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blackfalcon
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Post subject: force nuke Posted: Thu Sep 13, 2007 8:04 pm |
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Joined: Jun 2007 Posts: 1865 Location:
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i think force needs a nuke all the others get nukes. kinda seems pointless to have force xcept for ressing and harmony therapy. they should give it a nuke. juts an idea
_________________ R.I.P Bernie 10/5/57 ~ 8/9/08
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Stress
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Post subject: Posted: Thu Sep 13, 2007 8:05 pm |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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_________________ Carry your cross, and I'll carry mine.
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Ell
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Post subject: Posted: Thu Sep 13, 2007 8:05 pm |
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Joined: Oct 2006 Posts: 3281 Location:
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It heals whoever you nuke?
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Vindicator
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Post subject: Posted: Thu Sep 13, 2007 8:06 pm |
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Joined: Jul 2007 Posts: 1734 Location: L-A-B
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[SD]Stress wrote:
true, but not worth the masteries
_________________ <<banned from SRF for bot admission. -SG>>
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Quyxz
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Post subject: Posted: Thu Sep 13, 2007 8:06 pm |
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Joined: Apr 2006 Posts: 2369 Location: The Netherlands
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Maybe some drain nuke like cleric and bard 
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One oldskool matherfacker
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Barotix
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Post subject: Posted: Thu Sep 13, 2007 8:13 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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Vindicator wrote: [SD]Stress wrote: true, but not worth the masteries
it is so worth it...
imagine this...
150 cap
pure str blader with force
vital spot at lvl 150 oO
then bicheon chain at lvl 150
or KD then stab oO
big oO
big dmg
plus res
harmony
heal
mp boost
a bunch of stuff...
for a pure int force would work quite well
lvl 150 pure int Light Force
OMGZ i could see it now....
first vital.... then pwn that SOB with a light nuke and shocklion shout OMIGODZ that would roxors
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Maddening
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XMoshe
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Post subject: Posted: Thu Sep 13, 2007 8:30 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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my plan is 80 bicheon, 80 lit, 80 force and 60 ice...then all to 90 and ice to 30...and im planning for a 150 lit/force, not that I will ever reach that lvl but ok xD
/Edit: on a sidenote...I dont need a force nuke...but something like a force imbue would be very nice..and they can get rid of the selfheal series cuz those are useless anyway
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Props to chrisorg for the sig <3
Last edited by XMoshe on Thu Sep 13, 2007 8:33 pm, edited 1 time in total.
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Haha07
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Post subject: Posted: Thu Sep 13, 2007 8:33 pm |
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Joined: Apr 2007 Posts: 479 Location:
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Barotix wrote: Vindicator wrote: [SD]Stress wrote: true, but not worth the masteries it is so worth it... imagine this... 150 cap pure str blader with force vital spot at lvl 150 oO then bicheon chain at lvl 150 or KD then stab oO big oO big dmg plus res harmony heal mp boost a bunch of stuff... for a pure int force would work quite well lvl 150 pure int Light Force OMGZ i could see it now.... first vital.... then pwn that SOB with a light nuke and shocklion shout OMIGODZ that would roxors
but the blader would have no imbune? 
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Barotix
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Post subject: Posted: Thu Sep 13, 2007 8:35 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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Haha07 wrote: Barotix wrote: Vindicator wrote: [SD]Stress wrote: true, but not worth the masteries it is so worth it... imagine this... 150 cap pure str blader with force vital spot at lvl 150 oO then bicheon chain at lvl 150 or KD then stab oO big oO big dmg plus res harmony heal mp boost a bunch of stuff... for a pure int force would work quite well lvl 150 pure int Light Force OMGZ i could see it now.... first vital.... then pwn that SOB with a light nuke and shocklion shout OMIGODZ that would roxors but the blader would have no imbune? 
and the nuker would have no weapon mastery
vital spot takes care of the dmg loss from not having an imbue
actually it adds dmg 
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Maddening
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MiKe 51-50
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Post subject: Posted: Thu Sep 13, 2007 8:38 pm |
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Joined: Dec 2006 Posts: 1284 Location:
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Mana shield was suppose to be in force. But ended up in ice and named Snow shield. If mana shield, there wouldnt be many nukers with it maxed or close o maxing it out.
