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Niani
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Post subject: What if... Posted: Thu Feb 12, 2009 3:42 pm |
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Joined: Nov 2007 Posts: 272 Location:
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I had an interesting idea
What would you think if Joymax, increased the lvl cap all the way to 150 with only 90 mobs, THEN slowly adding more area/higher mobs.
Scenario 1. ) Like say, tommorrow, the cap get's increased to 150 and the highest lvl area is still Roc Mountain, no update to the skills or new weapons, but you can still raise your mastery. Although, an interesting dilemma raises with that, Euro would be a lot weaker since lvling there mastery doesn't automatically increase there dmg like Chinese.
Scenario 2. ) There is an update to the skills, but no new degrees
Scenario 3. ) Skills updated and added degrees
Regarding any of those three scenario's would that be something you'd love or would you hate it with a passion?
_________________ lvl 94 94 Rogue 60 1h warrior sub DRACULA Guild
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selenne
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 3:43 pm |
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Joined: Jul 2008 Posts: 1176 Location:
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do not like.
_________________ Looking for the perfect MMORPG.
While i don't find: VINDICTUS - Kalkin - lvl 30 Lann - West Server
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wicked
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 3:48 pm |
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Valued Member |
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Joined: Dec 2007 Posts: 353 Location:
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what makes u think this.. lol OT: kinda insane idea no like
_________________ __________________________________________________________ Obviously - Warrior/Cleric - lv.102 - Armathyx*GermanLover
HejsaN wrote: SoleFressshhhh wrote: Roses are red, Pickles are green. I like your legs, whats in between? Just a penis, why do you ask?
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Niani
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 3:53 pm |
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Joined: Nov 2007 Posts: 272 Location:
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I dunno why I thought of it, but it just sounded interesting and I was curious to how ppl would respond to it.
I for one think It would be awesome at the start, but it would eventually be reduced to the bots benefiting the most since after like 6 lvls over a mob, you get crap exp
_________________ lvl 94 94 Rogue 60 1h warrior sub DRACULA Guild
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LillDev!l
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 4:34 pm |
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Joined: Aug 2007 Posts: 2587 Location: OTL&OG
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Niani wrote: I dunno why I thought of it, but it just sounded interesting and I was curious to how ppl would respond to it.
I for one think It would be awesome at the start, but it would eventually be reduced to the bots benefiting the most since after like 6 lvls over a mob, you get crap exp Bots would only benefit more, since real players would get the same shitty exp, botters will aswell but they can "grind" 24/7, and dont mind being ks ed.
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Swindler
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 5:30 pm |
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Forum God |
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Joined: Apr 2007 Posts: 11256 Location: Pimpas Paradise.
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selenne wrote: do not like.
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Glavie's Girl
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 6:53 pm |
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Joined: Jun 2007 Posts: 1464 Location:
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Are you out of your mind?
_________________ My pride and joy CrazySuby is no longer mine. She is and always will belong to Dutchy.
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_MvP_
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 6:59 pm |
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Frequent Member |
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Joined: Jan 2009 Posts: 1423 Location:
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Glavie's Girl wrote: Are you out of your mind? +1 What the hell is wrong with you? Are you on drugs?
_________________ Looking for mmo to play...
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NuclearSilo
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 7:08 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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lvl 90 mob only, none cant pass lvl 105 due to exp reduce unbalanced fight due to HP overtook dmg: pure int would have 25k HP and pure str cant kill it
_________________ Playing Age of Wushu, dota IMBA
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Crumpets
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 7:30 pm |
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Forum Legend |
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Joined: Aug 2006 Posts: 7800 Location:
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No such thing as a 150 cap !
140 will be max level till they sort out the Mastery system.
_________________ << banned for being a constant problem. -cin >>
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_MvP_
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 7:33 pm |
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Joined: Jan 2009 Posts: 1423 Location:
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Crumpets wrote: No such thing as a 150 cap !
140 will be max level till they sort out the Mastery system. Oh no. You know what you just did  ? Now another discussion about 140lvl or 150lvl max 
_________________ Looking for mmo to play...
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KickMe
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 9:22 pm |
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Casual Member |
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Joined: Feb 2008 Posts: 67 Location: France
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I'm wondering how bored you could be to think about that ....
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SoundBurst
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Post subject: Re: What if... Posted: Thu Feb 12, 2009 11:52 pm |
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Casual Member |
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Joined: Dec 2008 Posts: 84 Location: Behind You
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Pfff wrote: Glavie's Girl wrote: Are you out of your mind? +1 What the hell is wrong with you? Are you on drugs? +2
_________________ Love Knows No Gender Bleach FTW
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Ragnorak
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Post subject: Re: What if... Posted: Fri Feb 13, 2009 5:11 am |
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Banned User |
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Joined: Apr 2007 Posts: 1147 Location:
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NuclearSilo wrote: lvl 90 mob only, none cant pass lvl 105 due to exp reduce unbalanced fight due to HP overtook dmg: pure int would have 25k HP and pure str cant kill it and pure str will have 120k HP so int can't kill it.
_________________ << banned for proof of botting. -cin >>
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Silver0
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Post subject: Re: What if... Posted: Fri Feb 13, 2009 8:20 am |
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Advanced Member |
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Joined: Apr 2007 Posts: 2148 Location: 5 Mins Ahead
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you forgot the other cave
_________________ If the concept of us being all one consciousness's and us being one thing that lives endless through the cycle of nature the only clear emotion would be understanding . we be in a utopia
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ImmortalKiller
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Post subject: Re: What if... Posted: Fri Feb 13, 2009 10:39 am |
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Active Member |
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Joined: Aug 2008 Posts: 675 Location: VA/CA
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Pfff wrote: Crumpets wrote: No such thing as a 150 cap !
140 will be max level till they sort out the Mastery system. Oh no. You know what you just did  ? Now another discussion about 140lvl or 150lvl max  Technically, the level cap is 255. It is also the highest number you can put into the party matching system, if you know how. Don't come to me telling me you can't make a level 255~255 party though, I can.
_________________ Counter Strike... | Source CAL...................................................................... | Main Silkroad Online | Aege ...................................................................................................
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Pan_Raider(`_´)
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Post subject: Re: What if... Posted: Fri Feb 13, 2009 11:19 am |
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Joined: Jul 2006 Posts: 4737 Location:
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hm, that would be daft.
it will be like a race to 150 then.. but only with blue mobs and bad equipment.
NPC thieves will kill traders anytime
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Fauntleroy
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Post subject: Re: What if... Posted: Fri Feb 13, 2009 2:20 pm |
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Active Member |
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Joined: Mar 2008 Posts: 746 Location: BotRoad
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selenne wrote: do not like.
_________________ Im hav best worior woalock ïn serwer. Sûlkroad witout turqs ys byq joke.
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