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 Post subject: lvl 60 wizard skill Meteor has timer conflict with firebolt
PostPosted: Sun Sep 23, 2007 1:03 am 
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it's upsetting to work so hard getting to level 60 on mercury and discover my strongest nuke Meteor cooldown timer also becomes the cooldown timer of my firebolt nuke.

I can't use Meteor and firebolt nuke in quick succession. :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:

even with maxed life control on, i am having a hard time 1-hitting pure str chinese using mana shield. i need to be able to use Meteor+firebolt to stand a chance in pvp.


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 Post subject: Re: lvl 60 wizard skill Meteor has timer conflict with fireb
PostPosted: Sun Sep 23, 2007 1:09 am 
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Use invisibility and catch them unprepared (not using snow shield).

I think its part of JM's way to balance the game. I wouldve loved to double ghost walk, but shadow shares its cooldown with phantom :/.

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 Post subject:
PostPosted: Sun Sep 23, 2007 1:09 am 
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the cool down is 3 sec?

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 Post subject: Re: lvl 60 wizard skill Meteor has timer conflict with fireb
PostPosted: Sun Sep 23, 2007 1:13 am 
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SanMig wrote:
it's upsetting to work so hard getting to level 60 on mercury and discover my strongest nuke Meteor cooldown timer also becomes the cooldown timer of my firebolt nuke.

I can't use Meteor and firebolt nuke in quick succession. :banghead: :banghead: :banghead: :banghead: :banghead: :banghead:

even with maxed life control on, i am having a hard time 1-hitting pure str chinese using mana shield. i need to be able to use Meteor+firebolt to stand a chance in pvp.


use the earth charge skill ,

or u can try using the lighting skill that causes fear

i didnt know that but i am a wizard 2 , sorta pissed on finding out about that

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 Post subject:
PostPosted: Sun Sep 23, 2007 1:15 am 
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is the cool down 3 secs?

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PostPosted: Sun Sep 23, 2007 1:57 am 
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Unfarmed fire wiz only ? :P ^^


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 Post subject:
PostPosted: Sun Sep 23, 2007 2:08 am 
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hemagoku wrote:
is the cool down 3 secs?


meteor cooldown is 10 secs so it means 10 secs cooldown for firebolt too if you use meteor first.

anyway, i decided to just use firebolt first coz it only has 3 sec cooldown then follow it with meteor and pray to hell the pure str chinese is dead coz meteor cooldown of 10 secs is too long.


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PostPosted: Sun Sep 23, 2007 2:10 am 
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sama98b wrote:
Unfarmed fire wiz only ? :P ^^


farmed too little. i had to keep up with the hardcore botters, highest level on mercury now are 75+++. my earth and ice trees aren't up to date. i had to focus on fire tree coz it gives the biggest damage plus fast cooldown.


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 Post subject:
PostPosted: Sun Sep 23, 2007 3:49 am 
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SanMig wrote:
sama98b wrote:
Unfarmed fire wiz only ? :P ^^


farmed too little. i had to keep up with the hardcore botters, highest level on mercury now are 75+++. my earth and ice trees aren't up to date. i had to focus on fire tree coz it gives the biggest damage plus fast cooldown.


75++??

Holy mother of...

Thats botting that would make the botters of odin pale in comparison.


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 Post subject:
PostPosted: Sun Sep 23, 2007 3:52 am 
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Try this: Meteor skill then your highest level Lightening (nuke) skill that should take them out :P

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 Post subject:
PostPosted: Sun Sep 23, 2007 5:04 am 
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darkmaster21 wrote:
Try this: Meteor skill then your highest level Lightening (nuke) skill that should take them out :P


but isn't the lightning nuke has the least damage % (and least damage)out of the 4?


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PostPosted: Sun Sep 23, 2007 5:10 am 
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-_-, y do you need 2 keep up with losers
just lvl at your pace.

earth and fire , you need both.
light for tele/fear/ some good int KD
ice for more aoe, and 3rd highest dmg, also invis

you need ALL

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 Post subject:
PostPosted: Sun Sep 23, 2007 5:11 am 
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TemJiN wrote:
darkmaster21 wrote:
Try this: Meteor skill then your highest level Lightening (nuke) skill that should take them out :P


but isn't the lightning nuke has the least damage % (and least damage)out of the 4?


yea lol

maybe meteor followed by earth charge might work, or maybe u can use the fear status light skill and hope 2 god it works and use ice spear then use meteor again

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 Post subject:
PostPosted: Sun Sep 23, 2007 6:39 am 
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thanks for all the replies.

it's only my fire tree that's good. my ice bolt is lvl 9 and my earth shock is lvl 6. i did not bother farming enough SP in my rush to get to lvl 60.

so i am gonna stick to firebolt+meteor combo. kinda gay coz i am doing a weaker first-hit nuke. my lvl 1 meteor makes 20-30% more damage than my lvl 14 fire bolt.

i am still hoping that joymax will fix this cooldown timer bug of meteor skill. it should not affect firebolt, just like the fire nukes of chinese. until then, i am keeping meteor lvl 1.


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 Post subject:
PostPosted: Sun Sep 23, 2007 8:39 am 
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Doubt it's a bug. Earth shock should be more then enough to finish the job if it's farmed to your level against pure str +5 lvls above you.

I would imagine being able to pull off your two hardest hitting nukes in rapid succesion would be a bit unfair to chinese. I just tested it and even fire blow took out a 68 glaiver on the second hit after meteor.

Meteor pwns!


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 Post subject:
PostPosted: Sun Sep 23, 2007 9:00 am 
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SanMig wrote:
thanks for all the replies.

it's only my fire tree that's good. my ice bolt is lvl 9 and my earth shock is lvl 6. i did not bother farming enough SP in my rush to get to lvl 60.

so i am gonna stick to firebolt+meteor combo. kinda gay coz i am doing a weaker first-hit nuke. my lvl 1 meteor makes 20-30% more damage than my lvl 14 fire bolt.

i am still hoping that joymax will fix this cooldown timer bug of meteor skill. it should not affect firebolt, just like the fire nukes of chinese. until then, i am keeping meteor lvl 1.


Use earth shock dude, 2nd strongest nuke!

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 Post subject:
PostPosted: Sun Sep 23, 2007 9:06 am 
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Yeah it don't think that it is a glitch, so it will stay like that. Wizzy are the hardest nukers so they are limited by not being able to do their 2 strongest nukes back to back. Good think you got many others you can use in its place. . .farm a little and its problem solved.

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 Post subject:
PostPosted: Sun Sep 23, 2007 2:55 pm 
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use all the nukes you have. that actual damage of them doesnt make that much of a difference, its the % that follows the damage that makes the biggest difference, learned this from my lvl 80 nuker, light nuke book 2 isnt much weaker than light nuke book 3, technically u can use them back to back and do good damage, try using one of ur lower nukes

EDIT: sp mistake

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