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MrFudge
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 9:01 am |
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Joined: Jan 2007 Posts: 5731 Location: None
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HawaiianMix wrote: MrFudge wrote: i think every STR character will go [weapon]/light in the end if its seriosuly only a 300 mastery limit.
Glaive + Fire = Now you know the purpose of Bard speed buffs and drug of wind ~EDIT~Also, making that decision between fire and light will force you to sacrifice agility over power and vice versa. You are not suppose to have benefits of everything.  bard speed buffs or drugs of wind arent good enough to catch up to the ones with lightning maxed. the ghostwalk-phantom skill alone is the point of having lightning tree when it comes to agility, you can do without grasswalk just fine cuz as u mentioned there are bards and stuff you can buy. but yea, phantom pwns everything.
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BloodyBlade
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 9:25 am |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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You'll porlly need to buy the skills from item mall 
_________________ My sig died
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SilkTraveler
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 10:26 am |
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Joined: Feb 2008 Posts: 78 Location:
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Personally, I think that on 150 cap, there will be 4 main categories at Chinese:
1. Blade, Full Str, Fire - good attack and status defense, and magic defense.
2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.
3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.
4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.
_________________ "There's no heaven to go up anymore, thus it's already the stage of the pacheon!" [Archer mastery] "The fastest thing of the world is the thunderbolt. I will become their path. The clean water becomes the life of the body, and I walk along the flow." [Thunder Mastery]
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Barotix
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 1:25 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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SilkTraveler wrote: Personally, I think that on 150 cap, there will be 4 main categories at Chinese:
1. Blade, Full Str, Fire - good attack and status defense, and magic defense.
2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.
3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.
4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning. Don't Forget the Nuclear Launch Pad: Pure int Light+Force Oh YEAH!
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Maddening
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SilkTraveler
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 1:35 pm |
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Joined: Feb 2008 Posts: 78 Location:
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Barotix wrote: SilkTraveler wrote: Personally, I think that on 150 cap, there will be 4 main categories at Chinese:
1. Blade, Full Str, Fire - good attack and status defense, and magic defense.
2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.
3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.
4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning. Don't Forget the Nuclear Launch Pad: Pure int Light+Force Oh YEAH! Personally, I think it sucks =D Even though the force debuff could be nice, they only have 1 "good" nuke. Lion shout isnt pretty good, the last ice nuke is a lot better. So, they'd have to force debuff + lion shout + light nuke. If the enemy dont die, they are dead, since they have nearly any defense.
_________________ "There's no heaven to go up anymore, thus it's already the stage of the pacheon!" [Archer mastery] "The fastest thing of the world is the thunderbolt. I will become their path. The clean water becomes the life of the body, and I walk along the flow." [Thunder Mastery]
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Barotix
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 1:38 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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SilkTraveler wrote: Barotix wrote: SilkTraveler wrote: Personally, I think that on 150 cap, there will be 4 main categories at Chinese:
1. Blade, Full Str, Fire - good attack and status defense, and magic defense.
2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.
3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.
4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning. Don't Forget the Nuclear Launch Pad: Pure int Light+Force Oh YEAH! Personally, I think it sucks =D Even though the force debuff could be nice, they only have 1 "good" nuke. Lion shout isnt pretty good, the last ice nuke is a lot better. So, they'd have to force debuff + lion shout + light nuke. If the enemy dont die, they are dead, since they have nearly any defense. Vital spots will give them plenty of defense  reduce opponents defense and offense, then NukeNukem!
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Maddening
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SilkTraveler
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 1:45 pm |
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Joined: Feb 2008 Posts: 78 Location:
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Barotix wrote: Vital spots will give them plenty of defense  reduce opponents defense and offense, then NukeNukem! Actually, Im wrong indeed, the Lion shout at lv120 is greater than the ice nukes (they sux hard), and you have the Force-Piercing to get even more % on your magical attacks. So ya, it could do very nice on PvP, but 1vs1. If you are on a war, or 2 vs 1, it wont help you much, since the other one (the one you didnt debuff) will kill you. And you probably wont have time to debuff all the ones you're fighting anyways. As I said, this build lacks both physical and magical defense. Pretty bad at surviving, but can shine on 1vs1 pvp. (if you arent hit by invisible rogues or wizards).
