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do u agree with this suggestion?
yes its good 42%  42%  [ 8 ]
NO ..... THIS GO 2 HELL I WANT THEM 2 LOSE 2% U HOE!!! 58%  58%  [ 11 ]
Total votes : 19
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 Post subject: why dont they do this? (1*pop related not a rant)
PostPosted: Wed Aug 16, 2006 9:06 pm 
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they shuld make that every play can only do 10 1* per character that ways alot more 2* for ppl 2 thief legit and lowbie dont lose 2%


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 Post subject:
PostPosted: Wed Aug 16, 2006 9:10 pm 
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...

:banghead:

I want my 5 seconds of life back I took reading this. Yea, it is that bad.


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 Post subject:
PostPosted: Wed Aug 16, 2006 9:11 pm 
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haha u wasted another 5seconds of ur life posting not very wise lol

:twisted:


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 Post subject:
PostPosted: Wed Aug 16, 2006 9:19 pm 
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Even if they remove 1* popping. Ill go as trader and pop them, just for fun...

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 Post subject:
PostPosted: Wed Aug 16, 2006 9:19 pm 
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you dont loose 2% in job suit do you? or does a "theif" count as a normal mob?

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 Post subject:
PostPosted: Wed Aug 16, 2006 9:36 pm 
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In a future update this idea was already taken in if I'm correct.. an update where the job-system will be taken under hands

I remember something about an update that makes hunters much more important.. so important that they're even needed to do 1* trades *thinks of the update/topic and tries to find it*

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Do not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you.
lol


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 Post subject:
PostPosted: Wed Aug 16, 2006 10:19 pm 
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I think it would be a good idea honestly, at least have people ask for hunters instead of complaining about poppers.

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 Post subject:
PostPosted: Wed Aug 16, 2006 10:26 pm 
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Chaby wrote:
Even if they remove 1* popping. Ill go as trader and pop them, just for fun...


you loged into the wrong forum again

this isnt the tavern

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 Post subject:
PostPosted: Wed Aug 16, 2006 10:30 pm 
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1* popping will NEVER end.

If thieves summon NPC hunters then they gonna work together!
One as a trader(to pop)and one as a thief(to collect).
So nothing is goin to stop poppers.

Unless they make an update that makes NPCs go only after the people who summoned them.


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 Post subject:
PostPosted: Wed Aug 16, 2006 11:40 pm 
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Chaby wrote:
Even if they remove 1* popping. Ill go as trader and pop them, just for fun...



lol.....a true thief like meself :D yeyy! 8)


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 Post subject:
PostPosted: Thu Aug 17, 2006 3:26 am 
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i no one star pop wont end but by the time there a restriction only 10 1 star per character i reckon once they used all that they wont stop trading just cuz that then they go trading wat wuld u rather rob 2* or 1*
also by then 90% population does multistars and thief go arrange alot that ways they will think b4 they rob


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 Post subject:
PostPosted: Thu Aug 17, 2006 3:27 am 
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kitary wrote:
Chaby wrote:
Even if they remove 1* popping. Ill go as trader and pop them, just for fun...


you loged into the wrong forum again

this isnt the tavern


*cough* OWNED *cough*


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 Post subject:
PostPosted: Thu Aug 17, 2006 3:28 am 
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Chaby wrote:
Even if they remove 1* popping. Ill go as trader and pop them, just for fun...


well ur abit of a grief player arent ya?


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 Post subject:
PostPosted: Thu Aug 17, 2006 4:03 am 
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1* popping is removed in the next update. NPCs will only attack their assigned target and will only be attackable by the assigned target or his party.

case closed.

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 Post subject:
PostPosted: Thu Aug 17, 2006 6:57 am 
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kitary wrote:
Chaby wrote:
Even if they remove 1* popping. Ill go as trader and pop them, just for fun...


you loged into the wrong forum again

this isnt the tavern


I have no idea of tavern and what its got with this forum. So its like you told me its raining where you live... dont care. :roll:

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 Post subject:
PostPosted: Thu Aug 17, 2006 1:32 pm 
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Nyumetsu wrote:
1* popping is removed in the next update. NPCs will only attack their assigned target and will only be attackable by the assigned target or his party.

case closed.


can you prove?


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 Post subject:
PostPosted: Thu Aug 17, 2006 4:04 pm 
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Nyumetsu wrote:
1* popping is removed in the next update. NPCs will only attack their assigned target and will only be attackable by the assigned target or his party.

case closed.
Next update is guild update not job update.

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