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 Post subject: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 4:11 pm 
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A just for fun thread. Please don't respond with "ban them" as that is one of the problems in the first place, sro has no way of telling who is a bot, and who isn't. Instead, consider putting: "ban anyone who has been grinding nonstop for more than 4 hours"

I'll start off.

1. Have a useless server update every day. (solves log in at least)
2. Have everyone start the game at level 100 with 2m skill points. :D

DO NOT POST FLAMES ABOUT BOTS HERE!!! This is not a topic to discuss bots, but creative means of getting rid of them


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 4:17 pm 
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ofy1993 wrote:
/facepalm -.-

is there a button to report stupidity?

Dont think that helps against the bot problems.


3. Stop buying gold


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 4:21 pm 
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Launch a massive DDoS attack on the gold-bot websites and their servers? The trick is keeping it sustained for days and not being detected by civil authorities.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 4:38 pm 
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HejsaN wrote:
ofy1993 wrote:
/facepalm -.-

is there a button to report stupidity?

Dont think that helps against the bot problems.


3. Stop buying gold


4. Stop buying gold
5. Stop buying gold
6. Stop buying gold

rhosgobel1 wrote:
sro has no way of telling who is a bot, and who isn't.


That's where you're wrong. Even if they can't do it through an automated fashion (it's not impossible) they can have several active GMs in all servers. If random noobs in the community can spot bots... "hey what's that guy doing to that tree?... why are there 42 identical characters standing on the same xy coordinate by the pots NPC?... how are there 5 characters grinding in sync with each other?..." then a Joymax GM should be able to do it as well and ban them on the spot.

If gold bots start getting banned that way as they are all pouring out the city gates, gold companies may think twice about logging in.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 4:42 pm 
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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:00 pm 
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1. actually have a GM login and ban a few real players lvl 90+

2. ending powerlvl by creating a huge exp penalty when someone 11 lvls over the monster joins the pt would help a lot

3. lower the sp requirment to something more reasonable

4. Requiring all new accounts to be activated by email. The email will be sent 24 hours after the account is made. This email will ask a randomly generated question and you have 2 tries to get it right. It won't be a math question in order to prevent bots from automating this process. If the user gets the answer wrong both times the email will be sent again in 24 hours. (the question of course should be fairly easy ex what is the most populated city in the US, what planet do you live on.)

5. sell sp in item mall with a limit ex. 50k sp for 200 silk. Can only be purchased once every 30 days. Sell gold in item mall with a limit. 100m gold for 200 silk, can only be purchased once every 30 days.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:09 pm 
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666. gold has to be a reward for finishing quests and not because of griding.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:15 pm 
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Doomsday wrote:
666. gold has to be a reward for finishing quests and not because of griding.


Yeah really... I've NEVER heard of a tiger or wolf or bee or sand worm or fish skeleton carrying a pile of gold around with them. What is THAT all about?

I agree gold should be a reward you get for achieving something, not just for killing a monster that happens to be carrying gold.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:17 pm 
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nuke the server headquarters.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:38 pm 
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Disconn3cted wrote:
1. actually have a GM login and ban a few real players lvl 90+



im sure with one legit good hearted player who has the power to ban bots can clear the whole server in a day. only banning bots tho. no botting someone u just hate


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:55 pm 
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xxx. Quit Silkroad.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:55 pm 
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PR0METHEUS wrote:
Doomsday wrote:
666. gold has to be a reward for finishing quests and not because of griding.


Yeah really... I've NEVER heard of a tiger or wolf or bee or sand worm or fish skeleton carrying a pile of gold around with them. What is THAT all about?

I agree gold should be a reward you get for achieving something, not just for killing a monster that happens to be carrying gold.


Ty. I think I took it from one of you long time ago.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 5:57 pm 
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heroo wrote:
nuke the server headquarters.

THIS FTW!!!

I just rofled my a$$ off cause I just posted on the official site under player suggestions that they should light the servers on fire and walk out of the building and then go join Blizzard and learn how to make and run a real mmorpg :D

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 6:05 pm 
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They should spill ramen on teh server... again.

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 6:23 pm 
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Increase xp by 100 :) then it gets close to being a NORMAL grinding game


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 6:38 pm 
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ofy1993 wrote:
rhosgobel1 wrote:
sro has no way of telling who is a bot


lol 1) by standing 30 mins in game, I can pick out the 3499 bots and the 1 legit of the game.


Unless I'm logged in. Then there would be more than 1 legit.

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SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 6:42 pm 
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1. Decrease Ammount of Gold Drops (People have to do quests & Job to gain better ammount of gold, and goldbots don't wan't to do that since there is chanche that they will get robbed during the trade run)

2. Allow Selling Silk Items in Stalls (People don't have to buy gold, they can buy silk items and sell the for high price, and Joymax still gets money from it, and replaces charche back, or w/e it is)

3. Put GameGuard ON

4. Active GMs (GameMasters should discuss with real players so JM can solove problems)

5. Make/Update events, less people will quit and JM gets the Income (Like Update CTF to 3 teams fight, team who gets control of all three falgs in the end of the game wins, and also make something like you can give 10, 25 and 50 tickets, and giving 50 instead of 10 you will have better rewards for example)

6. I Can't think anymore :banghead:

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 6:45 pm 
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501. ignore them.

oh wow were done already :shock:

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 7:01 pm 
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Tok_Sic wrote:
heroo wrote:
nuke the server headquarters.

