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MissLe2
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Post subject: legend 3+ useless? Posted: Thu Dec 04, 2008 2:02 pm |
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Joined: Oct 2007 Posts: 809 Location:
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anyone else think this update not really that great? except for the new fortress war location this update seems worthless and add the fact that you have to download the whole client to play seem like a big waste to me one benefit it will slow down the bots for just a bit 
_________________ Ray "Let's call it a draw" "I'll have to do em left handed" Play Alexander

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XMoshe
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 2:10 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Be glad we atleast get some update...
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XesoS
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 2:11 pm |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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LOL ? What u want 100 Cap ? Its gona be good Update . 1 Fortress = Fun 2 Fortress = More Fun .
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NuclearSilo
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 2:31 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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more fortress => power divided => more chance for ppl to own an fortress nabs
_________________ Playing Age of Wushu, dota IMBA
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sparta_sword
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 2:38 pm |
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Joined: Jun 2008 Posts: 249 Location:
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XMoshe wrote: Be glad we atleast get some update... You know it's pretty said when you are a paying customer, and you start saying things like this, joymax really is one in a million that gets away with this type of service, amazing
_________________ Making the impossible look routine.
Immortal: You failed +9 8 times are you farking crazy!!? Me: yeah.. but i made +8 8 times so booyah! Immortal: stupid
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Phix
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 2:39 pm |
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Joined: Mar 2008 Posts: 716 Location: Ephesus
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sparta_sword wrote: XMoshe wrote: Be glad we atleast get some update... You know it's pretty said when you are a paying customer, and you start saying things like this, joymax really is one in a million that gets away with this type of service, amazing the game is to much fun ^^
_________________ Server: Ephesus [Active] Name: Luniz Lvl 48 - 0 gap Pure Int S/S
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AnarChaos
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 2:52 pm |
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Joined: Jan 2008 Posts: 572 Location: SILKROAD SALVATION
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XMoshe
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 3:50 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Phix wrote: sparta_sword wrote: XMoshe wrote: Be glad we atleast get some update... You know it's pretty said when you are a paying customer, and you start saying things like this, joymax really is one in a million that gets away with this type of service, amazing the game is to much fun ^^ Yep...I can live with all the botters etc, sure I get annoyed by those full sun noobs that run around killing everybody and then yelling I'm god or w/ ever. But that's only a small % of the total population. I can log in decently without a prem but I still buy silk for other stuff because I like this game 
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donkyle
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 4:57 pm |
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Joined: Jul 2007 Posts: 941 Location:
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this update means 100cap is near
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TeamLosi
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 8:09 pm |
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Joined: Nov 2007 Posts: 337 Location:
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donkyle wrote: this update means 100cap is near Proof?
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Disconn3cted
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 8:11 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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TeamLosi wrote: donkyle wrote: this update means 100cap is near Proof? there is an update every 6 months since there is no update after this other than 100 cap it can only mean 100 cap is the next update
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BladeSkillz
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 8:27 pm |
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Joined: Apr 2008 Posts: 225 Location:
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I agree, this update BLOWS.
Fortress war is always at like 5AM, what the **** good does a new one do for me?
They said when they updated FW that they would change the starting time every few weeks so that everyone could enjoy it. LIARS!
_________________ --- Blader 4EVA Condemned FTW
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RedBlueGreen
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 8:43 pm |
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Joined: Nov 2008 Posts: 772 Location: England
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Disconn3cted wrote: TeamLosi wrote: donkyle wrote: this update means 100cap is near Proof? there is an update every 6 months since there is no update after this other than 100 cap it can only mean 100 cap is the next update its still half a year away lol @ BladeSkillz. the world is round and people have different time zones, for some people its a good time for some its not. 
_________________ << banned for posting account information. -cin >>
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JoyFax
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Post subject: Re: legend 3+ useless? Posted: Thu Dec 04, 2008 11:51 pm |
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Joined: May 2008 Posts: 1095 Location: PORTUGAL
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sparta_sword wrote: XMoshe wrote: Be glad we atleast get some update... You know it's pretty said when you are a paying customer, and you start saying things like this, joymax really is one in a million that gets away with this type of service, amazing They made a game so good and addicting (for some) that they stopped caring about it... And well, people keep playing :O so why should they bother?
