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Wizards - Highest damage, also has amazingly powerful area attacks, can die fast.
Warlocks - Casts curses onto enemies weakening them to the point where they become useless, Warlocks can also be pretty useless themselves.
Bards - Supports party by giving its own MP to party members that need it, can turn HP into MP and if there is a cleric nearby you'll have never ending HP or MP. Does defensive buffs, and attack buffs but in a party you will most likely need 2 or more bards, downside is that they are not really attackers.
Warriors - They tank, give defensive buffs to the party, it is their job to protect the more vulnerable party members from harm. They have some strong attacks and can be both powerful and agile.
Rogues - They are mainly a assassination sort of build, they have power long ranged attacks and powerful short ranged attacks with their Daggers, They can go invisible using stealth to get kills, although stealth can be easily avoided either with potions or Warriors uncloaking skill. What they have in power, they lack in defense, hence they will try to kill a target before they are compromised.
Clerics - A backbone to a party, they dish out various different healing buffs and defensive buffs as well as giving party members added strength and intelligence, they can be good attacks if protected well.
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"I'm not an evolved being, how dare you call me that" - Christian
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