Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 14 posts ] 
Author Message
 Post subject: Bug
PostPosted: Tue May 19, 2009 1:37 am 
Regular Member
User avatar
Offline

Joined: Nov 2007
Posts: 337
Location:
Olympus
Anyone notice the new bug with Medusa? All the turks on my server keep getting the Medusa kill within 5min of the gate opening...I know about the warrior and wiz glitch but this is un real. Its been happening the last week or so.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 2:27 am 
Valued Member
User avatar
Offline

Joined: Apr 2009
Posts: 458
Location: Valhalla
TeamLosi wrote:
Anyone notice the new bug with Medusa? All the turks on my server keep getting the Medusa kill within 5min of the gate opening...I know about the warrior and wiz glitch but this is un real. Its been happening the last week or so.


U mean they get the kill in 6hrs 5 mins?

_________________
Are you so foolish as to not realize your own impotence? -Freya.
This ritual demands a sacrifice, and I can think of none more enticing than you...,Repent, for death is upon you -Arch Demon.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 2:46 am 
Regular Member
User avatar
Offline

Joined: Nov 2007
Posts: 337
Location:
Olympus
TillTheEnd wrote:
TeamLosi wrote:
Anyone notice the new bug with Medusa? All the turks on my server keep getting the Medusa kill within 5min of the gate opening...I know about the warrior and wiz glitch but this is un real. Its been happening the last week or so.


U mean they get the kill in 6hrs 5 mins?


5 MINUTES of the Gate OPENING


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 3:00 am 
Valued Member
User avatar
Offline

Joined: Apr 2009
Posts: 458
Location: Valhalla
TeamLosi wrote:
TillTheEnd wrote:
TeamLosi wrote:
Anyone notice the new bug with Medusa? All the turks on my server keep getting the Medusa kill within 5min of the gate opening...I know about the warrior and wiz glitch but this is un real. Its been happening the last week or so.


U mean they get the kill in 6hrs 5 mins?


5 MINUTES of the Gate OPENING


u couldn't figure out what I was trying to say :)

Example:
Medusa spawn at 2:00 PM, only a few people around, they do the wiz/warrior glitch.
Medusa spawn at 8:00 PM, other pt still fighting medusa for 6hrs now 1% HP left.
8:05 PM, medusa spawn from 2:00 PM just die, took 6hrs 5 mins to kill her, Medusa spawn for 8:00 PM is still alive :shock:

_________________
Are you so foolish as to not realize your own impotence? -Freya.
This ritual demands a sacrifice, and I can think of none more enticing than you...,Repent, for death is upon you -Arch Demon.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 3:49 am 
Regular Member
User avatar
Offline

Joined: Nov 2007
Posts: 337
Location:
Olympus
I was at the gate and inside fighting the White Tiger when she was killed

Besides no party would last for 6hrs with Medusa.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 3:56 am 
Active Member
User avatar
Offline

Joined: Jan 2007
Posts: 548
Location:
Venus
People are that determined, I would have to agree with the 6 hour+ unless you remember seeing the person who's killed her port inside with you.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 4:01 am 
Active Member
User avatar
Offline

Joined: Mar 2009
Posts: 787
Location: Lupus
TeamLosi wrote:
I was at the gate and inside fighting the White Tiger when she was killed

Besides no party would last for 6hrs with Medusa.


You were in fighting the white tigers, you can't get to medusa unless all uniques are dead.
Which means it's just medusa from an earlier spawn. If there's people still fighting her then she doesn't magically respawn to 100% hp again.

_________________
Someone make me an Aion-related sig and I will give you 5 dollhairs.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 8:03 am 
Banned User
User avatar
Offline

Joined: Mar 2008
Posts: 711
Location:
Odin
So what does happen then? If you were part of the new party, do you port to the same general area as the old party and there are two Medusas? One with low HP since its been shot at for hours on end, and a fresh new one? Is it an entire seperate area?

_________________
<< banned for proof of botting. -cin >>


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 9:04 am 
Active Member
User avatar
Offline

Joined: Jan 2007
Posts: 548
Location:
Venus
It's more of a instance like WoW, once you're in you're in....

So the 6pm one is by itself compared to the other 3. So if dedicated players really wanted to wait you could kill 4 or 7 BeakYungs at the same time just would involve tons of waiting....


It's been tested by someone before he went afk inside the chamber and the next raid saw 2 different vipers and could pm the other character on both computers.


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 10:47 am 
Valued Member
User avatar
Offline

Joined: Mar 2009
Posts: 486
Location: Sweden
TeamLosi wrote:
I was at the gate and inside fighting the White Tiger when she was killed

Besides no party would last for 6hrs with Medusa.


On eldorado one party fought for 11h.
Alot of times Medusa dies right before the next spawn, which would be close to 6h!

_________________
┌П┐(◣_◢)┌П┐


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 1:09 pm 
Frequent Member
User avatar
Offline

Joined: Nov 2007
Posts: 1354
Location:
Eldorado
I killed her one time with teh bug. Took me 5 hours with the arrangment who will get the kill and stuff like this. But i was fighting with 38% mag att increase from bard. So it will probably take more than 6 hours for someone who's alone and he has no buffs, also depends how long it took for the other parties to go away and to make it stuck. Also he will need more time if he's lower lvl.

_________________
Image

Image


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 2:11 pm 
Frequent Member
User avatar
Offline

Joined: Jan 2009
Posts: 1423
Location:
Guildwars2
Hmm, how much would it take for 98 rogue with 98+7 xbow alone, im guessing 7 hours lol. Altough my criticals are pretty high :D

_________________
Looking for mmo to play...


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 2:29 pm 
Frequent Member
User avatar
Offline

Joined: Nov 2007
Posts: 1354
Location:
Eldorado
If you start fast (no one getting in your way o stuck it) i guess you will manage before the next spown.
When i killed her i was 98 with +7 staff and no zerg pots, so if you have pots maybe you will make it in less then 6 hours.

_________________
Image

Image


Top
 Profile  
 
 Post subject: Re: Bug
PostPosted: Tue May 19, 2009 2:33 pm 
Regular Member
User avatar
Offline

Joined: Nov 2007
Posts: 337
Location:
Olympus
This has happened (That i've been there) 2 times now the past 3 days. Within 5-10 min of the gate opening someone will get the kill...its not like it was a 1 time thing.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 16 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group