_________________ Currently on EliteSRO
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Qosta420
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 12:08 am |
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Joined: Feb 2008 Posts: 434 Location:
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Quote: @ BladeSkillz. the world is round and people have different time zones, for some people its a good time for some its not. so how does that make it fair to have the time set @ 5am (eastern us) every fuucking fw? the set time should revolve at the very least so everyone can have a fair chance at assembling for fw. thats the only fair way to do it. period.
_________________ 98% of the teenage population put something gay like "98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.". If you're one of the 2% who hasn't, copy & paste this into your signature.
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jarrod
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 12:29 am |
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Joined: Sep 2006 Posts: 708 Location:
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NuclearSilo wrote: more fortress => power divided => more chance for ppl to own an fortress nabs yeah ! edit: still the same as the time set might be good for some but the opposite for the rest 
_________________ Hexagon/SUperbanana Oasis QUIT!
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shadoweye
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 3:01 am |
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Joined: Jun 2006 Posts: 142 Location:
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The new fort sounds pretty good, but the Devil Thingy sounds kinda like a cheapshot to people who dont buy silk, then again I really dont understand the Devil Thingy
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Ragnorak
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 3:11 am |
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Joined: Apr 2007 Posts: 1147 Location:
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Qosta420 wrote: Quote: @ BladeSkillz. the world is round and people have different time zones, for some people its a good time for some its not. so how does that make it fair to have the time set @ 5am (eastern us) every fuucking fw? the set time should revolve at the very least so everyone can have a fair chance at assembling for fw. thats the only fair way to do it. period. Alarm clock  well, unless you are "too" young that need ur parents permission to get up at 5am Fortress War use to start at 5am for me....and because of daylight saving it now starts @ 4 a.m....I don't really mine if it was at 2-3am...as long as is not daily,,,,,fortress is every 2 weeks and most of the times is pretty fun.
_________________ << banned for proof of botting. -cin >>
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BladeSkillz
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 6:28 am |
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Joined: Apr 2008 Posts: 225 Location:
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Oh, yea, I totally love waking up at 5am and trying to stay awake in front of my pc for 2 hours so I can play silkroad...
/sarcasm
_________________ --- Blader 4EVA Condemned FTW
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ieatpasta
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 7:06 am |
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Joined: May 2007 Posts: 258 Location: silkroad
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NuclearSilo wrote: more fortress => power divided => more chance for ppl to own an fortress nabs So does this mean that both fortress wars are at the same time? There is nothing stopping Joymax from having 2 independent fortress times. And are there any rules that say one fortress per guild/union. I heard somewhere that only one guild can have one fortress, but nothing about union. So one union can have all the fortresses if they wanted.
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DeputyDan
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 8:32 am |
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Joined: Apr 2008 Posts: 488 Location: Nowhere land
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Ragnorak wrote: Qosta420 wrote: Quote: @ BladeSkillz. the world is round and people have different time zones, for some people its a good time for some its not. so how does that make it fair to have the time set @ 5am (eastern us) every fuucking fw? the set time should revolve at the very least so everyone can have a fair chance at assembling for fw. thats the only fair way to do it. period. Alarm clock  well, unless you are "too" young that need ur parents permission to get up at 5am Fortress War use to start at 5am for me....and because of daylight saving it now starts @ 4 a.m....I don't really mine if it was at 2-3am...as long as is not daily,,,,,fortress is every 2 weeks and most of the times is pretty fun. Hmmmmmm, What should I do, Call in sick to work every 2 weeks just so I can play a game? Thats real Adult of me and showing My kids great responsibilities. Thats why they should have it at different times each one. A rotating schedual. So it isnt a pain in the arse. And no I dont think that they would listen to all the teens say that they have school. GO TO SCHOOL!...sorry my plug. Hey if they actually had it during a school time....lol probably most the bots would show up with the bot running it....hehehe easier to own them, even though they are easy enough to own....lol
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Messiah
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 8:43 am |
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Joined: Nov 2008 Posts: 397 Location: Around
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BladeSkillz wrote: I agree, this update BLOWS.
