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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 8:08 am 
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you could pick a chinese to lure too :S

they can even ress if they got skill and the harmony skill...

plus with ice aoe attacks, cleric wont work as hard either


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 8:11 am 
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Chinese don't agro, so they can't hold a lure.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 8:16 am 
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they are supposed to transfer lure to tank, as happens in alot of parties anyways where on tank has protect on the other

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 9:10 am 
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You_Dead_Yet wrote:
But 2 wiz doesnt seems enough. If you really want a warlock that bad, i would go

3 wizards
1 warlock
2 bards
1 warrior
1 rogue or another warrior

with at least 3 of those with cleric sub.

If there is only 2 wizards available, i would take an extra wizards instead of a warlock.
Still fail to see the point of a warlock beside on Giant PT when there is 2-3 wizards and 2 bards nuking like mad every mobs. (even after watching video)

But i have to say, any kind of party similar to those will rule any area anyway :D Just some minor changes that won't effect that much the kills rate.

Having a warlock in the pt means that everyone will get zerk within minutes.

2 wizards x zerk x debuffs and you'll end up with the same damage as having 5-6 wizards.

So you'll gain alot with having a lock instead of a wizz. All honour to debuffs, but it is the zerk that makes the lock so valuable.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 9:20 am 
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foudre wrote:
they are supposed to transfer lure to tank, as happens in alot of parties anyways where on tank has protect on the other

So 1 tank, 1 chinese, 1 cleric, 2 wizards, 2 bards, 1 warlock?

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 10:12 am 
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MasterKojito wrote:
foudre wrote:
they are supposed to transfer lure to tank, as happens in alot of parties anyways where on tank has protect on the other

So 1 tank, 1 chinese, 1 cleric, 2 wizards, 2 bards, 1 warlock?

did that with Oyukiyo at mujigi it was quite effective but we had 3 wiz and 1 bard

its a decent work around and a still very functional party when you dont' want to wait hours for the ideal, and honestly it wasn't so bad

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 10:18 am 
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Don't chinese players lower the exp by 30%?

( it was posted in venus some where )


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 10:25 am 
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idk i never really tested it but 30% lower xp or inaction which is better i ask you?

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 4:04 pm 
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tedtwilliger wrote:
Don't chinese players lower the exp by 30%?

( it was posted in venus some where )

does it matter when you are waiting in town for hours getting 0%?


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 4:17 pm 
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We're getting a bit out of track here. The topic is about the best Euro party setup. And which of the two examples would u prefer. In this case, is it worth it to have a warlock in a party to replace a 3rd wizard? That should be the point of discussion.

One more thing..
"Best euro pt setup" is not the same as a "surviving pt setup" as long as it is a functional pt. We're talking about the best pt setup as shown in the two videos. Not any party setup u're in so u wont waste ur time waiting for the best setup. I hope u guys get my point as i'm my English is not my primary language. :(

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 6:06 pm 
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Kirkaldi wrote:
No rogue? :(

No need for rogues at roc mountain imo, enough mobs there.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 6:22 pm 
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PFFFFFFFFFFFFFF

Ultimate party I've ever been in was 80 cap generals. Most hilarious party ever made with the people online at the time.

I believe it was something like this and most of the people were 80 messing around.
~2 Warriors luring 1 more trying to keep agro from the super pulls
~1 Warrior clericing
~1 Warrior nuking with a 72 staff that dropped during the pt w/ lvl 4 masteries
~2 Bards w/ dance
~Me nuking with 72 masteries

5 warrior party w/ me as the only wizard and everyone in vent laughing the entire time for a good couple hours. Make due with who's online :love: my face was hurting from all the funny shit that was going on in that party.

For some reason we were killing pretty fast and it was like a epic battle. I just loved that there were always 14+ mobs in the area constant nuking.

