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 Post subject: Fastest Distribution Leveling
PostPosted: Mon Oct 29, 2007 7:13 am 
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I've just had a day of super fast distribution (party of 4) leveling and since I am pretty happy with how good it was here is how it happened.

Requirements:
>Good spawn spot- ongs, caves, yetis, karakoram mobs would be best
>People with buffer subclasses and a warrior.

Method:
-Everyone (able to at least kill champs of that spot alone), goes to the spawn spot and buffs each other. The preferred party would be warrior, /bard, /cleric and an extra, if the extra happens to be a full cleric it would be nice, but any extra would do.
- Buff each other's buffs: warrior buffs physical fence, and maybe pain quota to the other 2, the /cleric uses division and buffs the soul/body blessing to the other 2-3, and the /bard buffs moving march.
- Make a quick and dirty giant killing system. We were going for the whole, see a giant kill a giant, method with the tanker tanking, and the /cleric buffing bless spell so the rest won't worry about the other aggro mobs around.
- Back each other up, which includes killing off mobs attacking the weaker players, and passing around the tanker every once in a while, to heal him with division.

I was the wizard/cleric in the party, and me and a warrior friend did this twice, once with a wizard/bard and another time with a rogue/bard. I could use life control freely, and 1 shot all the m.attacker mobs in the room (we were in one of the Earth Ghost Warrior/Soldier rooms in the caves). Since the /bards both had 70% speed buffs, it felt like I always had zerk since I was 1 shotting every time without worrying about dying or champs attacking without having zerk. We did 2 giants at the same time a couple of times, and once we did a third after the two died.

I can honestly say, that was pure ownage. I had a GT runing, and I got a good 90 seeds in the 3 hours, when I usually do about 78-84. It's highly recommended in the earth ghost rooms since they have awesome spawn rates. I would even recommend this in the yacha rooms, but the nachals might rape the warrior if he uses the buffs.

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 Post subject:
PostPosted: Mon Oct 29, 2007 8:35 am 
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Thanks for telling us something that we already knew about ¬_¬

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 Post subject:
PostPosted: Mon Oct 29, 2007 8:46 am 
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WTF SATMAN? You never have anything good to say. :roll:

Well, this is very useful for people that didn't know. And believe me, there are many people who don't.

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 Post subject:
PostPosted: Mon Oct 29, 2007 10:03 am 
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Euro partys are godly. When I solo mages at 74, I can get about 15% in 3 hours -.-
When we party at generals, I can easily get 30-40% exp and 4k sp at a 0 gap. Euro partys FTW,...with warrior buffs I can use life turnover and have little to worry about, even with a measly 2.6k hp. Party generals barely crit me for 2k, and thats the rare moment when the warriors aren't holding aggro and taking all of the beating for us pure ints. Recovery division and I'm back to full health without even potting.

We've tanked two party giant generals, a reg giant, and a few party mobs at once before. I was scared outta my mind but we survived, lol. two or three wizzys zerked + warlock debuffs and a party giant drops in about 30-45 seconds, before bless spell even wears off. :love:
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Just wish the powerleveling wasn't so out of control, because their missing out on 98% of the fun euro has to offer. Guess they just like the one shot or get one shotted part of the deal =\
Finding a good party is tough, but a beautiful thing when you do. :D


EDIT: you used exp distribution? :?


Last edited by Palisade on Mon Oct 29, 2007 10:08 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Oct 29, 2007 10:06 am 
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@torinchibi with that kind of party and the teamwork, wouldnt it be better to be using a share xp party? I guess it would still work well enough, but a full cleric main couldnt level up at the same speed :/

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