THIS FTW!!!

I just rofled my a$$ off cause I just posted on the official site under player suggestions that they should light the servers on fire and walk out of the building and then go join Blizzard and learn how to make and run a real mmorpg :D

And that is funny how?

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 7:11 pm 
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TheKnight wrote:
1. Decrease Ammount of Gold Drops (People have to do quests & Job to gain better ammount of gold, and goldbots don't wan't to do that since there is chanche that they will get robbed during the trade run)

2. Allow Selling Silk Items in Stalls (People don't have to buy gold, they can buy silk items and sell the for high price, and Joymax still gets money from it, and replaces charche back, or w/e it is)

3. Put GameGuard ON

4. Active GMs (GameMasters should discuss with real players so JM can solove problems)

5. Make/Update events, less people will quit and JM gets the Income (Like Update CTF to 3 teams fight, team who gets control of all three falgs in the end of the game wins, and also make something like you can give 10, 25 and 50 tickets, and giving 50 instead of 10 you will have better rewards for example)

6. I Can't think anymore :banghead:



they disabled it because many people used CCF for getting item mall items and to get rich.....thats the reason, and even with a ban of the viets from sro, there are still many ppl ccfing.


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 7:15 pm 
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this is to solve sro.. not to solve bot problem

make gold drops x0.2 , and make jobbing gold x5/3 ,thats all.. u will really enjoy sro after this .. AND NEVER MAKE item mall items stall able

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 7:18 pm 
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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 7:37 pm 
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JezZ wrote:
they disabled it because many people used CCF for getting item mall items and to get rich.....thats the reason, and even with a ban of the viets from sro, there are still many ppl ccfing.


They could let us sell item mall items in a stall, but put a level requirement on it. You must be lvl 80+ to sell item mall items in your stall for example. That way people can't just make a bunch of new accounts, buy item mall items, stall them, and then chargeback. I think people would be less likely to commit credit card fraud if they're risking losing a high level character instead of a lvl 1.

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Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 7:51 pm 
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PR0METHEUS wrote:
JezZ wrote:
they disabled it because many people used CCF for getting item mall items and to get rich.....thats the reason, and even with a ban of the viets from sro, there are still many ppl ccfing.


They could let us sell item mall items in a stall, but put a level requirement on it. You must be lvl 80+ to sell item mall items in your stall for example. That way people can't just make a bunch of new accounts, buy item mall items, stall them, and then chargeback. I think people would be less likely to commit credit card fraud if they're risking losing a high level character instead of a lvl 1.


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 8:44 pm 
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Rhe7oric wrote:
Launch a massive DDoS attack on the gold-bot websites and their servers? The trick is keeping it sustained for days and not being detected by civil authorities.


*Huge grin*

I wonder if there's any affluent /b/tarts here?

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 8:49 pm 
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Nantosh wrote:
Rhe7oric wrote:
Launch a massive DDoS attack on the gold-bot websites and their servers? The trick is keeping it sustained for days and not being detected by civil authorities.


*Huge grin*

I wonder if there's any affluent /b/tarts here?

Calling for /b/lackup?

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 8:50 pm 
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Lempi wrote:
Nantosh wrote:
Rhe7oric wrote:
Launch a massive DDoS attack on the gold-bot websites and their servers? The trick is keeping it sustained for days and not being detected by civil authorities.


*Huge grin*

I wonder if there's any affluent /b/tarts here?

Calling for /b/lackup?


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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 9:03 pm 
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TheKnight wrote:
3. Put GameGuard ON


Silly you. First Joymax's contract with GG expired. GG is a HORRIBLE protection program for anything. I mean honestly.. you can snag it to scan MSN and it'll keep checking msn if you're hacking. <-- This did truly exist at one point. GG is easily bypassable and it detects programs that can get updated in a minute.

Plain simple.. Game guard is just baaaaaaaaaaad. Best protection for ANY game to have is a developer made from the own game. Why? They know more of their game and if they put their mind to it they can create something. Silkroad you know what they can do? Make it a 10minute wait login between each i.p and many other ways, but they're just lazy. They don't want to do it, because if servers aren't full.. who would buy premiums? Free money to Joymax. So why change anything?

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Wed Aug 05, 2009 11:23 pm 
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Lempi wrote:
Tok_Sic wrote:
heroo wrote:
nuke the server headquarters.

THIS FTW!!!

I just rofled my a$$ off cause I just posted on the official site under player suggestions that they should light the servers on fire and walk out of the building and then go join Blizzard and learn how to make and run a real mmorpg :D

And that is funny how?


And your contribution to this thread is......??? :roll:

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 Post subject: Re: 501 ways to solve the bot problem
PostPosted: Thu Aug 06, 2009 12:12 am 
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powerfarm wizards to lvl 70 with only fire attack skill, fire passive, life control -

keep murdering bots all day, if everyone did this and then murdered gold bots nonstop and not attack each other, the bots wouldnt be able to collect gold and eventually everything would cease...

(nah but for real why bother just play another version of sro thats not managed by joymax)

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