Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 19 posts ] 
Author Message
 Post subject: haters of 2h in a party for knockdown...hear me out
PostPosted: Wed Aug 08, 2007 9:10 am 
Regular Member
Offline

Joined: Feb 2007
Posts: 270
today...i truly felt the need for knockdown of the 2h swordsman in the party
yes...it seems to be annoying to most ppl...especially full int characters that r trying to cast spells while 2h just knockdown a mob and cancelled ur attack.

however, today, during party grinding... the set up was as follow:

2h swordsman : 4 members
wizards: 2 members
cleric: 1 member ( me )
bard: 1 member

we were grinding at the poliphemus place...and only us alone
mind u the highest lvl character at the time, the wizard, was lvl 22
all of sudden a huge mob of party mobs just popped up ( 15 i counted )
all of us got annihlated except for the last standing 2h swordsman. they simply mowed thru the party mobs like grass and they r only lvl 12's and 11's. they saved the party from total annihilation by constantly knocking down monsters ( which allowed them to gain time for the pot delay ) as well as dmg them like hell with their skills. dont say they didnt do their job good as a meatshield. i am pretty damn sure if 15 mobs popped up out of nowhere right in the MIDDLE of the formation (which int characters r always there )..not much u can do about it

after they destroyed the party mob, one of them rez me and thus i rez the rest of the team and we went on to grind for another 3 hours.

to all the int characters out there...i know it mite get annoying. but they R really important in the party...at least as important as you r. so give them respect and let them do their stuff.

thx to listen to me


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:28 am 
Ex-Staff
User avatar
Offline

Joined: Jun 2006
Posts: 1197
Location: Artist's Corner
ell oh ell.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:29 am 
Regular Member
Offline

Joined: Feb 2007
Posts: 270
wat that mean?


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:30 am 
Common Member
User avatar
Offline

Joined: Jul 2006
Posts: 145
Location:
Mars
You have to realize though, there's a difference between knocking down enemies in a bad situation and needlessly keeping a monster on the floor for the rest of the party to gawk at it for 10 minutes with no other monsters around.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:35 am 
Regular Member
Offline

Joined: Jan 2006
Posts: 330
Location:
Tibet
Spellbinder wrote:
You have to realize though, there's a difference between knocking down enemies in a bad situation and needlessly keeping a monster on the floor for the rest of the party to gawk at it for 10 minutes with no other monsters around.


agree. it's one thing to KD to save party members, it's when warrs have KD skill in the number 1 key slot so that wiz's and warlocks end up gawking when their skills get cancelled on every warr's skill cycle.

lol at gawking!

_________________
i'm a grateful grape

I actually did that thing in Mixmax's Sig!
Image
silkroad na silkroad na ako!
CebuHardcoreUnion member.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:42 am 
Banned User
Offline

Joined: Mar 2007
Posts: 3467
Location:
Babel
It just means that 2h swordsmans need to judge when to kd. Thats a skill that is hard to master, and gets better with experience playing the class. I think having that many 2h swordsmans in a pt is a bit of an overkill :/

_________________
<<banned from SRF for bot support. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 10:32 am 
Regular Member
Offline

Joined: Feb 2007
Posts: 270
lol those party member choices r not by choices lol


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 10:55 am 
Casual Member
Offline

Joined: Jul 2007
Posts: 82
If its auto exp/item share then who gives? That happened to me but it was autp exp/item share so i didint give a sh1t :)

_________________
<<banned from SRF for remaking a banned account and rules violations. -SG>>


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 2:38 pm 
Active Member
User avatar
Offline

Joined: Sep 2006
Posts: 986
Location:
Athens
Sylhana wrote:
It just means that 2h swordsmans need to judge when to kd. Thats a skill that is hard to master, and gets better with experience playing the class. I think having that many 2h swordsmans in a pt is a bit of an overkill :/


²

good 2H know when there is need for a knockdown

_________________
CAPPED, but not farmed :/
Level 4x Rogue

Image
A Joymax Guild Leader? -->
Raiden wrote:
You were inactive for 3 days, and one of my Co. Leaders kicked you. I apologize for the inconvience.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 2:46 pm 
Frequent Member
User avatar
Offline

Joined: Dec 2006
Posts: 1087
Location: On the Edge....Of Glory!!
Sylhana wrote:
It just means that 2h swordsmans need to judge when to kd. Thats a skill that is hard to master, and gets better with experience playing the class. I think having that many 2h swordsmans in a pt is a bit of an overkill :/
Over Kill FTW!!!

_________________
Status: Retired
My Music Play list =D ---->
http://www.playlist.com/node/12052202
Old School Player
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 3:55 pm 
Valued Member
User avatar
Offline

Joined: Jan 2007
Posts: 477
Location:
Venus
xer1cx wrote:
If its auto exp/item share then who gives? That happened to me but it was autp exp/item share so i didint give a sh1t :)

x2

IF you're going to KD and not let me help, fine, ill just sit back and get the xp.

_________________
BlessedSoul - Battle Bard • Wartune - Warrior
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 4:44 pm 
Forum Legend
User avatar
Offline

Joined: Sep 2006
Posts: 7129
Location:
Venus
i think OP's missing the point.

kd to save pt is ok, kd when there are 3-5 wiz is not ok.