Fortress war is always at like 5AM, what the **** good does a new one do for me?
They said when they updated FW that they would change the starting time every few weeks so that everyone could enjoy it. LIARS! Should be happy that we are getting something else to do in the game. And i don't recall them saying the time would change. Proof? Qosta420 wrote: Quote: @ BladeSkillz. the world is round and people have different time zones, for some people its a good time for some its not. so how does that make it fair to have the time set @ 5am (eastern us) every fuucking fw? the set time should revolve at the very least so everyone can have a fair chance at assembling for fw. thats the only fair way to do it. period. I live on the East Coast and I'm at every fort and then at work by 9. So i don't really see a problem with the timing of the fort. Its pretty much you either want to go or you don't. And plus there is thing called an "alarm clock" (see image below) and you set it to a time to wake up.. Ta Da 
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DeputyDan
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 9:17 am |
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Joined: Apr 2008 Posts: 488 Location: Nowhere land
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Messiah wrote: BladeSkillz wrote: I agree, this update BLOWS.
Fortress war is always at like 5AM, what the **** good does a new one do for me?
They said when they updated FW that they would change the starting time every few weeks so that everyone could enjoy it. LIARS! Should be happy that we are getting something else to do in the game. And i don't recall them saying the time would change. Proof? Qosta420 wrote: Quote: @ BladeSkillz. the world is round and people have different time zones, for some people its a good time for some its not. so how does that make it fair to have the time set @ 5am (eastern us) every fuucking fw? the set time should revolve at the very least so everyone can have a fair chance at assembling for fw. thats the only fair way to do it. period. I live on the East Coast and I'm at every fort and then at work by 9. So i don't really see a problem with the timing of the fort. Its pretty much you either want to go or you don't. And plus there is thing called an "alarm clock" (see image below) and you set it to a time to wake up.. Ta Da  Hmmmm, well you answered his questions. I guess I am just screwed huh?
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Messiah
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 9:40 am |
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Joined: Nov 2008 Posts: 397 Location: Around
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DeputyDan wrote: Hmmmmmm, What should I do, Call in sick to work every 2 weeks just so I can play a game? Thats real Adult of me and showing My kids great responsibilities. Thats why they should have it at different times each one. A rotating schedual. So it isnt a pain in the arse. And no I dont think that they would listen to all the teens say that they have school. GO TO SCHOOL!...sorry my plug. Hey if they actually had it during a school time....lol probably most the bots would show up with the bot running it....hehehe easier to own them, even though they are easy enough to own....lol Well, to answer your question. Just don't go to fortress, it's a game not life and death. One person wouldn't make that big of a difference (unless it were a new server). But you're a parent so you have a set an example for your kids. If i were in your position, Id never be at fort because my real life is more important. Most you can do as of now, just hope that Joymax aren't idiots and make the two forts at two different times.
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MissLe2
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 2:12 pm |
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Joined: Oct 2007 Posts: 809 Location:
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how useful is another fortress it may be fun, it may be different time it may be for different guilds to control it may...... it may...... my point is why hype this as a whole update, making us download a full client, its not that great of an update, it may be ok, but not worth the hype 
_________________ Ray "Let's call it a draw" "I'll have to do em left handed" Play Alexander

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_Shinigami_
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 7:36 pm |
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Joined: May 2007 Posts: 2191 Location:
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they just made the + so it looks like a new game still same old server Crowded servers,tons of bots ect.
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Messiah
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Post subject: Re: legend 3+ useless? Posted: Fri Dec 05, 2008 7:39 pm |
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Joined: Nov 2008 Posts: 397 Location: Around
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MissLe2 wrote: how useful is another fortress it may be fun, it may be different time it may be for different guilds to control it may...... it may...... my point is why hype this as a whole update, making us download a full client, its not that great of an update, it may be ok, but not worth the hype  Hmm.. Its useful cause it gives all those people who are capped something else to do other than job / guild war / cape pvp. And no one really "hyped" it up. They just posted a teaser like always. They didn't say "OMFG THIS UPDATE IS THE MOTHER Farking SHIT" (excuse the language). Just be thankful they are adding more stuff to do whether or not you participate is your problem. 
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