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PostPosted: Sat Oct 06, 2007 8:18 pm 
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realfoxboy wrote:
BryaN wrote:
bullshit

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PostPosted: Sat Oct 06, 2007 8:46 pm 
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bigmachini wrote:
realfoxboy wrote:
BryaN wrote:
bullshit

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daemon wrote:
its a bird a plane no its super manyang 8)

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PostPosted: Sat Oct 06, 2007 9:04 pm 
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daemon220 wrote:
bigmachini wrote:
realfoxboy wrote:
BryaN wrote:
bullshit

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PostPosted: Sat Oct 06, 2007 9:39 pm 
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Aby wrote:
mad-tie wrote:
foudre wrote:
i know slot machines work the same way, since you can't really have random from a machine, its just a function of time to appear random, or on old school machines like my commandor 64, it was in order would always give you the same crazy ass decimal infinitaly, so all you need you really need to know is the amount of latancy and when the "random" would be true, but lag is unpredictable and we are talking milliseconds here, no way even a 3rd party would be able to make it succede because of the inconstant delay, if you can figure a way to predict the lag you have a decent shot at alcehimzing, or you can just click and pray it doesn't fail


True, and that's the most dificult thing to know. We would have to know the alchemy code and I bet it's on the server side, not on the client side.


Bananananananana Bananananananananana Packet Sniffer! Packet Sniffer!
Bananananananana Bananananananananana Packet Sniffer! Packet Sniffer!
Bananananananana Bananananananananana Packet Sniffer! Packet Sniffer!


With that you just get access to the data between server and client, not to how the data is created (alchemy code) on server side.

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PostPosted: Sun Oct 07, 2007 1:20 am 
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Snudge wrote:
TwelveEleven wrote:
QUOTE PIRAMIDS BELONG TO THE AC! YOU NOOBS DON'T STEAL IT IT'S OURS!1!!!11Oneoneone


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PostPosted: Sun Oct 07, 2007 2:47 am 
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Rakion wrote:
sooner or later this thread will be deleted O_o

just a guess

My guess would be sooner than later.
:roll:

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PostPosted: Sun Oct 07, 2007 3:16 am 
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dark_killer wrote:
redneck wrote:
Pietje wrote:
Leipo wrote:
redneck wrote:
X4rd4S wrote:
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realfoxboy wrote:
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realfoxboy wrote:
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[PN]Zero wrote:
realfoxboy wrote:
BryaN wrote:
Bullshit



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PostPosted: Sun Oct 07, 2007 3:42 am 
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I got a lv 32 shield from 0 to +7 without failures =)

Ty for the lagg Xian haha


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PostPosted: Sun Oct 07, 2007 11:48 am 
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there is a alchemy trick, only works wen server is populated, thats why hes on mercury, very easy and works easy, thats why we got so many high +!

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lvl 8X Pure STR fire/light glavie
lvl 8X Hybrid INT light/ice sword
lvl 7X Pure INT light/fire sword nuker
lvl 6X Pure INT wizard
lvl 52 Pure STR Blader[DELETED]

Unique Kills(on all my chars)
Lord Yarkan:9 times
Isyutaru: 14 times
Uruchi:3 times
Ceberus:5 times
Tiger girl:3 times
Ivy:1 time


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