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 Post subject: 2 Simple Question abour SRO [Dunno if off topic or not]
PostPosted: Sun Nov 18, 2007 9:01 am 
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Well if this is in the wrong topic, mods pleave move it thanxs.

Okay well I have two questions and they are

1. Why can't Joymax turn Sro into a p2p game? So instead of getting money by the dirty way [Prem. Ticket], why can't they create a good image of them earning their money by charging a certain amount of money by month, like Ragnarok and WoW, and those other p2p games?
[I heard back then that, if joymax turn this game into p2p they would be breaking a law? Anyone care to explain?]

2. Would this be a good idea if we can buy like 1,2,3,4,5 and so on amount of silk instead of buying them by 50,100,300,500? Joymax will still make money, why can't they just let us buy how much of silk we want to buy.

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PostPosted: Sun Nov 18, 2007 9:04 am 
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so you think if silkroad become p2p the bot will gone...sorry to tell you but NO


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PostPosted: Sun Nov 18, 2007 9:05 am 
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#1: I bet joymax will make more money the way they do now than making the game p2p. People won't pay per month for a game like this...

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 Post subject: aw
PostPosted: Sun Nov 18, 2007 9:06 am 
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dunno... :x you have a point on no.2(two)....i like that..JM earn money and we can budget our money :wink: .........................


maybe good...







but i dont think they will do that thing...

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PostPosted: Sun Nov 18, 2007 9:08 am 
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0_t_s_l_r_K_1_T_n_A wrote:
so you think if silkroad become p2p the bot will gone...sorry to tell you but NO


Well if Joymax does make this a p2p game, it would stop the gold bots would it not, thus lowering the server's population? But for the player bots, there is no way to stop them imo YET.

MrBow wrote:
#1: I bet joymax will make more money the way they do now than making the game p2p. People won't pay per month for a game like this...


Lets just say for example, you MrBow has a company and making money off of it, do you care about your reputation about how your getting money? Dirty way of making money or a Honest way? But this is joymax lol they dont give a rats ass :)

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PostPosted: Sun Nov 18, 2007 9:14 am 
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they need better GMs, no bugs, no bots, no crowded servers etc to make piont 1 truth!

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 Post subject:
PostPosted: Sun Nov 18, 2007 9:21 am 
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UniQ wrote:
they need better GMs, no bugs, no bots, no crowded servers etc to make piont 1 truth!


Didn't they hired some "Gm's" in San Jose CA, and who are those Silk Assistant they picked back in the days? What were the purpose for them and do they still exist? Im pretty sure our forum has a few of them.

[Edit] Hell, Ill be a GM for min. wage lol if I was hired.

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 Post subject: Re: 2 Simple Question abour SRO [Dunno if off topic or not]
PostPosted: Sun Nov 18, 2007 9:35 am 
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MooMooMoo wrote:
Well if this is in the wrong topic, mods pleave move it thanxs.

Okay well I have two questions and they are

1. Why can't Joymax turn Sro into a p2p game? So instead of getting money by the dirty way [Prem. Ticket], why can't they create a good image of them earning their money by charging a certain amount of money by month, like Ragnarok and WoW, and those other p2p games?
[I heard back then that, if joymax turn this game into p2p they would be breaking a law? Anyone care to explain?]

2. Would this be a good idea if we can buy like 1,2,3,4,5 and so on amount of silk instead of buying them by 50,100,300,500? Joymax will still make money, why can't they just let us buy how much of silk we want to buy.



1. p2p game is unprofitable compare to f2p online games. Most of the online games are free now, they rely on alternative marketing. silk, and not a dirty way. Good image is not rely on how good they have made, it is how the results have shown. Truely, they ignore critics. Why would a law of changing online games from f2p to p2p would be an against of law. There is no cyber law that cares either how your game production should be, basically its only marketing planning. Would there be any law that forbids you to put a price on your production? The same concept that they just breaking server-client relationship, or "laws" of making better money.

2. Buying rounded up silk is preferably better compare to specified digits, it is more better. How would you feel, if a price tag of an item, cost you 12.13 cent? You would search for coins, or the cashier will return you with coins. However, the concept does not apply to online silk buying trading. In this case, that does not comply to the above statement, whereby buying specified amount of silk, according to buyers is far better. Set the price, let them buy.

