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 Post subject: Crit 11 only 33%?
PostPosted: Sat Aug 04, 2007 6:04 pm 
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Imagine a sosun dagger... with raised crit...


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PostPosted: Sat Aug 04, 2007 6:10 pm 
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is crit calculated for the dagger the same as other weapons? if so...damn

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 Post subject:
PostPosted: Sat Aug 04, 2007 6:15 pm 
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Unless the system counts both crits from the 2 daggers. But I'm not sure.

I also know that Crossbow is 24crit with 100%


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PostPosted: Sat Aug 04, 2007 6:17 pm 
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Location: shhhh weasel-Fly cant demand he always Blah some **. oh and RyO ---> GRRR
Yah, atm I have a lvl 32+3 19 crit dagger.....so ya.....there the shit....

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PostPosted: Sat Aug 04, 2007 6:26 pm 
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I have a crit 12 50% crossbow

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PostPosted: Sat Aug 04, 2007 6:42 pm 
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I know i got a 1D dagger on cSRO with 21 crit. They tend to have very nice crits

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PostPosted: Sat Aug 04, 2007 7:09 pm 
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Some Euro weapons have lower max crits than Chinese weapons (e.g. crit 2 100%), and some have higher ones. Get used to it.

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PostPosted: Sat Aug 04, 2007 7:19 pm 
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 Post subject:
PostPosted: Sat Aug 04, 2007 7:47 pm 
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Dagger rogue is a crit-based build, as it has always been in a lot of MMO's. Therefore a higher crit(13+) is not uncommon on Dagger weapons.

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 Post subject:
PostPosted: Sat Aug 04, 2007 7:54 pm 
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does it drit very often..i mean i;ve never held anything with crit 20...does it crit like every 3-4 hits??

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PostPosted: Sat Aug 04, 2007 7:58 pm 
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Every Euro weapon I've found so far has been crit 2 100% :?

NPC food all the same lol

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 Post subject:
PostPosted: Sat Aug 04, 2007 8:09 pm 
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shoto wrote:
does it drit very often..i mean i;ve never held anything with crit 20...does it crit like every 3-4 hits??


well what i know from plaing rouges on other games is that they will not have a constant atk usually it starts very high (due to the crit) and as the fight prolongs there atk decreases untill ther skills refresh then they can startt eh cycle again but a rouge will only do like 3X-5X and here and ther he'll get a nice crit like 1500 but im not sure if its the same for sro euro


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 Post subject:
PostPosted: Sat Aug 04, 2007 8:11 pm 
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oh ya they crit alot it was crazy when i was lvl 13 i had a crit 19 dagger set, and btw every hit can be a crit so when you hit twice at a time and have a 1/5th chance for a crit every other creature was getting criticaled

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 Post subject:
PostPosted: Sat Aug 04, 2007 8:13 pm 
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Black_Mamba wrote:
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Every Euro weapon I've found so far has been crit 2 100% :?

NPC food all the same lol

I'm pretty sure all non meleee weapons have crit 2, since they can't crit.


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 Post subject:
PostPosted: Sat Aug 04, 2007 8:39 pm 
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i dont think the crit is upped on the soX weapons , i had a SOM dagger and the critical was 9 at (23%) i think thats like the normal ?

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PostPosted: Sat Aug 04, 2007 9:50 pm 
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i have crit 18 and crit 16daggers :D

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 Post subject:
PostPosted: Sat Aug 04, 2007 11:05 pm 
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Ell wrote:
Black_Mamba wrote:
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Every Euro weapon I've found so far has been crit 2 100% :?

NPC food all the same lol

I'm pretty sure all non meleee weapons have crit 2, since they can't crit.


Warlock rods, Cleric rods, Harps & Staffs all have Crit 2 100%. You are correct.


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 Post subject:
PostPosted: Sat Aug 04, 2007 11:51 pm 
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Why did they even bother putting crit on mag weapons?

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 Post subject:
PostPosted: Sun Aug 05, 2007 12:07 am 
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u cant hit them with the stick at all?

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 Post subject:
PostPosted: Sun Aug 05, 2007 2:21 am 
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StealMySoda wrote:
Why did they even bother putting crit on mag weapons?


They were lazy to take off the code for those weapons?

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 Post subject:
PostPosted: Sun Aug 05, 2007 2:29 am 
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daggers have diffrent crit lvls than other weapons

a 1h sword lvl 29 with a 5 crit will be 25%
a dagger lvl 29 with a 5 crit will be 4%
a mag atk weapon always has 2 crit at 100% [these weapons cant crit whats the point]

therefore a higher crit on daggers means they crit more often?
so daggers could possibly truly crit 100% of the time

hmm i wonder why it has a diffrent crit system
probadly cause of dagger desperate maxing out the increased crit range

i have screenshots of them, that i will post after i finish watching the simpsons movie

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 Post subject:
PostPosted: Sun Aug 05, 2007 3:13 am 
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hehe i wonder if i can change my crit to 1 if i use a challenge stone on a mag weapon xD

anyway
i have a som 1 and sos 1 crossbow... both have 0% crit and are both 4 T_T

wonder why they didn't up the base stat for crit...


i have a 17crit crossbow i think... somewhere like 81% or something

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 Post subject:
PostPosted: Sun Aug 05, 2007 3:26 am 
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wabbers wrote:
u cant hit them with the stick at all?

nope,it just shoots out a little ball lol

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 Post subject:
PostPosted: Sun Aug 05, 2007 4:58 am 
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[quote]StealMySoda wrote:
Why did they even bother putting crit on mag weapons?


They were lazy to take off the code for those weapons?[quote]

lol what if nukes would crit? :shock:

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 Post subject:
PostPosted: Sun Aug 05, 2007 6:44 am 
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Well they can still get crits just normally whacking stuff can't they? :d.

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 Post subject:
PostPosted: Sun Aug 05, 2007 8:54 am 
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It's only normal that Daggers/XBows get to have the highest crits...

Since the game is only Str/Int Base, no other things like Dex/Agi, a rogue build needs that lightning speed attack and critical power advantage...

I got a lvl 8 XBow 16 Crit only rated at +75% and it's white item... I think +100% Crit of a normal Xbow is 21 or something...

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 Post subject:
PostPosted: Sun Aug 05, 2007 2:12 pm 
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shoto wrote:
does it drit very often..i mean i;ve never held anything with crit 20...does it crit like every 3-4 hits??

Crit 20 = 20 out of 100 hits will be crits, i.e. 1/5.

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 Post subject:
PostPosted: Mon Aug 27, 2007 9:57 pm 
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i have lvl 68+3 dagger critical 22

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 Post subject:
PostPosted: Mon Aug 27, 2007 10:04 pm 
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DarkJackal wrote:
Well they can still get crits just normally whacking stuff can't they? :d.


Even the common attack is purely magical. They dont even have phys dmg.

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 Post subject:
PostPosted: Mon Aug 27, 2007 10:14 pm 
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fobert wrote:
i have lvl 68+3 dagger critical 22


wtf why did you bump this?

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