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lynxz
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Post subject: End results in pk2 fun :) Posted: Wed Feb 28, 2007 4:58 am |
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Joined: Jul 2006 Posts: 450
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Yes, pk2 modding is hard as hell. But, it certainly pays off. Thanks to cruor and avalanche for the help.. this is my end results...
http://www.youtube.com/watch?v=SlVp94jRY1E
_________________ <<banned from SRF for bot admission and rules violations. -SG>>
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MastaChiefX
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Post subject: Posted: Wed Feb 28, 2007 5:07 am |
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Joined: Nov 2006 Posts: 4526 Location: Life.
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Cool movie.
Gives alot of the things you can do.
Just wondering, why not make it into sosun?
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lynxz
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Post subject: Posted: Wed Feb 28, 2007 5:08 am |
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Joined: Jul 2006 Posts: 450
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MastaChiefX wrote: Cool movie. Gives alot of the things you can do. Just wondering, why not make it into sosun?
not really interested in the sosun glow.. i like the actual alchemy glow more 
_________________ <<banned from SRF for bot admission and rules violations. -SG>>
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timtam
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Post subject: Posted: Wed Feb 28, 2007 5:09 am |
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Joined: Nov 2006 Posts: 1779 Location: Warcraft 3: The frozen throne
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Nice
if only i could make my wolf into a charizard...
_________________ Us west (lordaeon)
ign: karanadon
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XuChu
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Post subject: Posted: Wed Feb 28, 2007 5:14 am |
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Joined: Apr 2006 Posts: 2429 Location: here
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nice but out of the pk2 editting i liked the guy with the naked cat girl as wolf best
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Cyndaine
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Post subject: Posted: Wed Feb 28, 2007 5:49 am |
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Joined: Dec 2006 Posts: 1553 Location: Lurking around in OTL
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XuChu wrote: nice but out of the pk2 editting i liked the guy with the naked cat girl as wolf best
:O relly...lol
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Cruor
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Post subject: Posted: Wed Feb 28, 2007 5:53 am |
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XuChu wrote: nice but out of the pk2 editting i liked the guy with the naked cat girl as wolf best
She's actually a fox girl. 
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Stallowned
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Post subject: Posted: Wed Feb 28, 2007 8:05 am |
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Joined: Feb 2006 Posts: 4561 Location: aeratadfer
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Is it possible to change character skins into monster skins?
Would be cool to be walking around as a yeti 
_________________ <<banned from SRF for rules violations. -SG>>
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Cruor
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Post subject: Posted: Wed Feb 28, 2007 8:23 am |
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Joined: Apr 2006 Posts: 1999 Location:
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Stallowned wrote: Is it possible to change character skins into monster skins?
Yes, in fact, I walked around as a Yeti earlier. Unfortunately, that's about all you can do so far when swapping to a monster. Using skills = crash.
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The_Crow
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Post subject: Posted: Wed Feb 28, 2007 8:32 am |
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Joined: Feb 2007 Posts: 43
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do other ppl see that you have that wolf or is it only on your computer that is showes up becuase you have the edited PK3 ?? 
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Cruor
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Post subject: Posted: Wed Feb 28, 2007 8:47 am |
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Joined: Apr 2006 Posts: 1999 Location:
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The_Crow wrote: do other ppl see that you have that wolf or is it only on your computer that is showes up becuase you have the edited PK3 ?? 
Only he can see it.
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timtam
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Post subject: Posted: Wed Feb 28, 2007 9:00 am |
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Joined: Nov 2006 Posts: 1779 Location: Warcraft 3: The frozen throne
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Cruor wrote: Stallowned wrote: Is it possible to change character skins into monster skins? Yes, in fact, I walked around as a Yeti earlier. Unfortunately, that's about all you can do so far when swapping to a monster. Using skills = crash.