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 Post subject: Re: 2 Simple Question abour SRO [Dunno if off topic or not]
PostPosted: Sun Nov 18, 2007 8:31 pm 
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Niton wrote:
MooMooMoo wrote:
Well if this is in the wrong topic, mods pleave move it thanxs.

Okay well I have two questions and they are

1. Why can't Joymax turn Sro into a p2p game? So instead of getting money by the dirty way [Prem. Ticket], why can't they create a good image of them earning their money by charging a certain amount of money by month, like Ragnarok and WoW, and those other p2p games?
[I heard back then that, if joymax turn this game into p2p they would be breaking a law? Anyone care to explain?]

2. Would this be a good idea if we can buy like 1,2,3,4,5 and so on amount of silk instead of buying them by 50,100,300,500? Joymax will still make money, why can't they just let us buy how much of silk we want to buy.



1. p2p game is unprofitable compare to f2p online games. Most of the online games are free now, they rely on alternative marketing. silk, and not a dirty way. Good image is not rely on how good they have made, it is how the results have shown. Truely, they ignore critics. Why would a law of changing online games from f2p to p2p would be an against of law. There is no cyber law that cares either how your game production should be, basically its only marketing planning. Would there be any law that forbids you to put a price on your production? The same concept that they just breaking server-client relationship, or "laws" of making better money.

2. Buying rounded up silk is preferably better compare to specified digits, it is more better. How would you feel, if a price tag of an item, cost you 12.13 cent? You would search for coins, or the cashier will return you with coins. However, the concept does not apply to online silk buying trading. In this case, that does not comply to the above statement, whereby buying specified amount of silk, according to buyers is far better. Set the price, let them buy.


I dont like you :P

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 Post subject:
PostPosted: Sun Nov 18, 2007 8:57 pm 
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MooMooMoo wrote:
0_t_s_l_r_K_1_T_n_A wrote:
so you think if silkroad become p2p the bot will gone...sorry to tell you but NO


Well if Joymax does make this a p2p game, it would stop the gold bots would it not, thus lowering the server's population? But for the player bots, there is no way to stop them imo YET.




lol fock the player bots, i don'' care, if the gold bots are gone, it would make a huge diffrence.

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 Post subject:
PostPosted: Sun Nov 18, 2007 9:05 pm 
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You do realize pretty much none of the complains towards iSRO actually gets to Korea, right?

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PostPosted: Sun Nov 18, 2007 9:09 pm 
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Casey613 wrote:
You do realize pretty much none of the complains towards iSRO actually gets to Korea, right?


Oh really? lol jk like I say, Joymax doesn't care what we think.

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 Post subject:
PostPosted: Sun Nov 18, 2007 9:11 pm 
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First of all this is what i hate. You "silk buyers" only think for yourself. Have you ever stopped to think about the people who don't buy silk what if they want to play??

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 Post subject:
PostPosted: Sun Nov 18, 2007 9:20 pm 
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1. its not p2p, but you CAN buy a lot of things that made you an advantage
2. marketing strategy

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PostPosted: Sun Nov 18, 2007 9:47 pm 
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If it's p2p there wont be such things like item malls. And unless they believe that their game is wonderful (no bots, good gameplay...) they make it p2p.
But look at this the situation atm... no one will give piece of money to play it. :x

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PostPosted: Mon Nov 19, 2007 12:13 am 
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yea nah they wont p2p, cuz f2p is making more $$ for them so why would they change. They are against bots, but allow them..why? simple, bots also give them $$. They probably don't make them but hey if bending the rules a little gives extra $$ then why not eh , Joymax is a company all about making profit "ching ching"

Gold bots....now thats another issue, Player bots, bot...but to a certain extent, when they are done lvling and farming..they stop but gold bots? haha keep going until they are banned and they are so many of them, thats probably why GM banns them 90% of the time. Thing is they only ban a few, they should ban them all, its easy to know name "sdgjihjk234h518957" is a gold bot LOL

Fook Joymax if you can't get in, no food on their table. So until people realize and take action, Joymax wont do shet xD

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 Post subject: Re: 2 Simple Question abour SRO [Dunno if off topic or not]
PostPosted: Mon Nov 19, 2007 12:16 am 
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MooMooMoo wrote:
Well if this is in the wrong topic, mods pleave move it thanxs.

