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 Post subject: Int Without Weapon Tree- please help
PostPosted: Sat Jun 02, 2007 11:43 am 
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After reading all these "zomg what will we do for 90 cap" posts, as a pure int spear, I need that new cold mana shield and the new cold phys defence buffs, but also need fire and light for the nukes. But then today as I was grinding, I only used nukes, shout, and more nukes, so how is a pure int spear and or s/s without weapon skills? I am seriously considering dropping hesukal so I can have 3 force trees, what do you all think about it?

And for leaving 30 in a skill tree, does it really help that much? Lvl 30 buffs probably arent going to help a lvl 90 in job war

Correct me if im wrong, and please, active weapon-tree-less nukers tell me what it is like

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PostPosted: Sat Jun 02, 2007 11:45 am 
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Well, the only good thing i can see about heuksal is its hp passive...

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PostPosted: Sat Jun 02, 2007 11:52 am 
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[NF]IceCrash wrote:
Well, the only good thing i can see about heuksal is its hp passive...


what about the soul and ghost spear series? stun and knockback...nice for pvping

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PostPosted: Sat Jun 02, 2007 11:56 am 
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Most pures are s/s aswell and the knockdowns are life saves.


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PostPosted: Sat Jun 02, 2007 11:59 am 
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Ok, on my nuker i have level 58 fire, 58 light and 50 ice (farming aa 5 gap)
I have some wep skills, level 40 spear just for the passive really and level 28 or 26 sword, for castle shield but im lowering that all the time, it was at about 50.

All i do is nukes, im a pure nuking nuker and its great, although i cant kd or stun in pvp but being pure int pvp sucks right now anyway.


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PostPosted: Sat Jun 02, 2007 12:20 pm 
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you'll get your ass raped as a pure int spear with or without skills anyways :P

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PostPosted: Sat Jun 02, 2007 12:21 pm 
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In 1v1 I dont think youre gonna do great. You cant kd, knockback, stun, crit. Standing there and nuking is hard. You will be a great war character, just nuke from behind. But without the stuff mentioned before, 1v1 will be bad.


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PostPosted: Sat Jun 02, 2007 12:30 pm 
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XMoshe wrote:
[NF]IceCrash wrote:
Well, the only good thing i can see about heuksal is its hp passive...


what about the soul and ghost spear series? stun and knockback...nice for pvping

lol...., beeing a pure itn you barely have time to use wep skills, that precious time the wep skills will take will lead u to death..

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PostPosted: Sat Jun 02, 2007 1:39 pm 
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[NF]IceCrash wrote:
XMoshe wrote:
[NF]IceCrash wrote:
Well, the only good thing i can see about heuksal is its hp passive...


what about the soul and ghost spear series? stun and knockback...nice for pvping

lol...., beeing a pure itn you barely have time to use wep skills, that precious time the wep skills will take will lead u to death..


You can NOT pvp without weapon skills. Without stun/knockback or KD/stabs you will die in 2-3 skills.

A glaive will just ghost walk near you and soul + mars -> dead.

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 Post subject:
PostPosted: Sat Jun 02, 2007 1:43 pm 
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Stress wrote:
[NF]IceCrash wrote:
XMoshe wrote:
[NF]IceCrash wrote:
Well, the only good thing i can see about heuksal is its hp passive...


what about the soul and ghost spear series? stun and knockback...nice for pvping

lol...., beeing a pure itn you barely have time to use wep skills, that precious time the wep skills will take will lead u to death..


You can NOT pvp without weapon skills. Without stun/knockback or KD/stabs you will die in 2-3 skills.

A glaive will just ghost walk near you and soul + mars -> dead.


You can pvp with no weapon skills at all... I'm pure int s/s nuker without any weapon skills, and i CAN win, even against glaviers..

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PostPosted: Sat Jun 02, 2007 1:50 pm 
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What lvl are you?

