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Argonaut
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Post subject: Fortress War Stats Posted: Tue Nov 18, 2008 4:54 pm |
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Joined: Jun 2008 Posts: 1162 Location:
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http://silkroadaddiction.com/wiki/Jangan_FortressAs the 25th fortress war nears, its interesting to take a look back and see how the fortress changed. At first, people were complaining that it was "too hard" to take the fortress, yet every server but 1 has been taken countless times. Heres a few stats to compare. Longest Cumulative Hold: Most Turnovers: Least Turnovers: Total turnovers : 110 Total wars : 696 Average chance of a turnover : 15.80% I'll add more later 
_________________ << banned for being a constant problem. -cin >>
Last edited by Argonaut on Tue Nov 18, 2008 6:06 pm, edited 2 times in total.
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PureStr
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:17 pm |
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Joined: Nov 2007 Posts: 1244 Location: GTA5
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imagine Avalon keeps the FW till 100 caps. At 100 cap JG is where all the high level bots fill up on pots and stuff. Mass bling bling is gonna be there.
Gz Avalon !!
_________________
[Epic Beard Man] wrote: You gonna get a Vietnam now mother, and i whipped his butt so fast and so quick, so pretty. I hit him with the Muhammad Ali left, right, left. I did the Ali shuffle! _ Diablo 3 GuyLafleur - 60 (54) - Wizz
GTA5
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Tasdik
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:21 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Did Avalon not control the FW the first week? Was this due to everyone being nabs at the time? Anyways, Grats Avalon!
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Saman
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:23 pm |
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Joined: Dec 2007 Posts: 197 Location:
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no, they pot in hotan and teleport then
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/Pi
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:25 pm |
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Joined: May 2007 Posts: 4590 Location:
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Enter: A couple of peeps from Odin and Athens, one guy from Eos, and a few random people who jump on the anti-Avalon bandwagon - and voila! We have another flame fest!  OT: The Venus fortress will remain with Avalon until a legit guild takes it. In Venus, botters cannot take it not only because they really can't but also because they don't want to. They're boycotting FW as if it makes us butt-hurt if they don't show up.
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PureStr
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:26 pm |
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Joined: Nov 2007 Posts: 1244 Location: GTA5
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Tasdik wrote: Did Avalon not control the FW the first week? Was this due to everyone being nabs at the time? yes, everyone was low level, the server was like 2-3 weeks old. Low level vs low level = Fair fight. Its not because server was new that Avalon got the FW, its cuz we own  Saman wrote: no, they pot in hotan and teleport then Can anyone confirm that ?
_________________
[Epic Beard Man] wrote: You gonna get a Vietnam now mother, and i whipped his butt so fast and so quick, so pretty. I hit him with the Muhammad Ali left, right, left. I did the Ali shuffle! _ Diablo 3 GuyLafleur - 60 (54) - Wizz
GTA5
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foudre
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:30 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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PureStr wrote: Tasdik wrote: Did Avalon not control the FW the first week? Was this due to everyone being nabs at the time? yes, everyone was low level, the server was like 2-3 weeks old. Low level vs low level = Fair fight. Its not because server was new that Avalon got the FW, its cuz we own  Saman wrote: no, they pot in hotan and teleport then Can anyone confirm that ? 10k in teleport is cheaper then 20% taxes on pots, even worse i heard that although higher lvl pots will be in jangang there will not be bolts available making it pointless for rogues to set as their home
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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BullyB
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:31 pm |
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Joined: Feb 2008 Posts: 34 Location:
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PureStr wrote: Saman wrote: no, they pot in hotan and teleport then Can anyone confirm that ? yep, u can see it if you play cSRO  they pot in hotan and use reverse return scroll -> voila
_________________ Csro Level | Build : 83 | Pure Int Wizard/B-Bard Guild : UnitedEurope
iSRO Server : Alexander Level | Build : 89 | 2:1 Int Hybrid Spear INACTIVE
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Toasty
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:41 pm |
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Joined: Feb 2007 Posts: 2568 Location:
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Prophet Izaach wrote: Enter: A couple of peeps from Odin and Athens, one guy from Eos, and a few random people who jump on the anti-Avalon bandwagon - and voila! We have another flame fest!  OT: The Venus fortress will remain with Avalon until a legit guild takes it. In Venus, botters cannot take it not only because they really can't but also because they don't want to. They're boycotting FW as if it makes us butt-hurt if they don't show up. You might aswell be starting the flamefest.. 
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Ramidux
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:45 pm |
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Joined: Jun 2008 Posts: 376
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Just one note: on Hera it was Spiritus, not SpirituS
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Tasdik
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 5:46 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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hapnz
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 6:43 pm |
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Joined: Jan 2007 Posts: 493 Location: Arctic Circle
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I've also kept a list of the fortwars since the beginning  (the link on my sig) same as yours really, just slightly easier on the eyes ^^ Almost a full year for avalon.. damn thats a long time :d
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Tasdik
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 6:48 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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hapnz wrote: I've also kept a list of the fortwars since the beginning  (the link on my sig) same as yours really, just slightly easier on the eyes ^^ Almost a full year for avalon.. damn thats a long time :d Nice 
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/Pi
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 6:58 pm |
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Joined: May 2007 Posts: 4590 Location:
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hapnz wrote: I've also kept a list of the fortwars since the beginning  (the link on my sig) same as yours really, just slightly easier on the eyes ^^ Almost a full year for avalon.. damn thats a long time :d I love Google Docs.
