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Bloody93
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Post subject: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:22 pm |
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Joined: May 2009 Posts: 33 Location: ..
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I think there is an imbalance between 1Hand and 2hand weapon. For example: Glavie, Spear, Bow, 2Hand-sword etc max blue is 6STR / 6INT at 10dgr.
Sword, Blade, 1Hand-sword etc max blue is 6STR / 6int at 10dgr. too BUT this classes can wear shields which have max 6STR / 6INT too.
Glavie, Spear, Bow etc classes can have max. 6STR / 6INT on weapons. imbalanced Sword&Shield, Blade & Shield etc can have max 12STR / 12INT on weapons.
Result:
Glavie, Spear, Bow etc classes should have 12 STR / 12 INT on their weapons and it´s balanced. In other games this balance is given. What do you think?! /discuss
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CeLL
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:24 pm |
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Joined: Nov 2008 Posts: 4441 Location: SHEEKA JOOM BA BOOM BAH!! BAM! BAM BAM BAM BAM BAM!!!!!!!!!!!!
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no its fine.
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heroo
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:24 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 6618 Location:
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2 hand weapons deal more damage.
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Bloody93
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:27 pm |
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heroo wrote: 2 hand weapons deal more damage. With shield you have a higher defense..
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Starrie
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:29 pm |
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Joined: Feb 2008 Posts: 1170 Location:
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heroo wrote: 2 hand weapons deal more damage. This, even thogh the shield already cancels this out.
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TheSlink
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:48 pm |
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Joined: May 2008 Posts: 364 Location:
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Bloody93 wrote: I think there is an imbalance between 1Hand and 2hand weapon. For example: Glavie, Spear, Bow, 2Hand-sword etc max blue is 6STR / 6INT at 10dgr.
Sword, Blade, 1Hand-sword etc max blue is 6STR / 6int at 10dgr. too BUT this classes can wear shields which have max 6STR / 6INT too.
Glavie, Spear, Bow etc classes can have max. 6STR / 6INT on weapons. imbalanced Sword&Shield, Blade & Shield etc can have max 12STR / 12INT on weapons.
Result:
Glavie, Spear, Bow etc classes should have 12 STR / 12 INT on their weapons and it´s balanced. In other games this balance is given. What do you think?! /discuss So?
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penfold1992
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 3:55 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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shields dont give u that much defence. a weapon gives u less attack. thats it. glaviers are stronger. by build, the weapons increasingly WAY over power blades. they do more damage. they do more then 6STR worth more damage thats for sure! think about it like this... a glavie pure str 2 lvls below a nuker s/s can still kill a s/s nuker. its not like rediculously 1 sided either way... and 2lvls also give better attack and defence and all sorts!
the fact u do less damage is not worth the 6 points is basically what im trying to say
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Jaapii
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 4:15 pm |
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Joined: Jan 2008 Posts: 1542 Location: Belgium
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who cares about that minor difference 
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.AWAKE.
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 4:23 pm |
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Advanced Member |
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Joined: Jun 2007 Posts: 2070 Location:
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lol your brain is on overtime buddy , its balanced between build skills and damage
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Bloody93
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 4:34 pm |
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Joined: May 2009 Posts: 33 Location: ..
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however, its not looking balanced but maybe if you pay attention to all factors its may balanced.
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Trace
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 4:37 pm |
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Joined: May 2009 Posts: 244 Location: Mirrodin
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Bloody93 wrote: however, its not looking balanced but maybe if you pay attention to all factors its may balanced. If you compare basic attacks then maybe you have a point. If you compare actual skill initiated attacks, then the double handed weapons have damage increase corrected to make up for that loss in stat points. You would deal proportionately more damage for the amount of defense you lose by not using a shield, BUT most games are designed to give a slight advantage to a defending player (if it is a balanced game).
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curvekiller
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 5:49 pm |
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Joined: Jan 2009 Posts: 975 Location: Bavaria
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Actually, if you think about the whole game, it's unbelievable how good everything is balanced (at least on the chinese side). I usually don't like JM too much because of bots and stuff, but *respect* to the people that developed this game. As I always say: Nice game, crappy company support.
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_MvP_
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 6:11 pm |
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Joined: Jan 2009 Posts: 1423 Location:
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You have to much free time.
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Poochu
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 6:11 pm |
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Joined: Jun 2007 Posts: 550 Location: England
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1 handers have slightly higher defence, however those who use 2h weapons hit significantly higher. (wizards, spear nukers, etc). The game is perfectly balanced.