Now a dmg nuke in force would be a waste. Force doesn't have a imbue, so at 150 if somebody had only force and a weapon mastery would make them completely worthless.
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Barotix
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Post subject: Posted: Thu Sep 13, 2007 8:42 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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MiKe 51-50 wrote: Mana shield was suppose to be in force. But ended up in ice and named Snow shield. If mana shield, there wouldnt be many nukers with it maxed or close o maxing it out. Now a dmg nuke in force would be a waste. Force doesn't have a imbue, so at 150 if somebody had only force and a weapon mastery would make them completely worthless.
how do u know??
theoretically speaking...
there is no "worthless" build
every build can pwn another build...
plus there are gonna be so many hybrids running around
with all kinds of different ratios
and you never know what will happen 2 the force tree...
anything is possible
i see a happy 150 cap 
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Maddening
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XCaosX
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Post subject: Posted: Thu Sep 13, 2007 9:12 pm |
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Joined: May 2007 Posts: 1843 Location: Hot girls topic...
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we're so far from cap 150..we should stop talking about it xD
btw...force mastery is supposed to heal\ress\help others not to kill them
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IGN:XCaosX
Guild:Curse
Build:Pure Str Blader\Glavier with light imbue
Server:Red Sea
Status: http://www.stfd.net/ MrFudge ROCK
StealMySoda wrote: I'm confused. I predict flames. Locked.
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Barotix
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Post subject: Posted: Thu Sep 13, 2007 9:14 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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XCaosX wrote: we're so far from cap 150..we should stop talking about it xD btw...force mastery is supposed to heal\ress\help others not to kill them _____________ IGN:XCaosX Guild:Curse Build:Pure Str Blader\Glavier with light imbue Server:Red Sea Status: http://www.stfd.net/ MrFudge ROCK StealMySoda wrote: I'm confused. I predict flames. Locked.
joymax works in mysterious ways....
um you copy an paste your sig???
why dont u put it in the designated sig section....
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Maddening
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XCaosX
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Post subject: Posted: Thu Sep 13, 2007 9:31 pm |
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Joined: May 2007 Posts: 1843 Location: Hot girls topic...
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Barotix wrote: XCaosX wrote: we're so far from cap 150..we should stop talking about it xD btw...force mastery is supposed to heal\ress\help others not to kill them _____________ IGN:XCaosX Guild:Curse Build:Pure Str Blader\Glavier with light imbue Server:Red Sea Status: http://www.stfd.net/ MrFudge ROCK StealMySoda wrote: I'm confused. I predict flames. Locked.
joymax works in mysterious ways.... um you copy an paste your sig??? why dont u put it in the designated sig section.... hmm...yea i do...how i put in the designated sig section?xD
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foudre
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Post subject: Posted: Thu Sep 13, 2007 9:56 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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at one time i thought about doing a nuker with out a weapon mastery but damn reaching nuker lvl is going to take so long, might be doable if i just full int bow with some basic skills then cursed heart away, because i always wanted to see how good the vital spots were,
btw i'm unimpressed with that nukers "skills" i mean he's just spamming buttons, the build is nice and always wondered how well it played out, shock plus vital spot mind, i mean thats like how much more magic damage?
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Cerus
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Post subject: Posted: Fri Sep 14, 2007 6:54 am |
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Joined: Nov 2006 Posts: 1002 Location:
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They should add Zombie stat in the Force tree.
I would love to see Zombie + Heal, or Zombie + Ress
_________________ <<banned from SRF for bot admission. -SG>>
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Crumpets
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Post subject: Posted: Fri Sep 14, 2007 6:56 am |
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Joined: Aug 2006 Posts: 7800 Location:
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Why do people keep saying 150 cap ?
