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 Post subject: Suggestions for new additions to SRO
PostPosted: Sun Dec 09, 2007 7:37 am 
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Put all the new ideas you have to make SRO a little more interesting.

On my guilds vent we were discussing a couple problems we have with the current chinese setup really. Below are our suggestions:

1) Bicheon skill must be within 9 levels of the shield desired to be equipped. This means glaivers with lvl 0 bicheon could pull out a lvl 8 shield. Also, this would allow for people to effectly form a 9 gap and use the proper equipment. This would hurt those attempting to switch weapons with 300/300, but could be remedied by dropping a force instead.

2) Heuksal/pacheon passives only work when proper weapon is equipped. Unequip a glaive and throw on a shield, lose the boost in HP. This would prevent int spear users from being able to nuke with a s/s setup to add for tanking ability.

3) Nullify use of Hawk when summoned using a bow, then weapon is switched.

Please provide input on others ideas, or suggest some of your own.


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PostPosted: Sun Dec 09, 2007 7:45 am 
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new class =] maybe...like an AMERICA lololol...and they would dominate both countries. and then we could have north korea and africa and criizzap. we should so totally have guns as a weapon. like maplestory pirates :D

No but seriously. I think we need a better community that is willing to help.


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 Post subject: Re: Suggestions for new additions to SRO
PostPosted: Sun Dec 09, 2007 8:03 am 
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bplease wrote:
Put all the new ideas you have to make SRO a little more interesting.

On my guilds vent we were discussing a couple problems we have with the current chinese setup really. Below are our suggestions:

1) Bicheon skill must be within 9 levels of the shield desired to be equipped. This means glaivers with lvl 0 bicheon could pull out a lvl 8 shield. Also, this would allow for people to effectly form a 9 gap and use the proper equipment. This would hurt those attempting to switch weapons with 300/300, but could be remedied by dropping a force instead.

2) Heuksal/pacheon passives only work when proper weapon is equipped. Unequip a glaive and throw on a shield, lose the boost in HP. This would prevent int spear users from being able to nuke with a s/s setup to add for tanking ability.
3) Nullify use of Hawk when summoned using a bow, then weapon is switched.

Please provide input on others ideas, or suggest some of your own.


but dont they have to sacrifice a force for that?
so they sacrifice something for that :roll:

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 Post subject: Re: Suggestions for new additions to SRO
PostPosted: Sun Dec 09, 2007 8:09 am 
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bplease wrote:
3) Nullify use of Hawk when summoned using a bow, then weapon is switched.


null snow shield when ints aren't holding a popsicle... this isnt euro, chinese buffs for themself so no need to restrict what buffs need weapons


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 Post subject: Re: Suggestions for new additions to SRO
PostPosted: Sun Dec 09, 2007 8:15 am 
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-.- wrote:
bplease wrote:
3) Nullify use of Hawk when summoned using a bow, then weapon is switched.


null snow shield when ints aren't holding a popsicle... this isnt euro, chinese buffs for themself so no need to restrict what buffs need weapons

yes I agree

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 Post subject: Re: Suggestions for new additions to SRO
PostPosted: Sun Dec 09, 2007 8:46 am 
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bplease wrote:
Put all the new ideas you have to make SRO a little more interesting.

On my guilds vent we were discussing a couple problems we have with the current chinese setup really. Below are our suggestions:

1) Bicheon skill must be within 9 levels of the shield desired to be equipped. This means glaivers with lvl 0 bicheon could pull out a lvl 8 shield. Also, this would allow for people to effectly form a 9 gap and use the proper equipment. This would hurt those attempting to switch weapons with 300/300, but could be remedied by dropping a force instead.

2) Heuksal/pacheon passives only work when proper weapon is equipped. Unequip a glaive and throw on a shield, lose the boost in HP. This would prevent int spear users from being able to nuke with a s/s setup to add for tanking ability.

3) Nullify use of Hawk when summoned using a bow, then weapon is switched.

Please provide input on others ideas, or suggest some of your own.

what build do you have? :roll:

seriously..

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 Post subject:
PostPosted: Sun Dec 09, 2007 9:35 am 
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DEVIL WINGS!!!


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 Post subject:
PostPosted: Sun Dec 09, 2007 10:00 am 
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useless thread. JM doesnt care at all :roll:
There were hundreads thread similar like this one.

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 Post subject:
PostPosted: Sun Dec 09, 2007 10:01 am 
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so STOOPS wrote:
new class =] maybe...like an AMERICA lololol...and they would dominate both countries. and then we could have north korea and africa and criizzap. we should so totally have guns as a weapon. like maplestory pirates :D

No but seriously. I think we need a better community that is willing to help.


just play command and conquer:generals then.

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 Post subject:
PostPosted: Sun Dec 09, 2007 10:34 am 
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tedtwilliger wrote:
DEVIL WINGS!!!

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 Post subject:
PostPosted: Sun Dec 09, 2007 10:49 am 
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...And now here are my suggestions. Since I am a Wizard/Cleric

1. Give wizard/clerics unlimited defense buff...

That is all.


Nevertheless, it would make sense for those things to be FIXED, yes, fixed. Those are just bugs that were never fixed because no one whined about them. You shouldn't be able to use the shield skill after switching (and that skill shouldn't even be part of the fire mastery since you won't use it if you can't switch unless you are blader or s/s nuker), and the hawk after switching... and keep all the weapon passives at the same time, etc, etc. They fixed those issues with the euro update, and if you notice, most of the buffs that stay on are party buffs like bless spell and earth barrier, and moving march, so getting those removed when you switch wouldn't make much sense, but the individual buffs at least were fixed so you can't use warrior skins with a wizard...rofl.....

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 Post subject:
PostPosted: Sun Dec 09, 2007 11:14 am 
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Not to be a joy killer they're great suggestions and everything...but what should we do with them?

In other words (cause frankly i'm starting to get bored from those suggestion topics) they're just (purely and utterly) a waste of our time while we keep dreaming about the stuff we want to apply to the game.

If you really wanted to suggest something try the official forums...not that they will actually listen to anything but over here its pretty useless as well.

Not to flame or anything i'm just expressing my opinion.

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