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NuclearSilo
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 6:15 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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go out and get laid
_________________ Playing Age of Wushu, dota IMBA
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Razorhead
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 6:21 pm |
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Joined: Apr 2008 Posts: 820 Location:
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6 str/int "extra" seems much, but at lvl 100 it's really not much 20base 99x 1point from lvl up (and as full str)99 x 3 str points 297+99+20= 416str
so: 482str or 488str
and suddenly 6str seems insignificant
and att pwr on the weapons itself is different as is the att power & % of their skills => balanced
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septimus
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 8:49 pm |
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Joined: Oct 2009 Posts: 29 Location:
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NuclearSilo wrote: go out and get laid funny u say that..... 
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NuclearSilo
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 8:50 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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septimus wrote: NuclearSilo wrote: go out and get laid funny u say that.....  and it's wrong to say that?
_________________ Playing Age of Wushu, dota IMBA
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septimus
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 8:57 pm |
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Joined: Oct 2009 Posts: 29 Location:
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NuclearSilo wrote: septimus wrote: NuclearSilo wrote: go out and get laid funny u say that.....  and it's wrong to say that? I failed at my sexual innuendo or u failed to get it. either way #FAIL
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NuclearSilo
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 9:06 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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don't avoid the question 
_________________ Playing Age of Wushu, dota IMBA
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septimus
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 9:09 pm |
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Joined: Oct 2009 Posts: 29 Location:
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NuclearSilo wrote: don't avoid the question  nope 
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Majorharper
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Post subject: Re: Imbalance between Weapons Posted: Thu Oct 15, 2009 9:16 pm |
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Site Contributor |
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Joined: Apr 2007 Posts: 2079 Location: Looking for my signature....
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penfold1992 wrote: shields dont give u that much defence. a weapon gives u less attack. thats it. glaviers are stronger. by build, the weapons increasingly WAY over power blades. they do more damage. they do more then 6STR worth more damage thats for sure! think about it like this... a glavie pure str 2 lvls below a nuker s/s can still kill a s/s nuker. its not like rediculously 1 sided either way... and 2lvls also give better attack and defence and all sorts!
the fact u do less damage is not worth the 6 points is basically what im trying to say /agreed I have a lv 91 glavier, his 10DG is +4 Full Blue (Head is +5) he has 10DG +5 FB rings, and a nice +7 FB glavie, with Premium Plus and Devil Spirit. He needs a decent lv 94 nuker to have a good fight. Bowers are out of the question. I pvp'ed a lvl 95 bower, with +5 sos set and +5 sos bow, and he lost twice in a row... (he stopped after) so Glaviers dont need extra nor does any other because they are beast enough like that... If we gave them 6 more, they would be way too hard to kill! (good for glaviers bad for the rest) Cheerios
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penfold1992
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Post subject: Re: Imbalance between Weapons Posted: Fri Oct 16, 2009 1:53 am |
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Joined: Apr 2007 Posts: 4060 Location:
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lol dont go bragging ur chars awesome tho. blades can still tear u appart like a lil bitch. i wish i had one lol
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Love
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Post subject: Re: Imbalance between Weapons Posted: Fri Oct 16, 2009 2:43 am |
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Joined: Nov 2007 Posts: 5336 Location:
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pretty stupid thing to post
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link2113
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Post subject: Re: Imbalance between Weapons Posted: Fri Oct 16, 2009 3:18 am |
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Joined: Dec 2007 Posts: 503 Location:
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yea
Last edited by link2113 on Fri Oct 16, 2009 3:55 am, edited 1 time in total.
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Karras
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Post subject: Re: Imbalance between Weapons Posted: Fri Oct 16, 2009 3:33 am |
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penfold1992 wrote: lol dont go bragging ur chars awesome tho. blades can still tear u appart like a lil bitch. i wish i had one lol Blader can deal as much damage while retaining some defense from shield. Bicheon Force is the s3x. It doesn't increase your phy damage by 120. That description is wrong. At lvl 90, it increases my phy damage by ~480. I think it has something to do with the shield. If thats true, imagine having a Sun shield.
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Barotix
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Post subject: Re: Imbalance between Weapons Posted: Fri Oct 16, 2009 6:22 am |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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One of the few MMOs I can say has balance between various classes.
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Maddening
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