_________________
ImageImage


Top
 Profile  
 
 Post subject: Re: haters of 2h in a party for knockdown...hear me out
PostPosted: Wed Aug 08, 2007 8:42 pm 
Loyal Member
User avatar
Offline

Joined: Jul 2007
Posts: 1679
Location: JENGAAAA!!!!
pengachu wrote:
today...i truly felt the need for knockdown of the 2h swordsman in the party
yes...it seems to be annoying to most ppl...especially full int characters that r trying to cast spells while 2h just knockdown a mob and cancelled ur attack.

however, today, during party grinding... the set up was as follow:

2h swordsman : 4 members
wizards: 2 members
cleric: 1 member ( me )
bard: 1 member

we were grinding at the poliphemus place...and only us alone
mind u the highest lvl character at the time, the wizard, was lvl 22
all of sudden a huge mob of party mobs just popped up ( 15 i counted )
all of us got annihlated except for the last standing 2h swordsman. they simply mowed thru the party mobs like grass and they r only lvl 12's and 11's. they saved the party from total annihilation by constantly knocking down monsters ( which allowed them to gain time for the pot delay ) as well as dmg them like hell with their skills. dont say they didnt do their job good as a meatshield. i am pretty damn sure if 15 mobs popped up out of nowhere right in the MIDDLE of the formation (which int characters r always there )..not much u can do about it

after they destroyed the party mob, one of them rez me and thus i rez the rest of the team and we went on to grind for another 3 hours.

to all the int characters out there...i know it mite get annoying. but they R really important in the party...at least as important as you r. so give them respect and let them do their stuff.

thx to listen to me


I do not doubt the fact that knockdown is useful. The problem tends to be that warriors use the skill at times when they don't need to use it. Ultimately, these are the kind of issues that should iron themselves out as people adjust to the party system and learn how to properly utilize their builds.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:19 pm 
Common Member
User avatar
Offline

Joined: May 2006
Posts: 150
Location:
Eldorado
Last party I was (I'm a Xbow Rogue lvl 26, helping some low lvls wizard & warlock friends to lvl at Evil Order Soldiers)we have no cleric, so i tell to party fellows, please don't attack party mobs or more than a giant at same time until we can get a cleric. All agree. But of course, both lvl 20 & 24 2H warriors, go against party mobs and all giants on shigth, and start spamming knock down, so the rest of the party, can do nothing, but see the warriors die, and run in circles.

Salu2.

_________________
Non fuyades, cobardes y viles criaturas, que un solo caballero es el que os acomete.
------------------------------------------------El Ingenioso Hidalgo don Quijote de la Mancha


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:20 pm 
Elite Member
User avatar
Offline

Joined: Jan 2007
Posts: 5731
Location: None
that has got to be the Farking most retarded situation.
four 2h swordsmen, wtf?

no one has a party like that, and no one should have a party like that. If you have foud 2handed swordsmen, why the **** not knock it down? you have 4 people who do 50% more damage when the monsters laying down on his ass.

either way, a lvl 22 mage at lvl 12 mobs? he should be 1 shotting everything, and like 5 shotting the party mobs.

_________________
Image


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 9:25 pm 
Loyal Member
User avatar
Offline

Joined: Jul 2007
Posts: 1679
Location: JENGAAAA!!!!
MrFudge wrote:
that has got to be the Farking most retarded situation.
four 2h swordsmen, wtf?

no one has a party like that, and no one should have a party like that. If you have foud 2handed swordsmen, why the **** not knock it down? you have 4 people who do 50% more damage when the monsters laying down on his ass.

either way, a lvl 22 mage at lvl 12 mobs? he should be 1 shotting everything, and like 5 shotting the party mobs.


Yeah, I was solo grinding at the poliphemos without any problems before I was Level 20.


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 10:10 pm 
Regular Member
User avatar
Offline

Joined: Jun 2007
Posts: 228
wtf is gawking???

_________________
Lvl72 Glaiver Fire/light eventually force

Server: Odin


Top
 Profile  
 
 Post subject:
PostPosted: Wed Aug 08, 2007 10:17 pm 
Loyal Member
User avatar
Offline

Joined: Jul 2007
Posts: 1679
Location: JENGAAAA!!!!
RichardDawkins12 wrote:
wtf is gawking???


As taken from Merriam-Webster online:

Quote:
Main Entry: gawk
Function: intransitive verb
Etymology: perhaps alteration of obsolete gaw to stare
: to gape or stare stupidly


Hope that helps.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Aug 09, 2007 2:39 am 
Regular Member
Offline

Joined: Jan 2006
Posts: 330
Location:
Tibet
Aiyas wrote:
RichardDawkins12 wrote:
wtf is gawking???


As taken from Merriam-Webster online:

Quote:
Main Entry: gawk
Function: intransitive verb
Etymology: perhaps alteration of obsolete gaw to stare
: to gape or stare stupidly


Hope that helps.


thanks!

_________________
i'm a grateful grape

I actually did that thing in Mixmax's Sig!
Image
silkroad na silkroad na ako!
CebuHardcoreUnion member.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 19 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 14 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group