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 Post subject: islam race
PostPosted: Sat Feb 23, 2008 3:17 pm 
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hi all
I know islam aint here yet but will u guys plz give some links from sro islam vids plz :D
islam race looks very cool with the hand knives i think :roll:

i hope i get some goood vids :)

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 3:21 pm 
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ehm..i think that there arent videos with islam races in action,and we still dont know much about em..


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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 3:22 pm 
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Lol, are there any vids about it? Never heard of.

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 3:26 pm 
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echo wrote:
Lol, are there any vids about it? Never heard of.


Atleast no ingame vids...Maybe some preview ones?

Use youtube or stage6 and search for it

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 3:32 pm 
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ok
in the previews u always see the guy with the pins out of his hand it looks very cool i can't wait :banghead:

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 3:37 pm 
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In that case...I hope you will still be playing in 5+ years

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 3:50 pm 
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there is a video that shown islam char.
.but it on sro trailer..hi-def 3d


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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 4:23 pm 
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In the Trailer for SRO it shows all 3 races, it shows a 2H Swordsman (European) Attacking a Hyencheon in China, this may indicate that the races co-exist, a Islamic Claw acrobat person killing off Skeletons in an unknown place, and at the end showing Constantinople, this shows straight away that Joymax thought way ahead. Also in the ending it shows a crap load of 1H Sword Warriors :love:

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 4:36 pm 
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Can u give the link of the trailer?

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 4:40 pm 
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http://www.youtube.com/watch?v=1YLIo5N43IM

there is the link.

It isnt so hard to just search it up on YouTube :roll:


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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 4:49 pm 
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i know i saw a video on stage6 with an islamic guard pk2 edit as a wolf

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 4:52 pm 
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I am on ps3, too slow 2 watch yt

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 5:11 pm 
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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 5:14 pm 
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ill take any inf on the Islamic race
anyoen have pictures?


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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 5:44 pm 
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HawaiianMix wrote:
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the islam one looks more Ancient Egyptian lol cause it's Horus Eye

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 6:22 pm 
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See u islam in 2 years :D

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 8:07 pm 
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I reveal to you the ultimate in SRF skills: search :)

Barotix wrote:
MrBow wrote:
would islamic extremists bomb JM's office if JM launches the islamic race? :P


as long as the Islamic cities [Baghdad, Hotan, Samarkand] and the Islamic characters don't misrepresent the Muslims, then you have nothing to worry about :)

Quote:
Rise of Islam: http://www.bartleby.com/67/286.html

viewtopic.php?t=49998&postdays=0&postorder=asc&highlight=islam+race&start=0
Quote:
Islam, they work with Summoned monsters, and you skill your summoner aswell as the skills your summoned monsters have, therefore probably having to farm twice as much, but I do think they will be insane, and directly compliment the European race, as each can buff others not just themselves.


INFO ON ISLAMIC CHARACTERS:
Quote:
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.

source: http://www.mmorpg.com/gamelist.cfm/game ... eature/696

other useful tidbits: http://www.silkroadonline.net/overview/ ... ground.asp

Quote:
Silkroad Online with Western European, Eastern Chinese, and New Islam Fantasy is all based upon the ancient cultures and legends of China, Islam, and Europe.


Quote:
Silkroad Online is an MMORPG (Massively Multiplayer Online RPG) that puts the player deep into ancient Chinese, Islamic, and European civilizations. The Silk Road, was in short, a major cultural and economic trading gateway. Roads connected between ancient Asia and Europe that have disappeared into the forgotten history of glory and adventure.


from the looks of things i think joymax does refer to them as civilizations, but because of popular use among players the common term has become: race

Quote:
What do you imagine when you hear the word, 'Silk Road'? Dreamy images like a limitless desert, tired travelers and a long train of camels with a full load of silk. This appearance occurs to most people and such images of the Silk Road are known to us, but they are just a tip of the iceberg.

The Silk Road was the long voyage connecting the East and the West. The road was not a mere trading pathway for transferring the goods like silks or spices. It was the very knowledge and culture of many people who had gone there and back full of adventure, not just goods delivered and transferred through the Silkroad. Now is the time when the importance of the international exchange is emphasized under the proposition of the global standard.

