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 Post subject: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:22 pm 
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I think there is an imbalance between 1Hand and 2hand weapon.
For example:
Glavie, Spear, Bow, 2Hand-sword etc max blue is 6STR / 6INT at 10dgr.

Sword, Blade, 1Hand-sword etc max blue is 6STR / 6int at 10dgr. too BUT this classes can wear shields which have max 6STR / 6INT too.

Glavie, Spear, Bow etc classes can have max. 6STR / 6INT on weapons.
imbalanced
Sword&Shield, Blade & Shield etc can have max 12STR / 12INT on weapons.

Result:

Glavie, Spear, Bow etc classes should have 12 STR / 12 INT on their weapons and it´s balanced.
In other games this balance is given.
What do you think?!
/discuss


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:24 pm 
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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:24 pm 
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2 hand weapons deal more damage.

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:27 pm 
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heroo wrote:
2 hand weapons deal more damage.


With shield you have a higher defense..


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:29 pm 
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heroo wrote:
2 hand weapons deal more damage.

This, even thogh the shield already cancels this out.

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:39 pm 
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Damage, defense, I think 1H/2H weapons are balance :roll:

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:48 pm 
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Bloody93 wrote:
I think there is an imbalance between 1Hand and 2hand weapon.
For example:
Glavie, Spear, Bow, 2Hand-sword etc max blue is 6STR / 6INT at 10dgr.

Sword, Blade, 1Hand-sword etc max blue is 6STR / 6int at 10dgr. too BUT this classes can wear shields which have max 6STR / 6INT too.

Glavie, Spear, Bow etc classes can have max. 6STR / 6INT on weapons.
imbalanced
Sword&Shield, Blade & Shield etc can have max 12STR / 12INT on weapons.

Result:

Glavie, Spear, Bow etc classes should have 12 STR / 12 INT on their weapons and it´s balanced.
In other games this balance is given.
What do you think?!
/discuss


So?

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 3:55 pm 
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shields dont give u that much defence.
a weapon gives u less attack. thats it. glaviers are stronger. by build, the weapons increasingly WAY over power blades. they do more damage. they do more then 6STR worth more damage thats for sure!
think about it like this...
a glavie pure str 2 lvls below a nuker s/s can still kill a s/s nuker. its not like rediculously 1 sided either way...
and 2lvls also give better attack and defence and all sorts!

the fact u do less damage is not worth the 6 points is basically what im trying to say

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 4:15 pm 
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who cares about that minor difference :?


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 4:23 pm 
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lol your brain is on overtime buddy , its balanced between build skills and damage

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 4:34 pm 
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however, its not looking balanced but maybe if you pay attention to all factors its may balanced.


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 4:37 pm 
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Bloody93 wrote:
however, its not looking balanced but maybe if you pay attention to all factors its may balanced.

If you compare basic attacks then maybe you have a point. If you compare actual skill initiated attacks, then the double handed weapons have damage increase corrected to make up for that loss in stat points. You would deal proportionately more damage for the amount of defense you lose by not using a shield, BUT most games are designed to give a slight advantage to a defending player (if it is a balanced game).


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 5:49 pm 
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Actually, if you think about the whole game, it's unbelievable how good everything is balanced (at least on the chinese side). I usually don't like JM too much because of bots and stuff, but *respect* to the people that developed this game. As I always say: Nice game, crappy company support.

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 6:11 pm 
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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 6:11 pm 
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1 handers have slightly higher defence, however those who use 2h weapons hit significantly higher. (wizards, spear nukers, etc). The game is perfectly balanced.

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 6:15 pm 
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go out and get laid

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 6:21 pm 
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6 str/int "extra" seems much, but at lvl 100 it's really not much
20base
99x 1point from lvl up
(and as full str)99 x 3 str points
297+99+20= 416str

so:
482str
or
488str

and suddenly 6str seems insignificant

and att pwr on the weapons itself is different as is the att power & % of their skills
=> balanced


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 8:49 pm 
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NuclearSilo wrote:
go out and get laid


funny u say that..... 8)


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 8:50 pm 
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septimus wrote:
NuclearSilo wrote:
go out and get laid


funny u say that..... 8)

and it's wrong to say that?

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 8:57 pm 
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NuclearSilo wrote:
septimus wrote:
NuclearSilo wrote:
go out and get laid


funny u say that..... 8)

and it's wrong to say that?



I failed at my sexual innuendo or u failed to get it. either way #FAIL


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 9:06 pm 
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don't avoid the question :roll:

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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 9:09 pm 
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NuclearSilo wrote:
don't avoid the question :roll:

nope :D


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 Post subject: Re: Imbalance between Weapons
PostPosted: Thu Oct 15, 2009 9:16 pm 
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penfold1992 wrote:
shields dont give u that much defence.
a weapon gives u less attack. thats it. glaviers are stronger. by build, the weapons increasingly WAY over power blades. they do more damage. they do more then 6STR worth more damage thats for sure!
think about it like this...
a glavie pure str 2 lvls below a nuker s/s can still kill a s/s nuker. its not like rediculously 1 sided either way...
and 2lvls also give better attack and defence and all sorts!

the fact u do less damage is not worth the 6 points is basically what im trying to say


/agreed

I have a lv 91 glavier, his 10DG is +4 Full Blue (Head is +5) he has 10DG +5 FB rings, and a nice +7 FB glavie, with Premium Plus and Devil Spirit.

He needs a decent lv 94 nuker to have a good fight. Bowers are out of the question. I pvp'ed a lvl 95 bower, with +5 sos set and +5 sos bow, and he lost twice in a row... (he stopped after) so Glaviers dont need extra nor does any other because they are beast enough like that... If we gave them 6 more, they would be way too hard to kill! (good for glaviers bad for the rest)

Cheerios

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 Post subject: Re: Imbalance between Weapons
PostPosted: Fri Oct 16, 2009 1:53 am 
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lol dont go bragging ur chars awesome tho. blades can still tear u appart like a lil bitch. i wish i had one lol

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 Post subject: Re: Imbalance between Weapons
PostPosted: Fri Oct 16, 2009 2:43 am 
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pretty stupid thing to post

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 Post subject: Re: Imbalance between Weapons
PostPosted: Fri Oct 16, 2009 3:18 am 
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yea


Last edited by link2113 on Fri Oct 16, 2009 3:55 am, edited 1 time in total.

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 Post subject: Re: Imbalance between Weapons
PostPosted: Fri Oct 16, 2009 3:33 am 
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penfold1992 wrote:
lol dont go bragging ur chars awesome tho. blades can still tear u appart like a lil bitch. i wish i had one lol

Blader can deal as much damage while retaining some defense from shield.
Bicheon Force is the s3x.
It doesn't increase your phy damage by 120. That description is wrong.
At lvl 90, it increases my phy damage by ~480.
I think it has something to do with the shield.
If thats true, imagine having a Sun shield.

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 Post subject: Re: Imbalance between Weapons
PostPosted: Fri Oct 16, 2009 6:22 am 
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One of the few MMOs I can say has balance between various classes.

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