OH yea and the highlight was some wiz bot that ksed our party for 4 weeks dieing to a general after the warrior nuked him for 200 and he said that we use pk hacks. str nuker ftw :P


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 6:52 pm 
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Guardia wrote:
We're getting a bit out of track here. The topic is about the best Euro party setup. And which of the two examples would u prefer. In this case, is it worth it to have a warlock in a party to replace a 3rd wizard? That should be the point of discussion.


The party has two competing builds:

Wizard:
  • High damage (with LT + Dancing of Wizardry)
  • Earth Barrier/Fence (for the entire party)
Warlock:
  • Decent damage (relative to the Wizards even with Dancing of Wizardry)
  • Debuffs
  • Constant Zerk (which doubles each individual player's damage)
  • Scream Mask (given to two players)

Offense: The Warlock's debuffs and constant zerk more than compensates the lack of a third Wizard. The Wizard only provides additional damage from him/herself. The Warlock, on the other hand, increases the damage not just for him/herself but also for the two Wizards and maybe one of the Bards (-even the STRs' damages increase). This damage increase comes from both sources: debuffs and zerk.

Defense: The third Wizard's Earth Barrier/Fence gives the party additional physical damage absorption, and with the other two Wizards, it can be cycled 24/7. So far, with the parties I have been to (latest was last month -.-), cycling is hardly necessary since there are a few seconds of dead time between lures, not to mention the party also has Bless. I'm not sure if that's the same case with parties at Roc Mt. In contrast, the Warlock's Physical Raze/Ravage lowers the damage by the mobs, in a sense, boosting the party's defenses. I'm not sure about the cooldown with these skills but it should be short enough for the Warlock to cast it on almost every mob.

Is the defense gained from the Wizard more or less than the defense gained from the Warlock? This requires testing, but the Wizard's seems to come on top. I'm not so sure, but as mentioned, there are already two Wizards with Earth Barrier/Fence and a cleric with Bless.


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 9:39 pm 
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wich makes warlocks give faster zerk? i mean wich skill are the priority in pt grings for warlocks


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 10:05 pm 
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maykelpachecho wrote:
wich makes warlocks give faster zerk? i mean wich skill are the priority in pt grings for warlocks


to get zerks, dots.


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Tue Sep 23, 2008 10:25 pm 
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Guardia wrote:
We're getting a bit out of track here. The topic is about the best Euro party setup. And which of the two examples would u prefer. In this case, is it worth it to have a warlock in a party to replace a 3rd wizard? That should be the point of discussion.

One more thing..
"Best euro pt setup" is not the same as a "surviving pt setup" as long as it is a functional pt. We're talking about the best pt setup as shown in the two videos. Not any party setup u're in so u wont waste ur time waiting for the best setup. I hope u guys get my point as English is not my primary language. :(


fixed
hmmm... it was pretty good until that :P


Last edited by thechampion80 on Wed Sep 24, 2008 12:28 am, edited 1 time in total.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 12:25 am 
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maykelpachecho wrote:
wich makes warlocks give faster zerk? i mean wich skill are the priority in pt grings for warlocks

Zerk gain is calculated by the amount of times you hit something before it dies.
DoTs = lots of hits
Warlocks use lots of DoTs, so do lots of hits, therefor develop more zerk. =]

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 12:29 am 
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Necrobat wrote:
maykelpachecho wrote:
wich makes warlocks give faster zerk? i mean wich skill are the priority in pt grings for warlocks

Zerk gain is calculated by the amount of times you hit something before it dies.
DoTs = lots of hits
Warlocks use lots of DoTs, so do lots of hits, therefor develop more zerk. =]


therefore dual axe and dagger are also good for zerk :D :love:


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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 12:31 am 
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don't forget poison ^_^

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 12:44 am 
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The Best PT i EVER been in was

1Bard/2Locks/2Wizards/2Tank/1Cleric

Can you say Back to Back Zerks? It was non stop omg that was just soooooooo FUN!

Also i think that the 2nd lock gives more DPS than a 2nd bard would.