_________________ << banned for being a constant problem. -cin >>
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klemmyez
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Post subject: Posted: Fri Sep 14, 2007 7:10 am |
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Joined: Jun 2007 Posts: 393 Location:
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Crumpets wrote: Why do people keep saying 150 cap ?
because 150 cap coming in 3 years !!!!! xD (or 5years oO )
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Crumpets
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Post subject: Posted: Fri Sep 14, 2007 7:14 am |
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Joined: Aug 2006 Posts: 7800 Location:
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klemmyez wrote: Crumpets wrote: Why do people keep saying 150 cap ? because 150 cap coming in 3 years !!!!! xD (or 5years oO )

_________________ << banned for being a constant problem. -cin >>
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Deacon
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Post subject: Posted: Fri Sep 14, 2007 7:15 am |
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Joined: May 2006 Posts: 4377 Location: De Dutch
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Crumpets wrote: klemmyez wrote: Crumpets wrote: Why do people keep saying 150 cap ? because 150 cap coming in 3 years !!!!! xD (or 5years oO ) 
Yeah Crum!! IN 3 YEARS IT MIGHT BE HERE!! SO PREPARE!!!!
_________________ I cannot sing the blues...
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Corrupt
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Post subject: Posted: Fri Sep 14, 2007 7:16 am |
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Joined: Jan 2007 Posts: 548 Location:
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Well IMO if they did ever create a nuke or some damaging skill in force tree it would be water based. *summons a tidal wave  *
Yes for those who have not noticed......Force is Water. Ice, Fire, Lightning, Water.
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yamataka
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Post subject: Posted: Fri Sep 14, 2007 1:10 pm |
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Joined: Sep 2006 Posts: 291 Location:
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Corrupt wrote: Well IMO if they did ever create a nuke or some damaging skill in force tree it would be water based. *summons a tidal wave  * Yes for those who have not noticed......Force is Water. Ice, Fire, Lightning, Water.
Ice is frozen water? So we already have water ...
I guess that would make force = earth?
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  Taka - SuddenDeath, Venus Server
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Stress
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Post subject: Posted: Fri Sep 14, 2007 1:12 pm |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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Crump, you better start grinding, preparing for the 150 cap!!!! 
_________________ Carry your cross, and I'll carry mine.
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borat2
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Post subject: Posted: Fri Sep 14, 2007 1:13 pm |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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Da_Realest
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Post subject: Posted: Fri Sep 14, 2007 1:24 pm |
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yamataka wrote: Corrupt wrote: Well IMO if they did ever create a nuke or some damaging skill in force tree it would be water based. *summons a tidal wave  * Yes for those who have not noticed......Force is Water. Ice, Fire, Lightning, Water. Ice is frozen water? So we already have water ... I guess that would make force = earth? Force tree is based off an old Chinese belief in spirit energy called Qi, also known as Ki and Chi.
http://en.wikipedia.org/wiki/Qi
Force could use an attack skill of some sort though.
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Ziegfried wrote: What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
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Stress
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Post subject: Posted: Fri Sep 14, 2007 1:26 pm |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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Yes, the earth element is precisely what misses (euro wizards have it).
Let force have an earthquake/entangling roots or something like that 
_________________ Carry your cross, and I'll carry mine.
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iBilly
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Post subject: Posted: Fri Sep 14, 2007 2:53 pm |
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Joined: Jul 2007 Posts: 849 Location: Romford, Essex, England
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I would assume Crumpet's response is because he believes the final cap is 140.
_________________ Permanently retired from Silkroad Online.
- Playing Lord of the Rings Online.
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Crumpets
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Post subject: Posted: Fri Sep 14, 2007 3:37 pm |
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iBilly wrote: I would assume Crumpet's response is because he believes the final cap is 140.
Well, theres nothing in the pk2 that suggests a 150 cap.
Mercs / wolves other pets all stop at 140. Thus, leading me to assume that the [final] cap will be 140.
_________________ << banned for being a constant problem. -cin >>
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shinichitai
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Post subject: Posted: Fri Sep 14, 2007 4:35 pm |
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even though joymax has said countless times to plan your end character for a 150 cap.
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Crumpets
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Post subject: Posted: Fri Sep 14, 2007 4:47 pm |
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shinichitai wrote: even though joymax has said countless times to plan your end character for a 150 cap.
AFAIK some1 added 150 + 150 = 300 just cause it advises you to take 2 masteries.
In the pk2 max level is 140. I just took a look at 2 interviews with Joymax on mmorpg.com and saw nothing about a '150' cap.
You got any proof for these 'countless' quotes?
Interview
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