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Goseki
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 7:01 pm |
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Joined: Apr 2008 Posts: 3452 Location:
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I still don't see why FW owners have to be so greedy. You get gold regardless. Might as well make the tax -20% to make ppl support you and to bring ppl to your town.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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Tasdik
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 7:03 pm |
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Joined: Jan 2007 Posts: 13206 Location: Life
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Goseki wrote: I still don't see why FW owners have to be so greedy. You get gold regardless. Might as well make the tax -20% to make ppl support you and to bring ppl to your town. If you were in charge of the Fortress what would you do? 
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Chess
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 7:40 pm |
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Joined: Jan 2008 Posts: 200 Location:
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1 Week + 20% 1 Week -20% 1 Week + 20% 1 Week -20%
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foudre
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 8:00 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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Prophet Izaach wrote: Enter: A couple of peeps from Odin and Athens, one guy from Eos, and a few random people who jump on the anti-Avalon bandwagon - and voila! We have another flame fest!  OT: The Venus fortress will remain with Avalon until a legit guild takes it. In Venus, botters cannot take it not only because they really can't but also because they don't want to. They're boycotting FW as if it makes us butt-hurt if they don't show up. never get too cocky, if you underestimate an enemy they will beat you when you least expect it, I'm still not sure why they decided to boycott the fort war, but what ever, the biggest problem with fort war is the worst time they could pick, bad for every one every where, the original time would have been nice (firday afternoons) then got moved (if you remember the orignal news things joymax said about fortwar, then they decided to move it before the 1st war ever happened) to 4 am thrusdays because its according to joymax the best time some how based on how many people loged in, i think they just tried to find the worst time they could so no one any where could easily get on to every war, if they were smart and their not it would have been on the weekend
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Razorhead
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 8:16 pm |
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Joined: Apr 2008 Posts: 820 Location:
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I really don't care for FW statistics, as it is shit anyway Why? simple. FW is held at a ridiculous moment. If 1/10 of high lvl players are able to make it, it is much For West-Europeans (Spain, Portugal, Germany, Belgium, Luxembourg, Holland, France, Denmark,.....) It takes place from 11h - 13h OR 12h - 14h (winter/summer time pending). I believe 85% of the people are then at work or school. Even Turks & Egys have trouble going to FW...
Trust me, if it would be in the weekend (& then the time really isn't a big factor; only server traffic could be a bitch); Fortress will fall in many servers. My guess: if FW changes to the weekend; Avalon will lose the Fortress.
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Pan_Raider(`_´)
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 8:22 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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Razorhead wrote: I really don't care for FW statistics, as it is shit anyway Why? simple. FW is held at a ridiculous moment. If 1/10 of high lvl players are able to make it, it is much For West-Europeans (Spain, Portugal, Germany, Belgium, Luxembourg, Holland, France, Denmark,.....) It takes place from 11h - 13h OR 12h - 14h (winter/summer time pending). I believe 85% of the people are then at work or school. Even Turks & Egys have trouble going to FW...
Trust me, if it would be in the weekend (& then the time really isn't a big factor; only server traffic could be a bitch); Fortress will fall in many servers. My guess: if FW changes to the weekend; Avalon will lose the Fortress. it would definitely make it harder for Avalon.. but it would also mean more Avalon players on too
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Argonaut
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 8:51 pm |
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Joined: Jun 2008 Posts: 1162 Location:
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Razorhead wrote: I really don't care for FW statistics, as it is shit anyway Why? simple. FW is held at a ridiculous moment. If 1/10 of high lvl players are able to make it, it is much For West-Europeans (Spain, Portugal, Germany, Belgium, Luxembourg, Holland, France, Denmark,.....) It takes place from 11h - 13h OR 12h - 14h (winter/summer time pending). I believe 85% of the people are then at work or school. Even Turks & Egys have trouble going to FW...
Trust me, if it would be in the weekend (& then the time really isn't a big factor; only server traffic could be a bitch); Fortress will fall in many servers. My guess: if FW changes to the weekend; Avalon will lose the Fortress. Doubt it. Maybe a while back it could be possible when there were 4+ bot unions, but now theres only 1 left.
_________________ << banned for being a constant problem. -cin >>
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Corrupt
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 8:54 pm |
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Joined: Jan 2007 Posts: 548 Location:
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If no one shows up maybe, we've fought off 100+ people with barley 3 parties. Probably more because it reached the 300 limit. There's a huge difference when no one can outside buff and all are equally kill-able. Looks like Tibet has a lot of action or owners that don't really care to hold it I got a shitty computer so keeping Fort at 100 will be a godsend. Can't stand going to hotan If it's ever moved to a decent time it would just be like it was months ago but with way more defenders. I don't see why people don't try and make a effort to go even at a bad time it's the only new unique battle system in the game that can't really be exploited by lame outside buffers.