_________________ "There's no heaven to go up anymore, thus it's already the stage of the pacheon!" [Archer mastery] "The fastest thing of the world is the thunderbolt. I will become their path. The clean water becomes the life of the body, and I walk along the flow." [Thunder Mastery]
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MrFudge
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 2:01 pm |
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Joined: Jan 2007 Posts: 5731 Location: None
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vital spot impotent helps me a lot this cap. i dont see why it wouldnt help force nukers.
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NuclearSilo
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 7:01 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Vital spot - body lv 90 : -397 phy def lv 100 : -534 phy def lv 120 : -973 phy def
Vital spot - mind lv 90 : -599 mag def lv 100 : -806 mag def lv 120 : -1460 mag def
Vital spot (last skill) Division lv 12 - same effect as mind and body
If u combine these 3 skills => -1900 phy def and -2900 mag def Plus mag dmg buff, im sure u'll have at least +50% dmg in total.
_________________ Playing Age of Wushu, dota IMBA
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poobor
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 7:50 pm |
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Joined: Sep 2007 Posts: 74 Location:
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Any pics of the 11D & 12D weapons? 
_________________ ------------------------------- Level 96 Bow/Fire/Ice SP farming & leveling
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Barotix
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 9:06 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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SilkTraveler wrote: Barotix wrote: Vital spots will give them plenty of defense  reduce opponents defense and offense, then NukeNukem! Actually, Im wrong indeed, the Lion shout at lv120 is greater than the ice nukes (they sux hard), and you have the Force-Piercing to get even more % on your magical attacks. So ya, it could do very nice on PvP, but 1vs1. If you are on a war, or 2 vs 1, it wont help you much, since the other one (the one you didnt debuff) will kill you. And you probably wont have time to debuff all the ones you're fighting anyways. As I said, this build lacks both physical and magical defense. Pretty bad at surviving, but can shine on 1vs1 pvp. (if you arent hit by invisible rogues or wizards). 1vs1... >.> what you been smoking  Thats a support build.
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Maddening
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Fly
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 9:23 pm |
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Joined: Feb 2006 Posts: 2114 Location:
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SilkTraveler wrote: Personally, I think that on 150 cap, there will be 4 main categories at Chinese:
1. Blade, Full Str, Fire - good attack and status defense, and magic defense.
2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.
3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.
4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning. if the sro gm's say that there will be 12 degrees total, and that site says the 12th degree last item is 118. where do you get a 150 cap from? the help file just says dont max out more then 2 masteries. does not say you cant have a 3rd thats half your level. with a 120 cap as the final cap:a str gets 120 weapon and 120 fire then can pick between:60 lighting (speed) 60 ice (mana shield). a int gets 120 light for damage, then can pick between:120 weapon / 60 ice - high damage + basic mana shield 120 ice / 60 weapon - high mana shield + basic weapon skills 120 ice / 60 fire - high mana shield + basic fire = weak build - 60 fire adds nothing 120 fire/ 60 ice - high fire nukes + basic mana shield 120 fire / 60 weapon - high fire damage + basic weapon skills 120 weapon / 60 fire - high weapon skills + basic fire - weak build - 60 fire adds nothing thats plenty of builds and variety...
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
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BloodOwnzzz
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 10:01 pm |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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Oh wow I never heard of GM's saying there would be only 12 degrees. But still there is the example pictures you get when you are low level that show characters at Lvl 140, plus their are other pics of 140 characters on kSRO site.
