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 Post subject: New race
PostPosted: Tue Feb 05, 2008 9:59 am 
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It'll be cool if there was another new race like the Islam people.

New skills.

New monsters.

New playing style.

:D


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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 10:25 am 
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There will be..just who knows when..probably gonna take some time before they put that race into the game.

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 2:26 pm 
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no-personal-attack-mode-on / offtopic-mode-on

who wants to be islam anyway? &_&

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 2:31 pm 
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Fadex wrote:
no-personal-attack-mode-on / offtopic-mode-on

who wants to be islam anyway? &_&


indeed, eskimo's FTW! :D


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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 4:19 pm 
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back to the future! I wanna be a hunter/collector!!!

Full STR Wooden Stick with the elements firemaking and earthcrafting

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 4:33 pm 
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Fadex wrote:
who wants to be islam anyway?
me ,they got new ability (summoning pets) which is pretty cool

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 4:42 pm 
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Well, first of all, Islam is not a type of people. But, w/e :roll:

I would choose that "race" if it had cool weaps and skills. I don't think we get this with 90 cap, do we? Is it with 100 cap? if so, it will be a LONG time before that happens. Probably a year. :banghead:

BTW, with the "Islam" update, we get new maps and cities from what I understand, no?

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 5:10 pm 
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I will ceate one when the update comes..probably going to act like it's an ancient Egyptian char..much cooler ;P

The weapon seems cool and the summoning parts seems very interesting :)

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 5:19 pm 
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Olympe wrote:
I will ceate one when the update comes..probably going to act like it's an ancient Egyptian char..much cooler ;P

The weapon seems cool and the summoning parts seems very interesting :)


Where can I find good info on these things, like the weaps and summoning stuff? :?

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 5:32 pm 
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imo they should take out the euro map cause as it is there isnt enoug traders in the china area b4 the euro update there was a lot more traders its kinda got boring on oasis and if they add islam and dont increase server capacity then you wont see anyone hardly at all anymore

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 8:04 pm 
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JacksColon wrote:
Olympe wrote:
I will ceate one when the update comes..probably going to act like it's an ancient Egyptian char..much cooler ;P

The weapon seems cool and the summoning parts seems very interesting :)


Where can I find good info on these things, like the weaps and summoning stuff? :?


think there was a thread about it somewhere...

some info there..not much..but still something :wink:
viewtopic.php?f=2&t=74148&hilit=+islam

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 8:19 pm 
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lvl cap 120 is when islam will come.. thats my guess

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 9:31 pm 
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I cant wait for the Arab race to come out. Thats my char right there, I am so stoked on the Arab update, but it will probably come out in about 4,000,000 years from now..

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 9:43 pm 
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i think its coming out sooner than you guys think, like uh ksro would get it this december or something

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 11:26 pm 
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The next update is prob gonna come out like 2020 and the Islam race would prob come out after that in like 2080. LOL

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 11:42 pm 
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there should be like an advanced race that uses guns :P

actually i think that would e kind of weird :/


wouldn't really fit in with the whole silkroad lore they have going

ontopic:
wtf kind of question is "who wants to be islam anyway?"
I sense racism/ethnocentrism and yes definitely not personal-attack-mode more like retarded-inflammatory-mode

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 Post subject: Re: New race
PostPosted: Tue Feb 05, 2008 11:52 pm 
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I want JM make a race war euro vs chinese vs islam and u can freely go to each other's town to massacre citizens (noob)

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 12:27 am 
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On speculation, the third race would most likely be added on kSRO's Legend X update. Legend I is the very first SRO version with only the Chinese race. Legend V added the European race. And if we follow this pattern, we'd expect Legend X to give us the Arabic race (or "Islam" if you prefer Joymax's poor use of words).


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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 12:43 am 
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Prophet Izaach wrote:
we'd expect Legend X to give us the Arabic race (or "Islam" if you prefer Joymax's poor use of words).


lol dumb koreans. Koreans are so obsessed with learning english, but when it comes to stuff like spelling "rogue" and "glaive" correctly, it makes me wonder if they learned anything at all.

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 1:31 am 
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Fadex wrote:
no-personal-attack-mode-on / offtopic-mode-on

who wants to be islam anyway? &_&


um wtf?
:?: Lots of people...
I wanna be the Arab race for many reasons,im Morrocain(arab) myself =D
Plus the Arabian Thief gonna be looking awsome tehhehe :D

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 1:44 am 
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arab get to summon pet unlike euro lock who got no summoning spell nor mind controlling spell (thus wow beats this). Also it'll be more fun to have more races and classes.... imma pwlvl my arab to no point return when it comes out... then imma jihad all the nubs :D :D

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 1:46 am 
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When does the Jewish Race come? :(

xD


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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 1:49 am 
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You already see them running around in hotan shouting selling gold!!!! :D :D

haha JK no offend :p, but to make it not offensive... we vc like to hit strip then run into a dark hole.