Although, a long time ago the exchanges between Asia and Europe which had been the center of the world had been made.

crossing the Silk Road was possible by anyone. Their features were diversified from merchants, adventurers, soldiers and diplomatic missions to thieving, and they would have not yielded to all hard obstacles for their own goals. We have gotten the belief to create the new world in this online game, envisioning those who have treaded through all the areas of the east and the west via Silk Road.

They all had different objectives, but one in common probably would be 'the dream to the new world'. A variety of dreams they had all realized through various adventures on the Silk Road. The intention of production is to make the online game where users can realize various dreams respectively.


you would think people would read the website they downloaded a game from :/

Quote:
Many online games are shown, but finding the aspect of another real world is not easy. To construct the exciting online game world closely similar to the real world, never fail to forget the consideration of the distopia as well as the utopia. Can the light with the shade exist as the shade exists due to the light? A various and complex society closely allied to the more real world where the light and shade coexist. The user must decide whether it becomes the utopia or distopia. That becomes the base for designing the social components in 'Silkroad Online'.


atm i think sro is in between Utopia, and Distopia. The community is aight, but at the same time there are so many problems within the community that joymax is blamed for.

historical info off the site: http://www.silkroadonline.net/overview/prologue.asp

Islamic weapons:
Sword: Example of a sword found in India commonly utilized by soldiers under Islamic Sultanates
Image
Blade: The technical Term is: Scimitar
Image
Claws: The technical term is: Katar
Image
Chakoram: Joymax misspelled it, real spelling is: Chakram [ranged]
Image

common question on weapons:
Stab VS Slash/Cut AKA European Stabbing sword [rapier] VS Islamic Slashing Blade [scimitar]... who wins?


Copy + Paste from all my Islam related post FTW!

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 9:54 pm 
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Taken directly from kSRO's textuisystem.txt

This is a description of the Islamic race when you choose them in character selection:

textuisystem.txt wrote:
Islamic characters can summon Genies. The genies can attack physically, or use the elemental magics of their nature. Islamic characters use four kinds of weapons: sword, ax, katar, and can summon genies whose magics are based on Earth, Wind, Fire, and Water


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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 11:48 pm 
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And I thought you guys were kidding this whole time o_o!!

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 Post subject: Re: islam race
PostPosted: Sat Feb 23, 2008 11:51 pm 
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SaoKill wrote:
And I thought you guys were kidding this whole time o_o!!


Are you serious? It's even on the official website. -.-"


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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 12:27 am 
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o_o link me

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 12:30 am 
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SaoKill wrote:
o_o link me


look at what i quoted.

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 12:49 am 
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This'll just cause more powerfarming and multiclienting and botting :9

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 12:50 am 
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SaoKill wrote:
This'll just cause more powerfarming and multiclienting and botting :9


Not on my watch 8)

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 1:34 am 
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But the 1000000000 others ^_^
I wonder what type of builds these will be... like a distribution type lol

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 1:51 am 
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barotix's post explains all :P


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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 3:22 am 
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Drevixa wrote:
hi all
I know islam aint here yet but will u guys plz give some links from sro islam vids plz :D
islam race looks very cool with the hand knives i think :roll:

i hope i get some goood vids :)


we will prolly see 100 cap before islam race. dont worry about it yet. Prolly no real videos since they prolly have not even created them yet. Just some trailers that dont look anything like the current game. Look forward to 90 cap first and then maybe some new forts first. Plenty of time.

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 9:18 am 
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http://www.youtube.com/watch?v=xsK_aNaL2xY
start watching from 2.00 min thts when he starts fighting :D

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 10:11 am 
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Barotix wrote:
SaoKill wrote:
This'll just cause more powerfarming and multiclienting and botting :9


Not on my watch 8)


We won't live that long ;)
And most likely ingame auto hunt will be implemented for silk.

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 Post subject: Re: islam race
PostPosted: Sun Feb 24, 2008 11:16 am 
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There is no ingame vid of Islam i think.

It's still in development.

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