Ppl who are capped with no weapon skills stand no chance..lol


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 Post subject:
PostPosted: Sat Jun 02, 2007 2:30 pm 
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TwelveEleven wrote:
Stress wrote:
[NF]IceCrash wrote:
XMoshe wrote:
[NF]IceCrash wrote:
Well, the only good thing i can see about heuksal is its hp passive...


what about the soul and ghost spear series? stun and knockback...nice for pvping

lol...., beeing a pure itn you barely have time to use wep skills, that precious time the wep skills will take will lead u to death..


You can NOT pvp without weapon skills. Without stun/knockback or KD/stabs you will die in 2-3 skills.

A glaive will just ghost walk near you and soul + mars -> dead.


You can pvp with no weapon skills at all... I'm pure int s/s nuker without any weapon skills, and i CAN win, even against glaviers..


wernt u on the ban list? 0_0
LoL

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 Post subject:
PostPosted: Sat Jun 02, 2007 3:05 pm 
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I don't understand why people say int is such a bad build. I kill anyone my lvl or a bit higher. The only people I have a problem with are people 10+ lvls higher. Even then at 10+ lvls higher I can still hit them for atleast 2k with a lvl 42+3 spear. And when they kill me they say..."thats why pure int sux". LoL. And I'm like look how hard im hitting you for already. But I got a feeling all the 5x people wont be talking so much shit once I can use my 52+5 spear...because they will be dead in one nuke.

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 Post subject:
PostPosted: Sat Jun 02, 2007 3:07 pm 
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ziddy1232 wrote:
Ok, on my nuker i have level 58 fire, 58 light and 50 ice (farming aa 5 gap)
I have some wep skills, level 40 spear just for the passive really and level 28 or 26 sword, for castle shield but im lowering that all the time, it was at about 50.

All i do is nukes, im a pure nuking nuker and its great, although i cant kd or stun in pvp but being pure int pvp sucks right now anyway.


When you cap blue youll love pvp on a pure so much fun and youll get s/s skills again.
currently pure ints even when capped and blued cannot stand up to strs without KDs or Stuns End Of tbh.


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 Post subject:
PostPosted: Sat Jun 02, 2007 3:27 pm 
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well i would stay the same becasue i dont belive this mana sheild it what its all hept up to be

with a skill such as powerful ass this i reakon it will either be a Stance like the old castle shield or bloody fan storm OR be like the new castle shield where it will only last 10 seconds after that there already dead xD

i am pure int and im staying spear Swords suck xD i hate em

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 Post subject:
PostPosted: Sat Jun 02, 2007 3:33 pm 
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You wanna know why they cant stand up to pure str capped and blued? It's because s/s sucks. Spear is tons better because there is a huge damage increase with it. INT IS DAMAGE. STR IS DEFENSE. People try to have both and use a shield with int. That's why they get owned.

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 Post subject:
PostPosted: Sat Jun 02, 2007 3:44 pm 
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BuddahBless wrote:
You wanna know why they cant stand up to pure str capped and blued? It's because s/s sucks. Spear is tons better because there is a huge damage increase with it. INT IS DAMAGE. STR IS DEFENSE. People try to have both and use a shield with int. That's why they get owned.


Int S/S do not suck as you put it. High Damage not as high as spear true but added defense and KD give them an extra edge to help balance the build out.


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 Post subject:
PostPosted: Sat Jun 02, 2007 4:02 pm 
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Karlos Vandango wrote:
well i would stay the same becasue i dont belive this mana sheild it what its all hept up to be

with a skill such as powerful ass this i reakon it will either be a Stance like the old castle shield or bloody fan storm OR be like the new castle shield where it will only last 10 seconds after that there already dead xD

i am pure int and im staying spear Swords suck xD i hate em


I see what you are saying, and considering staying fire/light/hesukal with my cold buff the lvl it is now or maybe even delvling to 50 for second book of nuke (even though its useless it looks cool)

As an int, I put my autopot at 97% when jobbing, and serious/planned pvp's, that way for every hit I get I use a pot and I have stayed alive pvping lvl 55 glaviers with pure build for about 3 minuites :) , not to mention I have NPC gear :(

