Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 51 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: When Euro Comes...... No 1 Star Popping
PostPosted: Tue Jul 03, 2007 11:36 pm 
Active Member
User avatar
Offline

Joined: Dec 2006
Posts: 858
Location:
Mars
this is good becuz i play csro and theives cant pop anymore......sorry mom0.
thieves cant do it because instead of thieves that are on there transports spawning thieves as they are currently doing now, they spawn hunters, which dont attack traders and only attack the thives :) :) :)


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 03, 2007 11:38 pm 
Loyal Member
User avatar
Offline

Joined: Apr 2007
Posts: 1615
Location:
Athens
No... just no.

_________________
Image

"I'm not an evolved being, how dare you call me that" - Christian

Spoiler!


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 03, 2007 11:41 pm 
Banned User
Offline

Joined: May 2007
Posts: 334
ill find a way :roll:

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 03, 2007 11:43 pm 
Active Member
User avatar
Offline

Joined: Jan 2006
Posts: 822
Location:
Athens
High level 1* merchant on horse in front of target.
Theif to clean up and kill hunter when horse dies.

It doesn't stop it, just changes the dynamics.

_________________
Image
Being a bastard works.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 03, 2007 11:47 pm 
Valued Member
User avatar
Offline

Joined: Apr 2007
Posts: 402
Location:
Red Sea
Dude, thats just wrong.

Don't write on another way to one-pop..

We already have every-one writing on how bad they hate one-popping...
It's so annoying

Why not just do it, and have others find out how to do it.

Now I'm going to have my new Euro character doing a trade run, and get popped by a capped Chinese merchant. -.-

I was hoping that word would leak out by the time I turn lvl 80. :)
Maybe by that time, we get the 90 cap.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 03, 2007 11:48 pm 
Veteran Member
User avatar
Offline

Joined: Mar 2007
Posts: 3425
Location:
Off Topic
Devotia wrote:
High level 1* merchant on horse in front of target.
Theif to clean up and kill hunter when horse dies.

It doesn't stop it, just changes the dynamics.


ya... i was thinking the same thing myself... happened to me once in isro...

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 03, 2007 11:54 pm 
Banned User
User avatar
Offline

Joined: Feb 2007
Posts: 1428
Location:
Aege
1* trader can be attacked over lv40 :D
No more 1* at all ..


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:11 am 
Banned User
User avatar
Offline

Joined: Jan 2007
Posts: 4383
Location:
Off Topic
lol mom0 is a joke anyway, not sure why everytime i see him i cant help but laugh. Plus, never been popped yet and so many 80s have tried

_________________
------------------------------


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:13 am 
Senior Member
User avatar
Offline

Joined: Jan 2007
Posts: 4478
Location: Hollandia
Krad_Red wrote:
ill find a way :roll:


:D

_________________
Image
HejsaN wrote:
cpinney wrote:
download more ram.

Where? Did not find any on google. :soosad:


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:13 am 
Banned User
Offline

Joined: Apr 2007
Posts: 218
Location:
Babel
i love you crying noobs...

woah my 1* gets popped all the time...

DONT TRADE under level 64....
DONT TRADE alone...


JUST DONT TRADE...>!!!! :banghead:


well if they think a 1* is safe (now or after Europe) they are wrong.

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:33 am 
Forum God
User avatar
Offline

Joined: Jan 2006
Posts: 9544
Location: London, United Kingdom
sorry to burst your bubble but wont the thief just attack your 1* trade without a second thought to popping seeing as they can after this update if my knowlage serves to memory

_________________
Image


I am not online much if you wish to get hold of me send me a private message with your email/discord and ill catch up with you.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:35 am 
Banned User
Offline

Joined: May 2007
Posts: 334
Grim wrote:
Dude, thats just wrong.

Don't write on another way to one-pop..


was figured out when we first learned about this job update. (almost a year ago)

There will always be some way to abuse the game's rules, just gotta deal with it.

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:53 am 
Advanced Member
User avatar
Offline

Joined: Apr 2007
Posts: 2148
Location: 5 Mins Ahead
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate if you do find a way so you have to be in a guild/union thats the same job and also high lvl since thiefs will spawn hunters and those hunters will only attack player thiefs and thiefs/hunters cant be in same pt so you cant get a hunter 2 kill thiefs for you
just play the game seriously hit lvl 80 get the skills and pwn union trades with mercs lvl 5thief will be faster anyways

_________________
If the concept of us being all one consciousness's and us being one thing that lives endless through the cycle of nature the only clear emotion would be understanding .
we be in a utopia
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 12:56 am 
Banned User
User avatar
Offline

Joined: Feb 2007
Posts: 1428
Location:
Aege
Silver0 wrote:
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate if you do find a way so you have to be in a guild/union thats the same job and also high lvl since thiefs will spawn hunters and those hunters will only attack player thiefs and thiefs/hunters cant be in same pt so you cant get a hunter 2 kill thiefs for you
just play the game seriously hit lvl 80 get the skills and pwn union trades with mercs lvl 5thief will be faster anyways


Guild/union still got the coloured name even when using job alias.

And wait until lv90/80 (the cap) euro wizards pop up from nothing and aoe, no one lives thru that 1 hit kill on everyone.

Want to job at the cap, there is 2 friend that can help, without them everyone dies. Ppl with maxed cleric tree and self rez scrolls.