It woudlve been funny if you could hold a blade and do chains as a yeti 
_________________ Us west (lordaeon)
ign: karanadon
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LadyOphelia
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Post subject: Posted: Wed Feb 28, 2007 1:14 pm |
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Joined: Jan 2007 Posts: 990 Location: Mommyland
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Very nice! So feel free to come to my house and pimp out my stuff, cus that wolf in your vid will be MINE!! Haha. Nice work tho 
_________________ RIP: Devon 01.23.08 Ian 10.23.08
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(LTF)GuyLafleur
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Post subject: Posted: Wed Feb 28, 2007 2:42 pm |
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Joined: Feb 2006 Posts: 801 Location:
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with all that p2k editing or whatever it is going on at the moment
can anyone tell me what is the final glow for ++ items
i know that there is a different glow up to +9/10
is +11/12 different ? and what about +13 and up
_________________ IGN : BobyGontran
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purified
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Post subject: Posted: Wed Feb 28, 2007 2:55 pm |
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Joined: Sep 2006 Posts: 643
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What are the strings for that wolf 
_________________ <<banned from SRF for bot admission and rules violations. -SG>>
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lynxz
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Post subject: Posted: Wed Feb 28, 2007 3:12 pm |
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Joined: Jul 2006 Posts: 450
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(LTF)GuyLafleur wrote: with all that p2k editing or whatever it is going on at the moment
can anyone tell me what is the final glow for ++ items i know that there is a different glow up to +9/10 is +11/12 different ? and what about +13 and up As far as I can tell, +9 is the top glow of an item, anything after +9 will glow the same. In resinfo\itemoption.txt it gives specifications for the capability of the +'ing as in compliance with resinfo\itemtypenumber.text which actually specifies the glows of an object and only has +3, +5, +7 and +9.. nothing beyond.. Correct Cruor/Avalanche? purified wrote: What are the strings for that wolf  it's in server_dep\silkroad\textdata\characterdata.text that wolf is listed as mob\europe\wolf.bsr to replace your cos\p_wolf_02.bsr if you have a gray wolf or.. cos\p_wolf_white_02.bsr if you have a white wolf.. follow what cruor said Quote: All this is done through editing characterdata.txt in media\server_dep\silkroad\textdata.
I typically extract the latest one and make a backup.
Next I open it up in a text editor. Then I look for the .bsr file that I want to use. For the fox girl it's "char\china\chinawoman_fox.bsr". Next I scroll down to where it says "COS_P_WOLF_044" because my wolf is level 44. I scroll to the right and paste the fox girl's .bsr file over "cos\p_wolf_02.bsr". Then I scroll all the way to the bottom of the file until I see "COS_GUILD_EU_SOLDIER9_140" and other variants of it. Those are high level Euro mercs. I look to the right of them for a reference to "cos\guild_eu_soldier9_scroll.ddj" which is their icon and replace it with "cos\cos_c_horse1.ddj" to make some extra space. How many I replace depends on how much space I want. Finally I save that file.
Now I find the file size of the original file. Then I open up my modified file in a hex editor and scroll to the bottom. Finally, I add in null bytes until it has the same file size as the original file.
The final step is opening up Media.pk2 in my hex editor, searching for "FF FE 31 00 09 00 31 00 39 00 30 00 37 00 09 00 43 00 48 00 41 52" in hexadecimal mode, which should bring me to the start of characterdata.txt. I then put my cursor in front of the "FF FE" from that search and paste over the file from my modified file.
_________________ <<banned from SRF for bot admission and rules violations. -SG>>
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QingMei
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Post subject: Posted: Wed Feb 28, 2007 3:25 pm |
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Joined: Feb 2007 Posts: 673 Location:
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Oh, would be cool to have that euro mob as wolf, me want lol.
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maverick2104
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Post subject: Posted: Wed Feb 28, 2007 5:31 pm |
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Joined: Aug 2006 Posts: 95 Location:
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How can i have a manyang as a pet?