So basically what im saying is, pure int spear isnt as bad as everyone makes it out to be, escpecially if capped at lvl 80 or 90 I predict, they may not be able to kill 76+, but it is likely we can kill anyone below a few levels, while doing insane crazy damage and winning the majority of the unique hunts. (assuming +3-d gear and a fair +3 full blued at least weapon)

Thanks for help in this post, I have decided to keep hesukal and lower cold if I must at the 90 cap and stay fire/light/hesukal/ and some cold probably 30 if any) for this next update (assuming I ever get to lvl 80+ haha)

My reasoning is that with decent gear and decent weap and a high % set autopot, most pure builds can be succesful that way

Also, most of us are focusing on 1 v 1 pvp, and other than pvp outside Jangan/DW, I enjoy playing with friends and if a str teamate(s) go to tank stunning/kicking the enemy back as they target the int (me) first, I can nuke nuke nuke without the stun from enemies direct attack, and grasswalk (with that hawt blue second book and the other book) to that they don't get up close to do heavy damage

So thank you for your help and advice on this topic and in a way I am hoping to be one of the few pure int spears at 90 cap and later on, for the sake of divirsity. I made my char as a strickly pure int spear so I wouldnt be just another glavier spamming soul-spear and ghost-spear

(no offense glaviers :) )

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 Post subject:
PostPosted: Sat Jun 02, 2007 4:29 pm 
if u ONLY pvp in parties, s/s needs castle shield even with ice buff, nukes take a long time to use, and if u cant stun back or KD back it just means more time for u to be on the ground/stunned


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 Post subject:
PostPosted: Sat Jun 02, 2007 4:41 pm 
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zZh4ku wrote:
TwelveEleven wrote:
Stress wrote:
[NF]IceCrash wrote:
XMoshe wrote:
[NF]IceCrash wrote:
Well, the only good thing i can see about heuksal is its hp passive...


what about the soul and ghost spear series? stun and knockback...nice for pvping

lol...., beeing a pure itn you barely have time to use wep skills, that precious time the wep skills will take will lead u to death..


You can NOT pvp without weapon skills. Without stun/knockback or KD/stabs you will die in 2-3 skills.

A glaive will just ghost walk near you and soul + mars -> dead.


You can pvp with no weapon skills at all... I'm pure int s/s nuker without any weapon skills, and i CAN win, even against glaviers..


wernt u on the ban list? 0_0
LoL


On which banlist?

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 Post subject:
PostPosted: Sat Jun 02, 2007 5:49 pm 
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weapon tree is useless for nuker at high level

if you turn light/cold/bicheon

you wont have the phy extra damage from fire , your kd wont hurt , so you wont make high crit ... so you wont be able to kill ...

btw i saw lot of vids about pvp on ksro and all nuker who had the new mana shield didnt use kd cause they dont need more time to repot so they can nuke and nuke again ... imo having only magical tree seems to be a normal way for a magic build no ? ...

and btw , all ppl know that the final cap is 140 , nuker wont have weapon tree at this end ...


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 Post subject:
PostPosted: Sat Jun 02, 2007 5:58 pm 
SmasherZ wrote:
weapon tree is useless for nuker at high level

if you turn light/cold/bicheon

you wont have the phy extra damage from fire , your kd wont hurt , so you wont make high crit ... so you wont be able to kill ...

btw i saw lot of vids about pvp on ksro and all nuker who had the new mana shield didnt use kd cause they dont need more time to repot so they can nuke and nuke again ... imo having only magical tree seems to be a normal way for a magic build no ? ...

and btw , all ppl know that the final cap is 140 , nuker wont have weapon tree at this end ...