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Wizard/Cleric Guide
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Fly
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 10:13 pm |
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Joined: Feb 2006 Posts: 2114 Location:
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BloodOwnzzz wrote: Oh wow I never heard of GM's saying there would be only 12 degrees. But still there is the example pictures you get when you are low level that show characters at Lvl 140, plus their are other pics of 140 characters on kSRO site. yeah. the game design changed alot since it was 1st made. i think the original plan WAS 140, but i dont see that happening anymore. seems like everthing ends at 120 and the 12 degrees was in the interview with the GM. it can be found in one of the stickies on this forum.
_________________ Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
 Roses are red, violets are blue. NS is a kunt, and so are you!
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NuclearSilo
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Post subject: Re: Update in Site Konpaku Posted: Sat Feb 23, 2008 11:55 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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LMAO. If it's true that the all the data are from pk2 file. I think that JM reconsidered and decided to make the final cap 120. 
_________________ Playing Age of Wushu, dota IMBA
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Konpaku
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 12:57 am |
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Joined: Dec 2007 Posts: 202 Location: Brazil
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^ ^,
Wait all.
The plan is still 140, we have the roc 150 so I am up to 120 because some showed the icons of 120, the JoyMax discovered and stopped showing new projects in customers, a database of customers special tests have much more information.
Remembering the silk goes to lv 140 (see the table of xp).
Every time we have new series on income and other projects.
Wait for more information on the site of Konpaku, try to show as much information possible for everyone.
_________________ Konpaku Aege http://www.konpaku.com.br
Thanks Cruor for guide model 3d
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echo
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 1:18 am |
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Joined: Feb 2008 Posts: 189 Location: Lv
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Eh crap, I really thought I be able to make 120 light/spear and 60 ice at max, but then again mostly no one of us will play till that lol
_________________ Pride comes before the fall.
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BaronSengir
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 1:20 am |
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Joined: Apr 2007 Posts: 654 Location: Earth
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140 is overkill and i dont think people want to farm 5 billion sp for 1 skill forget about 140 because 120 skills requires several million sp thats just retarded
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Konpaku
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 1:35 am |
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Joined: Dec 2007 Posts: 202 Location: Brazil
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remember xp monster too up, no is imposible for 1,5 mastery (100% principal mastery/50% secundary mastery) it is very fast for chinese, for europe recomend only 1 mastery.
yes yes is impossible up if u need one char 300/300 yes yes very hard it ok ok gogogo botter is for bot it too need much much time :/
silkroad have in project only for 2 mastery, it system chinise is one error, correct is europe with limit 2 points for lv :/ other error is any buff is change weapon.
exemple: equip bow summon hawk, buff distance equip sword+shield use buff for status error+castle shield equip spear use buff of def magical
use ice snow shield+buff def
OMG one chinese use it all NO HAVE RESTRICTION it is one error of project.
ok ok i am one retardad is noob too XD
_________________ Konpaku Aege http://www.konpaku.com.br
Thanks Cruor for guide model 3d
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HawaiianMix
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 4:00 am |
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Joined: Jan 2008 Posts: 786 Location:
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Konpaku wrote: remember xp monster too up, no is imposible for 1,5 mastery (100% principal mastery/50% secundary mastery) it is very fast for chinese, for europe recomend only 1 mastery.
yes yes is impossible up if u need one char 300/300 yes yes very hard it ok ok gogogo botter is for bot it too need much much time :/
silkroad have in project only for 2 mastery, it system chinise is one error, correct is europe with limit 2 points for lv :/ other error is any buff is change weapon.
exemple: equip bow summon hawk, buff distance equip sword+shield use buff for status error+castle shield equip spear use buff of def magical
use ice snow shield+buff def
OMG one chinese use it all NO HAVE RESTRICTION it is one error of project.
ok ok i am one retardad is noob too XD Is it an error for europe weapon switch as well? example: cleric buff ( division ) with warrior
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Konpaku
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 5:54 am |
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Joined: Dec 2007 Posts: 202 Location: Brazil
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HawaiianMix wrote: Konpaku wrote: remember xp monster too up, no is imposible for 1,5 mastery (100% principal mastery/50% secundary mastery) it is very fast for chinese, for europe recomend only 1 mastery.