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 6:05 pm 
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when the arabian race comes out every arab will play the arabian race and they will be all thiefs :D

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 8:08 pm 
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Jstar1 wrote:
lol dumb koreans. Koreans are so obsessed with learning english, but when it comes to stuff like spelling "rogue" and "glaive" correctly, it makes me wonder if they learned anything at all.

one man/woman do the translation for sro and now you think a whole race is dumb.. your ignarent.

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 8:16 pm 
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firefox6 wrote:
Jstar1 wrote:
lol dumb koreans. Koreans are so obsessed with learning english, but when it comes to stuff like spelling "rogue" and "glaive" correctly, it makes me wonder if they learned anything at all.

one man/woman do the translation for sro and now you think a whole race is dumb.. your ignarent.



lol I think he's korean XD

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 9:16 pm 
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Valkorn wrote:
Fadex wrote:
no-personal-attack-mode-on / offtopic-mode-on

who wants to be islam anyway? &_&


indeed, eskimo's FTW! :D


OI! Eskimo is an INSULT!

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 Post subject: Re: New race
PostPosted: Wed Feb 06, 2008 9:20 pm 
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I reveal to you the ultimate in SRF skills: search :)

Barotix wrote:
MrBow wrote:
would islamic extremists bomb JM's office if JM launches the islamic race? :P


as long as the Islamic cities [Baghdad, Hotan, Samarkand] and the Islamic characters don't misrepresent the Muslims, then you have nothing to worry about :)

Quote:
Rise of Islam: http://www.bartleby.com/67/286.html

viewtopic.php?t=49998&postdays=0&postorder=asc&highlight=islam+race&start=0
Quote:
Islam, they work with Summoned monsters, and you skill your summoner aswell as the skills your summoned monsters have, therefore probably having to farm twice as much, but I do think they will be insane, and directly compliment the European race, as each can buff others not just themselves.


INFO ON ISLAMIC CHARACTERS:
Quote:
The Arabians (Islamic characters) will have the ability to summon genies. The summoned genies will be able to battle and, through intensive training perform other feats of spirit magic. Islamic characters will be able to use the sword, blade, claw and the chakoram as their weapons. The genies will be able to train in the 4 attributes of Earth, Wind, Fire, and Water.

source: http://www.mmorpg.com/gamelist.cfm/game ... eature/696

other useful tidbits: http://www.silkroadonline.net/overview/ ... ground.asp

Quote:
Silkroad Online with Western European, Eastern Chinese, and New Islam Fantasy is all based upon the ancient cultures and legends of China, Islam, and Europe.


Quote:
Silkroad Online is an MMORPG (Massively Multiplayer Online RPG) that puts the player deep into ancient Chinese, Islamic, and European civilizations. The Silk Road, was in short, a major cultural and economic trading gateway. Roads connected between ancient Asia and Europe that have disappeared into the forgotten history of glory and adventure.


from the looks of things i think joymax does refer to them as civilizations, but because of popular use among players the common term has become: race

Quote:
What do you imagine when you hear the word, 'Silk Road'? Dreamy images like a limitless desert, tired travelers and a long train of camels with a full load of silk. This appearance occurs to most people and such images of the Silk Road are known to us, but they are just a tip of the iceberg.

The Silk Road was the long voyage connecting the East and the West. The road was not a mere trading pathway for transferring the goods like silks or spices. It was the very knowledge and culture of many people who had gone there and back full of adventure, not just goods delivered and transferred through the Silkroad. Now is the time when the importance of the international exchange is emphasized under the proposition of the global standard.

Although, a long time ago the exchanges between Asia and Europe which had been the center of the world had been made.

crossing the Silk Road was possible by anyone. Their features were diversified from merchants, adventurers, soldiers and diplomatic missions to thieving, and they would have not yielded to all hard obstacles for their own goals. We have gotten the belief to create the new world in this online game, envisioning those who have treaded through all the areas of the east and the west via Silk Road.

They all had different objectives, but one in common probably would be 'the dream to the new world'. A variety of dreams they had all realized through various adventures on the Silk Road. The intention of production is to make the online game where users can realize various dreams respectively.


you would think people would read the website they downloaded a game from :/

Quote:
Many online games are shown, but finding the aspect of another real world is not easy. To construct the exciting online game world closely similar to the real world, never fail to forget the consideration of the distopia as well as the utopia. Can the light with the shade exist as the shade exists due to the light? A various and complex society closely allied to the more real world where the light and shade coexist. The user must decide whether it becomes the utopia or distopia. That becomes the base for designing the social components in 'Silkroad Online'.


atm i think sro is in between Utopia, and Distopia. The community is aight, but at the same time there are so many problems within the community that joymax is blamed for.

historical info off the site: http://www.silkroadonline.net/overview/prologue.asp

Islamic weapons:
Sword: Example of a sword found in India commonly utilized by soldiers under Islamic Sultanates
Image
Blade: The technical Term is: Scimitar
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Claws: The technical term is: Katar
Image
Chakoram: Joymax misspelled it, real spelling is: Chakram [ranged]
Image

common question on weapons:
Stab VS Slash/Cut AKA European Stabbing sword [rapier] VS Islamic Slashing Blade [scimitar]... who wins?


Copy + Paste from all my Islam related post FTW!

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