Once again, in parties thats no problem, but nukes take time, and w/o kd or stun ull spend most of ur time on the ground not being able to finish a nuke cast unless the guy ur fighting is an absolute phantomtard


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PostPosted: Sat Jun 02, 2007 6:12 pm 
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and you think your kd will stop ppl stunnig you or kd you ?

wtf a nuker use nuke , why will it change -_-


maybe you will have some prob tu use nukes but without nukes you wont kill so ... a nuker is a damage dealer not a defensive char ... what will a stupid kd from an int do on a glavier with 25k hp ? ...


last kd got something like 760 phy power , 760 on an int char without phy damage boost from fire tree wont do anything... compare it with the next nukes which have 1800 + mag power ... <_<


now its just my opinion , but keeping kd is a way to be tanker and a nuker is not a tanker ...


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PostPosted: Sat Jun 02, 2007 6:33 pm 
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Alright, I am a 7x hybrid int sword, so hopefully I can help. You will need weapon skills, because if I dont block, sss/mars kills me every time(I don't have good gear though). If I just sit there and nuke, I will die right after my nuke launches, because I do not have 20k nukes. If I use kd though, and kd him before he mars's me, I have a good chance of winning. Kd/triple stab, ghost walk back, nuke, repeat is the only way to kill a str as a hybrid s/s unless you have godly weapons and equips. I don't even bother with bladers, because that is a pot war for me, and I can't beat a decent str archer for the life of me.


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PostPosted: Sat Jun 02, 2007 6:43 pm 
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i agree with you shine for our cap , but wolf is asking for the cap 90 with all the new skills ... nuker with bicheon/light/cold arent good because they cant kill only with light nukes ... last cold nuke got less mag power than imbue light/fire it wont hurt :/


at end , ppl will have to choose only 2 tree because of the mastery lvl total ... joymax did it in order to have lot of different build and probably to enhance groupe battle . Its why i think you shouldnt lose the first role of your build . i dont see the point to have a nuker who become a tank and wont be able to do great damage . its like to see a blader using only nukes ...

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PostPosted: Sat Jun 02, 2007 6:52 pm 
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i used to chat some hours away with Windrider he is pure int
light, ice and fire everything maxed (at least he was close of being maxed couple months back)

doing 1on1 is a rare thing anyway when do you really find a 1on1?
besides when you ask for one since most thieves/hunters work in groups jobbing and even later on with the castle siege it is all about team play and individual help in a group
but his nuke damage was just awesome too bad he really never did cape fights but was thieving from time to time but nearly every hunter or trader who knew him and was his level just avoided to attack due to respect but usually just because 3 nukes is all he needed to kill them.
a good pure int wont be needing weapon skills, for 1on1 its sure is welcome.

lets hope the mana shield actually will make some changes for those builds.


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PostPosted: Sat Jun 02, 2007 7:21 pm 
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so you guys think that a pure int with cold 90, light 90, and fire 90 will be good at 90 cap? I wont have hesukal passive, but i can get a high br shield for kd and will have every buff...
Your thoughts?

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PostPosted: Sat Jun 02, 2007 7:31 pm 
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_wolf_ wrote:
so you guys think that a pure int with cold 90, light 90, and fire 90 will be good at 90 cap? I wont have hesukal passive, but i can get a high br shield for kd and will have every buff...
Your thoughts?


all depends on you, if you like playing 1on1 a lot then you will stress out, but if you are more into guild wars and the upcoming siege then it might be THE build for you, you will be a damager not a survivor prepare to die a lot but on the other hand prepare to kill a lot too.


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PostPosted: Sat Jun 02, 2007 7:45 pm 
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_wolf_ wrote:
so you guys think that a pure int with cold 90, light 90, and fire 90 will be good at 90 cap? I wont have hesukal passive, but i can get a high br shield for kd and will have every buff...
Your thoughts?
You'll do fine with at 90 cap with those masteries. As SRO progressives, it becomes more and more of a team based game. I doubt any build can kill in 1v1 at 90 so 1v1 is irrelevant. The cold buffs are much better than the glaive skills. Maybe you can level force to 30? Once of the new force skills can increase the mag damage a opponent takes by 3-6k from what I've seen.

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PostPosted: Sat Jun 02, 2007 8:49 pm 
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ok heres my decision
cold-90
light-90
fire-90
force/pacheon-30
thanks everyone for your help

only 1159 more curse hearts to get :P

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