yes yes is impossible up if u need one char 300/300 yes yes very hard it ok ok gogogo botter is for bot it too need much much time :/
silkroad have in project only for 2 mastery, it system chinise is one error, correct is europe with limit 2 points for lv :/ other error is any buff is change weapon.
exemple: equip bow summon hawk, buff distance equip sword+shield use buff for status error+castle shield equip spear use buff of def magical
use ice snow shield+buff def
OMG one chinese use it all NO HAVE RESTRICTION it is one error of project.
ok ok i am one retardad is noob too XD Is it an error for europe weapon switch as well? example: cleric buff ( division ) with warrior chinese use all BUFF same time if possible he use all ailitys of 7 Masterys chinese same time all 7 all skills too
_________________ Konpaku Aege http://www.konpaku.com.br
Thanks Cruor for guide model 3d
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TOloseGT
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 5:55 am |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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taking into account the mastery limit of 300, those 7 buffs from different masteries won't be too effective, so it evens out =]
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Niani
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 6:57 am |
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Joined: Nov 2007 Posts: 272 Location:
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I also read in a site, I think it was here, that from lvl 140-150 you no longer get stat points
Also, just because there are only 12 degree's doesn't mean 120 is the final cap, it's entirely possible and likely that 12 degree is the end game gear.
and to Fly, the stopping of new equipment at lvl 118 allows the endgame to still be challenging and working together in a party more important. It actually makes sense that there is no 13th degree.
so it goes like this
118-140- end of weapon and equipment upgrades 140-150- end of stat points (you still get the normal +1 STR/INT)
_________________ lvl 94 94 Rogue 60 1h warrior sub DRACULA Guild
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/Pi
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 7:05 am |
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Joined: May 2007 Posts: 4592 Location:
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I wonder where will you be able to buy degrees 10 and up? Jamming all of them, including 5 to 9 in Hotan will be crazy. xD
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Niani
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 7:12 am |
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Joined: Nov 2007 Posts: 272 Location:
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Prophet Izaach wrote: I wonder where will you be able to buy degrees 10 and up? Jamming all of them, including 5 to 9 in Hotan will be crazy. xD Actually, if I remimber correctly, there is actually a town inside Chin' tomb, so Hotan eventually won't be the massively crowed place that it is now.
_________________ lvl 94 94 Rogue 60 1h warrior sub DRACULA Guild
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HawaiianMix
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 7:20 am |
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Joined: Jan 2008 Posts: 786 Location:
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Niani wrote: Prophet Izaach wrote: I wonder where will you be able to buy degrees 10 and up? Jamming all of them, including 5 to 9 in Hotan will be crazy. xD Actually, if I remimber correctly, there is actually a town inside Chin' tomb, so Hotan eventually won't be the massively crowed place that it is now. That or, the in-active teleport that is west of Hotan guild agent could possibly take you to either another town or Heaven.
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vermillion
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 10:52 am |
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Joined: Jan 2008 Posts: 237 Location: mistymountaintop
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autumn wind still sucks  they really should add zombie status to it 
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MrFudge
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 11:03 am |
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Elite Member |
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Joined: Jan 2007 Posts: 5731 Location: None
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vermillion wrote: autumn wind still sucks  they really should add zombie status to it  they should add bleed ordivision to it. Zombie is unrealistic, that'd be a little too infair.
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Konpaku
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Post subject: Re: Update in Site Konpaku Posted: Sun Feb 24, 2008 12:10 pm |
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Joined: Dec 2007 Posts: 202 Location: Brazil
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It is too early to be concerned with degree 12, lv 120, and others.
Provavemente will cave in jupter temple and evil-order + new mountain probably name "Flame montain" 3 map x10 = 30 + Current Korean = 130
_________________ Konpaku Aege http://www.konpaku.com.br
Thanks Cruor for guide model 3d
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