I want a manyang 
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social
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Post subject: Posted: Wed Feb 28, 2007 5:41 pm |
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Joined: Aug 2006 Posts: 345 Location:
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lynxz wrote: (LTF)GuyLafleur wrote: with all that p2k editing or whatever it is going on at the moment
can anyone tell me what is the final glow for ++ items i know that there is a different glow up to +9/10 is +11/12 different ? and what about +13 and up
As far as I can tell, +9 is the top glow of an item, anything after +9 will glow the same. In resinfo\itemoption.txt it gives specifications for the capability of the +'ing as in compliance with resinfo\itemtypenumber.text which actually specifies the glows of an object and only has +3, +5, +7 and +9.. nothing beyond.. Correct Cruor/Avalanche?
there is +11 and even higher i think.. (green glow)
_________________ VENICE DonMaf :: LVL 58 :: Pure STR 2h sword JackTerreur :: LVL 74 :: Pure STR blader
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PsYch008
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Post subject: Posted: Wed Feb 28, 2007 6:39 pm |
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Joined: Aug 2006 Posts: 4451 Location: reno
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JacksonMe
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Post subject: Posted: Wed Feb 28, 2007 7:03 pm |
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Joined: Oct 2006 Posts: 201
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maverick2104 wrote: How can i have a manyang as a pet? I want a manyang 
all of sudden, i'm wondering, how does it look like when mangyangs run? someone make chars turn into mangyangs and show me :*)
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blutrausch
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Post subject: Posted: Wed Feb 28, 2007 7:05 pm |
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Joined: Jan 2007 Posts: 237 Location:
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arent you already sick of all that chaning?
nothing to be happy about when the patch comes out finally..
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4-n-zics
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Post subject: Posted: Wed Feb 28, 2007 8:20 pm |
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Joined: Apr 2006 Posts: 625 Location: Texas
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disturbed666
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Post subject: Posted: Wed Feb 28, 2007 10:38 pm |
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Joined: Nov 2006 Posts: 311 Location:
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im in love with that glavie 
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build: hybrid int- spear
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[SD]Master_Wong
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Post subject: Posted: Wed Feb 28, 2007 10:39 pm |
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Forum God |
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Joined: Jan 2006 Posts: 9544 Location: London, United Kingdom
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4-n-zics wrote: Nice video. 9th degree gear is pretty cool. I am assuming that this is pk2 editing as well: http://www.youtube.com/watch?v=n_rTG61n ... ed&search=but if +9 and above is the same in glow where does the red color come from?
omg repair quick flashing red  rofl i dont like would annoy me and can someone get a ss of yeti or anther mobs as the char please
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Pulsartm
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Post subject: Posted: Wed Feb 28, 2007 10:41 pm |
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Joined: Jul 2006 Posts: 185 Location:
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nice glow!!!!!!!!! +?? is this????????
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lynxz
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Post subject: Posted: Wed Feb 28, 2007 11:10 pm |
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Joined: Jul 2006 Posts: 450
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4-n-zics wrote: Nice video. 9th degree gear is pretty cool. I am assuming that this is pk2 editing as well: http://www.youtube.com/watch?v=n_rTG61n ... ed&search=but if +9 and above is the same in glow where does the red color come from?
It's a custom glow. I specified the custom RGB colors per end of the glow's spectrum...
when a wolf lvl's up.. you have to re-edit the pk2 files again to display the mob you want on your wolf's new lvl...
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Cruor
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Post subject: Posted: Thu Mar 01, 2007 12:00 am |
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Joined: Apr 2006 Posts: 1999 Location:
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Master_wong wrote: can someone get a ss of yeti or anther mobs as the char please
Not sure on the possibility of using human animations with a Yeti, as they use different skeleton files. Since the Yeti doesn't have any animations besides walking and it's attacks, when you try to use skills and such you will crash.
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focus5D
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Post subject: Posted: Thu Mar 01, 2007 3:56 am |
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Joined: Jan 2007 Posts: 64
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^lol cruor
that's funny ^^
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MastaChiefX
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Post subject: Posted: Thu Mar 01, 2007 4:06 am |
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Joined: Nov 2006 Posts: 4526 Location: Life.
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NEW TEST FOR YOU.
MAKE A BLADE, ISY.
SO YOUR BLADE, IS ISY.
GO GO GO.
Idk really felt like it needed caps.
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