sparcky wrote:
Ooh Eeh Ooh Ah Aah
_Creep_ wrote:
What happens when you buff someone, they got hited u die ?? Weird build really.
Ting Tang
BloodyBlade wrote:
Ive seen more warrior/wizard, never understood whats so good about them..
Walla Walla Bing Beng
Argonaut wrote:
Basically like what a warlock does, only with more tanking ability. Better then warlock in the 1vs1 aspect,
worse in the group PvP. (considering that everyone uses expensive pills nowadays)
Crumpets wrote:
More interested in your build ;o How does it work ?
Seeing as skins dissolve if ou don't have a warrior attack weapon equipped /// :O
Some examples:
- being binded by a crossbower
- being knockbacked and seeing a warrior switch to 2hand to do a daredevil
- to survive the first hits from your opponent before making your move
- just the casual "menz i ken men survive yu for moar thenz 10 sekunds!!!1`11!!"
It has more uses though, the sprint in between, vital increase, the usual knocback,
all great ways to increase a wizards survivability, which was my only aim,
seeing the killing ain't the difficult part for a wizard.
Just imagine a teleport-sprint out of nowhere, being stunned by it, then getting fear or bind,
and then the usual await of the almighty meteor.
Not to even start about the party uses, there's always those times when the cleric
falls asleep, the warrior gets whooped, and 3-4 people are at the risk of dying.
If you double your hp and throw up fences and screens where needed, it saves a lot of lives.
Even in small groups it has its uses, idling with vital increase on and fences
on the warriors to help take the first hits, and then switching.
Of course this use is debatable, and as Argonaut stated pills (and cleric buffs for that matter) take away a lot of its use.
But I originally made this build to overcome the lack of originality,
not to be a super-mega-ultra-cookiecutter, just for the fun of it.
(
http://www.silkroadforums.com/viewtopic.php?f=2&t=83350)
Hope this enlightens the wizard-warrior concept.
