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 Post subject: Euro Game Play. [All In Here]
PostPosted: Tue Jul 24, 2007 5:17 am 
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well.. this is it its like 2 hrs until the update is over and we can finally see how much the game has been ruined.. or improved.. after loads of guides, faq, and euro related discussions were are finally able to play. so on my behalf i wish u the best of luck in what you want to build, good luck for those who have to delevel fire rofl :D and what can i say.. looking forward to see what euro chars are all about.. cya everybody in game...


i'l hope u get a sox drop if u hope i get one too :)


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 Post subject:
PostPosted: Tue Jul 24, 2007 5:21 am 
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Allow me to take this moment to say that all Euro Gameplay related topics can go in here... Thnx

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 Post subject:
PostPosted: Tue Jul 24, 2007 5:26 am 
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I would just like to say. F*@$ YES!!! I started off playing this game just to chill with other people. All I do is kill monsters and say "hi" to botters. Now this game will bring in more people and we can all work together relying on each other. This is what I have been waiting for.


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 Post subject:
PostPosted: Tue Jul 24, 2007 5:26 am 
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hope you guys enjoy the euro char and euro map..and all the new to the game..

im still downloading :(

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 Post subject:
PostPosted: Tue Jul 24, 2007 5:27 am 
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Lol, same here. 12% for the loss.


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 Post subject:
PostPosted: Tue Jul 24, 2007 5:36 am 
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I hope I'm wrong...

But I think there will be tons of people playing and only a few that will actually understand that it's a team effort.

When I played on cSRO everyone shared drops they didn't need. I doubt that will be the case in iSRO unless you only party with guild mates.


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 Post subject:
PostPosted: Tue Jul 24, 2007 6:12 am 
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Yea the party play can be pretty hard with hundreds of turks eager to not understand a word we say.


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 Post subject:
PostPosted: Tue Jul 24, 2007 6:16 am 
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Davids wrote:
Yea the party play can be pretty hard with hundreds of turks eager to not understand a word we say.


+1 i loled

but thats what an english speaking guild is for :D

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ISRO China:TyeMaiShu ~ [BloodLine] ~ Lv 75 Glaiver~ Venice
ISRO Euro:MagicToaster ~ [BloodLine] ~ Lv 56 Wizard/Cleric ~9 gap~ Venice


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 Post subject:
PostPosted: Tue Jul 24, 2007 6:16 am 
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Davids wrote:
Yea the party play can be pretty hard with hundreds of turks eager to not understand a word we say.


I'm part turkish, and I take offense to that.

It's called Silk Road Online International.

Last time I checked, only math and sex are the international languages of the world.

So 5+5(1*2^7(x+1/.665)) YOU! :D Lol, j/k, speak english plz! :D I learned how to... and so can you!


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 Post subject:
PostPosted: Tue Jul 24, 2007 6:27 am 
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So, I was messing around after installing the new SRO client...

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I know, I know. Nothing special to most of you. But like the site said, they've updated the GUI (including the start window / video options). Could this possibly be a fix for the wind option button that was magically left out of iSRO?

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 Post subject: Eh
PostPosted: Tue Jul 24, 2007 6:28 am 
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Quote:
I'm part turkish, and I take offense to that.

It's called Silk Road Online International.

Last time I checked, only math and sex are the international languages of the world.

So 5+5(1*2^7(x+1/.665)) YOU! Lol, j/k, speak english plz! I learned how to... and so can you!


Well, sir....the primary language of iSRO is english.

No one was trying to offend you and your part-turkish being.

It's just that MANY turkish players don't speak english fluently. :wink:


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 Post subject:
PostPosted: Tue Jul 24, 2007 6:34 am 
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That would be sweet if the wind thing was fixed its been forever since I have seen the wind in sro x.x lol.

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 Post subject:
PostPosted: Tue Jul 24, 2007 6:36 am 
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Colb wrote:
I know, I know. Nothing special to most of you. But like the site said, they've updated the GUI (including the start window / video options). Could this possibly be a fix for the wind option button that was magically left out of iSRO?


Probably... i hate the current stiffness and it's a bother to remember and do the "no change" stuff if you accidentally enter the options menu in game...


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 Post subject:
PostPosted: Tue Jul 24, 2007 6:36 am 
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Yeah, also the options GUI has a drop down animation. Compared to the old one that just had the drop down instantly appear. That's also new :o

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 Post subject:
PostPosted: Tue Jul 24, 2007 6:38 am 
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Server max players will still be 3000 I presume..
Then the areas would be much, much more empty then usual, especially for China in the first few weeks, I wonder if I'm going to see anyone at all :wink:

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 Post subject: !
PostPosted: Tue Jul 24, 2007 6:38 am 
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Quote:
That would be sweet if the wind thing was fixed its been forever since I have seen the wind in sro x.x lol.


OMFG YA!

I've totally been going O.C.D about the wind...

Haven't seen it in so long, windy gone make me saddy.

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OK, but seriously it made the graphics look more realistic with the damn wind.


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 Post subject:
PostPosted: Tue Jul 24, 2007 7:14 am 
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 Post subject:
PostPosted: Tue Jul 24, 2007 8:47 am 
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I'm really anxious to see if the language option "german" actually does anything. Add some comical value for example.

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 Post subject:
PostPosted: Tue Jul 24, 2007 9:20 am 
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TyeMaiShu wrote:
Davids wrote:
Yea the party play can be pretty hard with hundreds of turks eager to not understand a word we say.


+1 i loled

but thats what an english speaking guild is for :D


NOT TRUE. we still got body language :wink:

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