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PlayMaTes
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 9:27 pm |
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Joined: Sep 2008 Posts: 162 Location: Dreaming O.o
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PureStr wrote: Tasdik wrote: Did Avalon not control the FW the first week? Was this due to everyone being nabs at the time? yes, everyone was low level, the server was like 2-3 weeks old. Low level vs low level = Fair fight. Its not because server was new that Avalon got the FW, its cuz we own  Saman wrote: no, they pot in hotan and teleport then Can anyone confirm that ? 65k HP 0.o?
_________________ Exceeding in knowledge, while the rest are slowly declining. ~Steph IGN: PlayMaTe
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foudre
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 9:39 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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Corrupt wrote: If no one shows up maybe, we've fought off 100+ people with barley 3 parties. Probably more because it reached the 300 limit. There's a huge difference when no one can outside buff and all are equally kill-able. Looks like Tibet has a lot of action or owners that don't really care to hold it I got a shitty computer so keeping Fort at 100 will be a godsend. Can't stand going to hotan If it's ever moved to a decent time it would just be like it was months ago but with way more defenders. I don't see why people don't try and make a effort to go even at a bad time it's the only new unique battle system in the game that can't really be exploited by lame outside buffers. cause people don't want to get fired or fail a class
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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PureStr
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 9:48 pm |
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Joined: Nov 2007 Posts: 1244 Location: GTA5
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PlayMaTes wrote: 65k HP 0.o? Yeah, but thats with all the buffs. My gear wasnt fully blued at the moment of the ss so im pretty sure i could reach higher now.
_________________
[Epic Beard Man] wrote: You gonna get a Vietnam now mother, and i whipped his butt so fast and so quick, so pretty. I hit him with the Muhammad Ali left, right, left. I did the Ali shuffle! _ Diablo 3 GuyLafleur - 60 (54) - Wizz
GTA5
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Razorhead
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Post subject: Re: Fortress War Stats Posted: Tue Nov 18, 2008 9:54 pm |
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Joined: Apr 2008 Posts: 820 Location:
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foudre wrote: Corrupt wrote: If no one shows up maybe, we've fought off 100+ people with barley 3 parties. Probably more because it reached the 300 limit. There's a huge difference when no one can outside buff and all are equally kill-able. Looks like Tibet has a lot of action or owners that don't really care to hold it I got a shitty computer so keeping Fort at 100 will be a godsend. Can't stand going to hotan If it's ever moved to a decent time it would just be like it was months ago but with way more defenders. I don't see why people don't try and make a effort to go even at a bad time it's the only new unique battle system in the game that can't really be exploited by lame outside buffers. cause people don't want to get fired or fail a class I guess foudre says it all Sro is not worth failing classes or getting fired from work (or take "off" from work) Ow & for Venus: With 1 bot uni left, what is there to fight about... From what I read on srf, Venus seems more boring by the day
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wootpops
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Post subject: Re: Fortress War Stats Posted: Wed Nov 19, 2008 9:52 pm |
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Loyal Member |
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Joined: Nov 2007 Posts: 1579 Location: Vancouver
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alex is 5? :S
Nighthawk Imperial Paradise(Nighthawk reformed (i think)) War_Gods Nighthawk Pureownage
am i right? : /
i guess your right dosen't seem like that much.
_________________ I die every Monday at 7am and reborn Friday at 4pm --- Glaive 4EVA
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Zero_Doom
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Post subject: Re: Fortress War Stats Posted: Wed Nov 19, 2008 11:16 pm |
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Joined: Jul 2006 Posts: 1572 Location:
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Razorhead wrote: foudre wrote: Corrupt wrote: If no one shows up maybe, we've fought off 100+ people with barley 3 parties. Probably more because it reached the 300 limit. There's a huge difference when no one can outside buff and all are equally kill-able. Looks like Tibet has a lot of action or owners that don't really care to hold it I got a shitty computer so keeping Fort at 100 will be a godsend. Can't stand going to hotan If it's ever moved to a decent time it would just be like it was months ago but with way more defenders. I don't see why people don't try and make a effort to go even at a bad time it's the only new unique battle system in the game that can't really be exploited by lame outside buffers. cause people don't want to get fired or fail a class I guess foudre says it all Sro is not worth failing classes or getting fired from work (or take "off" from work) Ow & for Venus: With 1 bot uni left, what is there to fight about... From what I read on srf, Venus seems more boring by the day Depends on how you define boring. People to talk to plus overflowing party grinding = boring? As opposed to the norm, which is afk grinding plus crap parties that still amount to be about the same exp as soloing, so everyone grinds afk anyways? I don't see how people find a game with interaction more boring then a game where everyone is always afk. xP Come to venus for the real SRO experience.
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