Bich for debuffs and knockdown, Heuk for the higher dmg, Ice for snow shield, wall, phy def, and imbue effects.
In pvp, just like the normal bich heuk str dual build, you start off debuffing, then when bleed hits, switch to heuk to stun, spear throw, dull, ghost spear finish. No nuking in pvp, nukes are only used when grinding.
Sounds fun? Survivability is probably the same as any other int build, it might actually last longer considering it has both phy and mag def inc buff from both wep trees.
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Post subject: Re: New Int Build - *cough* for Lempi
Posted: Mon Aug 15, 2011 4:14 pm
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Joined: May 2008 Posts: 1235 Location:
Can't do so much for int. I had pure str Heuk-Bich-Fire but now I was thinking to dropping 1 weapon tree cuz debuff is not that worth in real pvp, If you really want debuff just go force, cuz in real pvp ppl use pills to cure debuff.
Post subject: Re: New Int Build - *cough* for Lempi
Posted: Mon Aug 15, 2011 5:39 pm
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Joined: Aug 2010 Posts: 714 Location:
wouldn't be bad, good survivability (ice for phys. def. and heuk for more hp) and decent damage with the debuffs, of course holy spell would screw it plus no fire wall so warriors can use all of their annoying crap on you.
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Post subject: Re: New Int Build - *cough* for Lempi
Posted: Mon Aug 15, 2011 7:11 pm
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Joined: May 2008 Posts: 7150 Location: uefa2012
Could be good at taking hits. Dmg will be weak though, considering you dont have fire's imbue or light's magical defense buff (20% is quite some), no real nukes so not much to do in group pvp (when snow shield isn't on).
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Post subject: Re: New Int Build - *cough* for Lempi
Posted: Mon Aug 15, 2011 7:21 pm
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Joined: May 2008 Posts: 1235 Location:
1st. You really can't rely on chains for debuff cuz they have only very little chance and only Impotent in usefull.
2nd. Its true that pill have 10 or 15 sec cooldown but you can spam it very fast to cure multiple debuff even against force users.
3rd. For fun, YES. But I don't really think it will be decent in pvp since I have tried dual weapon before, even in pure str its not very effective what more do you expect in pure int?
Post subject: Re: New Int Build - *cough* for Lempi
Posted: Mon Aug 15, 2011 7:22 pm
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Joined: Apr 2008 Posts: 3452 Location:
UnbeatableDevil wrote:
Could be good at taking hits. Dmg will be weak though, considering you dont have fire's imbue or light's magical defense buff (20% is quite some), no real nukes so not much to do in group pvp (when snow shield isn't on).
Fire vs Ice imbue isn't that big of a diff. See the link in first post.
Instead of light's mag dmg inc buff, you have spear which hits hard anyways. You do have bich debuffs, namely bleed, to bring the dmg up.
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Stupid comparison for INT considering your imbue tests were with Fire Nukes. Very stupid I think since Ice Nukes are considerable weaker than Fire. As an INT nukes I'd expect to be important and if you want some distance, fire nukes are the best. Lightning have to be pretty close to opponent. If it's just for chaining on bicheon, it's a pretty boring build and might as well just go with an Ice+Bicheon STR build then...
Stupid comparison for INT considering your imbue tests were with Fire Nukes. Very stupid I think since Ice Nukes are considerable weaker than Fire. As an INT nukes I'd expect to be important and if you want some distance, fire nukes are the best. Lightning have to be pretty close to opponent. If it's just for chaining on bicheon, it's a pretty boring build and might as well just go with an Ice+Bicheon STR build then...
Are you stupid? How is that a stupid comparison... I'm comparing IMBUE, not nukes. Obviously ice nukes are weaker... Also, if you scrolled down, I also compared fire and ice imbue with bich attacks too, not just nukes. And in the end, with bich light hits quite a bit harder than fire.
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Post subject: Re: New Int Build - *cough* for Lempi
Posted: Tue Aug 16, 2011 9:55 am
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Joined: Aug 2006 Posts: 5985 Location: ...
Oxyclean wrote:
wouldn't be bad, good survivability (ice for phys. def. and heuk for more hp) and decent damage with the debuffs, of course holy spell would screw it plus no fire wall so warriors can use all of their annoying crap on you.
But u have Ice Wall, which works better absorbing warriors' DD-s.
Post subject: Re: New Int Build - *cough* for Lempi
Posted: Wed Aug 17, 2011 4:38 am
Regular Member
Joined: Apr 2008 Posts: 333 Location: Pizza Shop
the only thing i dont like about this build is that with ice imbue, you won't be able to knock down the opponent since it might bug them - meaning you cant connect with stabs afterwards.
of course this doesn't apply to builds who have full ice immunity ie. clerics and chn fire shield
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Post subject: Re: New Int Build - *cough* for Lempi
Posted: Wed Aug 17, 2011 11:35 pm
Forum Legend
Joined: May 2008 Posts: 7150 Location: uefa2012
Goseki wrote:
UnbeatableDevil wrote:
Could be good at taking hits. Dmg will be weak though, considering you dont have fire's imbue or light's magical defense buff (20% is quite some), no real nukes so not much to do in group pvp (when snow shield isn't on).
Fire vs Ice imbue isn't that big of a diff. See the link in first post.
Instead of light's mag dmg inc buff, you have spear which hits hard anyways. You do have bich debuffs, namely bleed, to bring the dmg up.
Light or fire s/s has the bich debuffs aswell. Light or fire spear has heuksal skills. You also dont have much to do in group pvp
I guess with good weapon switching it could work very well in 1vs1, but its kinda like 70:70 or 1:2 hybrids, not the best at dmg, not very good at defense, so if snow runs out you are kinda farked.
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