Okay well I have two questions and they are

1. Why can't Joymax turn Sro into a p2p game? So instead of getting money by the dirty way [Prem. Ticket], why can't they create a good image of them earning their money by charging a certain amount of money by month, like Ragnarok and WoW, and those other p2p games?
[I heard back then that, if joymax turn this game into p2p they would be breaking a law? Anyone care to explain?]

2. Would this be a good idea if we can buy like 1,2,3,4,5 and so on amount of silk instead of buying them by 50,100,300,500? Joymax will still make money, why can't they just let us buy how much of silk we want to buy.


Although #1 would not affect you using silk, the large percentage of SRO players do not spend money to play. I cannot say without knowing more information about Joymax's operation as to whether or not making Silkroad a P2P game is the best decision financially, but it sure isn't a good decision from the eye of the player who doesn't choose to contribute.

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 Post subject: Re: 2 Simple Question abour SRO [Dunno if off topic or not]
PostPosted: Mon Nov 19, 2007 1:10 am 
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MooMooMoo wrote:
Niton wrote:
MooMooMoo wrote:
Well if this is in the wrong topic, mods pleave move it thanxs.

Okay well I have two questions and they are

1. Why can't Joymax turn Sro into a p2p game? So instead of getting money by the dirty way [Prem. Ticket], why can't they create a good image of them earning their money by charging a certain amount of money by month, like Ragnarok and WoW, and those other p2p games?
[I heard back then that, if joymax turn this game into p2p they would be breaking a law? Anyone care to explain?]

2. Would this be a good idea if we can buy like 1,2,3,4,5 and so on amount of silk instead of buying them by 50,100,300,500? Joymax will still make money, why can't they just let us buy how much of silk we want to buy.


lolz


1. p2p game is unprofitable compare to f2p online games. Most of the online games are free now, they rely on alternative marketing. silk, and not a dirty way. Good image is not rely on how good they have made, it is how the results have shown. Truely, they ignore critics. Why would a law of changing online games from f2p to p2p would be an against of law. There is no cyber law that cares either how your game production should be, basically its only marketing planning. Would there be any law that forbids you to put a price on your production? The same concept that they just breaking server-client relationship, or "laws" of making better money.

2. Buying rounded up silk is preferably better compare to specified digits, it is more better. How would you feel, if a price tag of an item, cost you 12.13 cent? You would search for coins, or the cashier will return you with coins. However, the concept does not apply to online silk buying trading. In this case, that does not comply to the above statement, whereby buying specified amount of silk, according to buyers is far better. Set the price, let them buy.


I dont like you :P

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 Post subject:
PostPosted: Mon Nov 19, 2007 1:16 am 
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Apachai_ wrote:
yea nah they wont p2p, cuz f2p is making more $$ for them so why would they change. They are against bots, but allow them..why? simple, bots also give them $$. They probably don't make them but hey if bending the rules a little gives extra $$ then why not eh , Joymax is a company all about making profit "ching ching"

Gold bots....now thats another issue, Player bots, bot...but to a certain extent, when they are done lvling and farming..they stop but gold bots? haha keep going until they are banned and they are so many of them, thats probably why GM banns them 90% of the time. Thing is they only ban a few, they should ban them all, its easy to know name "sdgjihjk234h518957" is a gold bot LOL

Fook Joymax if you can't get in, no food on their table. So until people realize and take action, Joymax wont do shet xD


I think you might be right, but the chances of all the servers stop buying silks or at least enough of them for it to make a change for a long eriosd of chance are slim to none. Esepcially all those players with mommy and daddy's money, or the occasional grwon up nerd that buys gold silk and bot.

(personaly i dont care for or about player bots exept the gold bots but only because the screw up the market -.- " )

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PostPosted: Mon Nov 19, 2007 1:48 am 
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if they made it p2p there would be like
such a small population of real players it wouldnt be funny

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PostPosted: Mon Nov 19, 2007 2:08 am 
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i always thought the gms planed the price of item mall stuff strategically so that u need to buy alot of silk in order to get something 1-5silk away cuse im always about 1-5 silk away of being abel to buy something else after i buy what i want

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