I'm in those job fights already ^^


Last edited by sama98b on Wed Jul 04, 2007 1:01 am, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:00 am 
Active Member
User avatar
Offline

Joined: Dec 2006
Posts: 858
Location:
Mars
lol i never trade......my trade lvl is still 1 with 0% ^^


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:01 am 
Active Member
User avatar
Offline

Joined: Jan 2007
Posts: 548
Location:
Venus
Only players under 40 will care >.>

We'll either see a lot more teamwork or big trade groups taking multiple routes since Den, Stronghold...ect will be optional trade destinations with lower $$ made. Or less traders period cause they won't want to be robbed every run since 40+ are able to get robbed. Although I heard if you manage to do a successful run it's actually worth the trade. Not sure about thieves though. They'll probably still get low as usually profit but will at least be able to rob more people.

I like the secret alias part. So people can't spam your chat window after robbing/killing the opposite job.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:04 am 
Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


Top
  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:05 am 
Banned User
Offline

Joined: May 2007
Posts: 334
Silver0 wrote:
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:07 am 
Banned User
User avatar
Offline

Joined: Feb 2007
Posts: 1428
Location:
Aege
Krad_Red wrote:
Silver0 wrote:
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:


read my reply sometimes ^^^^

shadowman20875 wrote:
Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


312% on a trade and that is 212% profit on a few 100k load isn't a profit?
My 5* is 800k++ load and that is 1.6m++ profit :)


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:09 am 
Banned User
Offline

Joined: May 2007
Posts: 334
sama98b wrote:
Krad_Red wrote:
Silver0 wrote:
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:


read my reply sometimes ^^^^


i know i know, just saying, if it so, then they are bummed when I decide to thief, aren't they? :twisted:

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:10 am 
Banned User
User avatar
Offline

Joined: Feb 2007
Posts: 1428
Location:
Aege
my prev post :

"Guild/union still got the coloured name even when using job alias."

So guild member will have the orange job alias and union member will got the green job alias.
Rest is white.

So u will know who is who.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:14 am 
Banned User
Offline

Joined: May 2007
Posts: 334
meh, not going to argue, i understood your post, ill know who im farking with, oh wells :P

_________________
<<banned from SRF for bot admission. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:15 am 
sama98b wrote:
Krad_Red wrote:
Silver0 wrote:
no more 1* and more hunters and you cant tell who is in your union nor guild or who is your friend so you might be popping a unionmate


if so, guess it's going to suck to be my guild/union. :roll:


read my reply sometimes ^^^^

shadowman20875 wrote:
Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


312% on a trade and that is 212% profit on a few 100k load isn't a profit?
My 5* is 800k++ load and that is 1.6m++ profit :)

1 item drop=100k 1 elixir drop=5x~1xxk 1 alchemy drop=1~4k

Now let's factor in time... I win.


Top
  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:17 am 
Banned User
User avatar
Offline

Joined: Feb 2007
Posts: 1428
Location:
Aege
if u count like that :) 1* 30min trades 200k profit, possible sosun drop ..


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:18 am 
Active Member
User avatar
Offline

Joined: Jan 2007
Posts: 548
Location:
Venus
shadowman20875 wrote:
Hm... I think this is a good time to remind everyone that:

1* trading is a waste of your time & money!


Quote:
312% on a trade and that is 212% profit on a few 100k load isn't a profit?
My 5* is 800k++ load and that is 1.6m++ profit :)



Not certain but they're supposedly raising the % a lot.......So trades are actually more profitable. The way things are now, you can make more grinding. We'll just have to wait and see though. Still should be fun.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 1:23 am 
Banned User
User avatar
Offline

Joined: Feb 2007
Posts: 1428
Location:
Aege
Oh and forgot the map wide trades at special time.
1 trader on elephant and ton of lv90 hunter.
About 20mill profit or +++ ...

And if castle owner and got access to the trader animals that attack too .....

Gives a meaning for union.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 2:50 am 
Chronicle Writer
User avatar
Offline

Joined: Jan 2007
Posts: 9841
Location: US - Illidan
i will personally kill any merchant i see helping out thief's...and any hunters helping out thiefs...Its about time Thiefs stopped looking to the other jobs for help..i can't stand have some high lvl hunters come along to kill me just so there noob friend who's to ghey to thief for himself can pick up my loot....i want JOB WAR!!! total war no exceptions :x

_________________
Image Image
signatures by Hostage Co. <3
~PoP is DEAD! My sTyLe is Supa-Flat!!~


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 2:58 am 
Advanced Member
User avatar
Offline

Joined: Apr 2007
Posts: 2148
Location: 5 Mins Ahead
look doing 1* is lame and popping 1* is lame

kill 5*
do 5*
more profit
more fun
take a f8cking risk
you lose 100k or 500k somtimes or you win 1.6mil or 3mil sometimes
make the game fun

_________________
If the concept of us being all one consciousness's and us being one thing that lives endless through the cycle of nature the only clear emotion would be understanding .
we be in a utopia
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 3:14 am 
Loyal Member
User avatar
Offline

Joined: Mar 2007
Posts: 1872
Location:
Venice
Krad_Red wrote:
ill find a way :roll:


+2

_________________
Image
Thanks deep.in for the cute sig! :)
Chinese-[LaDyX | 7X | STR nuker | Godlike_]


Top
 Profile  
 
 Post subject:
PostPosted: Wed Jul 04, 2007 3:16 am 
Frequent Member
User avatar
Offline

Joined: Jun 2007
Posts: 1322
Location:
Off Topic
Devotia wrote:
High level 1* merchant on horse in front of target.
Theif to clean up and kill hunter when horse dies.

It doesn't stop it, just changes the dynamics.


+1

_________________
Add My Brawl Friend Code: 1805-4108-4263
ImageImage
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 51 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: Google [Bot] and 39 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group