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Last edited by nohunta on Wed Sep 24, 2008 1:21 am, edited 1 time in total.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 12:45 am 
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nohunta wrote:
The Best PT i EVER been in was

1Bard/2Locks/2Wizards/2Tank/1Cleric

Can you say Back to Back Zerks? It was non stop omg that was just soooooooo FUN!


a party of red demons! That would look so awesome ^_^

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 1:04 am 
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IceCrash wrote:
GOD DAMN YOU!
You just... bah...

Like i'm not commenting on the videos i mean i love them, its just gets me memories of grinding, and i feel like grinding like a madman again!
Anyways, sweet videos, i think the best one is with the warlock tbh :P
Can you tell me wich artists do you listen to please?

dude in your sig what anime is that in the first one i know the second one is ruroni kenshin but what is the 1st one called?

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 2:27 am 
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Gemini wrote:
IceCrash wrote:
GOD DAMN YOU!
You just... bah...

Like i'm not commenting on the videos i mean i love them, its just gets me memories of grinding, and i feel like grinding like a madman again!
Anyways, sweet videos, i think the best one is with the warlock tbh :P
Can you tell me wich artists do you listen to please?

dude in your sig what anime is that in the first one i know the second one is ruroni kenshin but what is the 1st one called?


Afro Samurai is the first pic in his sig

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 9:48 am 
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Necrobat wrote:
maykelpachecho wrote:
wich makes warlocks give faster zerk? i mean wich skill are the priority in pt grings for warlocks

Zerk gain is calculated by the amount of times you hit something before it dies.
DoTs = lots of hits
Warlocks use lots of DoTs, so do lots of hits, therefor develop more zerk. =]

DoTs aren't the only skill I get zerk so fast. Sometimes even when I ride the horse going to my party I get zerk on the horse, or sometimes when I just stand next to my party.
And I noticed that even when i debuff the mobs or after giving scream mask the zerk is going up fast. Dusk armor is good too.

thechampion80 wrote:
therefore dual axe and dagger are also good for zerk :D :love:

Only warlocks have the privilege to gain zerk fast, no other build can come even close to warlock's zerk, no Dual Axes, no Daggers.
Second build after the warlock who gains zerk fast is bard. Fast attack skills.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 10:51 am 
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Warlocks will get VERY usefull at the 100cap I heard, thanks to the lv95 quest.

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Wed Sep 24, 2008 11:22 pm 
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BloodyBlade wrote:
Warlocks will get VERY usefull at the 100cap I heard, thanks to the lv95 quest.

how does the 95 quest make warlock in particular more usefull?

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Thu Sep 25, 2008 2:33 am 
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foudre wrote:
BloodyBlade wrote:
Warlocks will get VERY usefull at the 100cap I heard, thanks to the lv95 quest.

how does the 95 quest make warlock in particular more usefull?


1. longer zerk
2. two ppl zerking together in party increases their power by 20% (doesn't increase with more than two zerking, everyone zerking will get a 20% boost, so 120% power boost with pt zerking. After the zerk quest, your zerk will be blue in color, but if two or more ppl zerk in party, their zerk will turn red, signifying the increase in power)

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Thu Sep 25, 2008 3:21 am 
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the blue berserk last longer?

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Thu Sep 25, 2008 6:03 am 
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there's items you can buy that increases zerk time, like +5 +7 +9 +11 or something like that, up to +20 seconds of extra zerk

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 Post subject: Re: Two of the best Euro Party setup.
PostPosted: Thu Sep 25, 2008 5:02 pm 
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foudre wrote:
they are supposed to transfer lure to tank, as happens in alot of parties anyways where on tank has protect on the other


Not really. Usually a tank lures, comes back and tanks. As soon as that tank comes back, the mobs from the second tank should be all but gone. Instead of transfering lures, they just transfer LURING. Sooo .... 1 tank lures, other tank just came back from luring and tanks. Soooo much more efficient then chinese.

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