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twistedorgy
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Post subject: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 9:00 pm |
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Joined: Nov 2007 Posts: 344 Location:
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Ok, every free MMORPG that I have checked has a gold bot problem..Even games like GUild Wars and WoW have gold selling bots and crap like that...SO really is their anyway that MMORPG's can get rid of these damn gold botting companies? I mean the p2p games have less of a bot problem than f2p but still I mean I always wanted to play MMORPG's since I think the idea is fun but with the bots it just ruins the chance :/
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Tokughavita
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 9:03 pm |
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Joined: Apr 2006 Posts: 789 Location:
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shadowbane has no gold bot or any other bots AT ALL, is free, and is the best MMO I've ever played.
_________________

BladeSkillz wrote: Don't farm. I don't foresee you getting very far in this game. Just enjoy for now.
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MrSonic
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 9:15 pm |
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Joined: Jan 2008 Posts: 325 Location:
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I don't think so, gold botting companies are totally selfish, they don't realise that they are killing the game, and their numbers increase all the time, in 10-25 years MMORPG's will be history.
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twistedorgy
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 9:18 pm |
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Joined: Nov 2007 Posts: 344 Location:
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MrSonic wrote: I don't think so, gold botting companies are totally selfish, they don't realise that they are killing the game, and their numbers increase all the time, in 10-25 years MMORPG's will be history. If things stay the same that they are right now I am confident "free" MMORPG's won't exist in the next few years..
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Braka
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 9:33 pm |
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Joined: Oct 2007 Posts: 1369 Location:
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gold bot companys will not stop they dont care about hurting ppls fun ingame because to them this is there buisness and the way they make easy money, i think the only way to stop gold bots is to close sro but there u go thats just my opinion
_________________
ISRO taking a break from char .. possibly quit isro Ecsro Server: normal Build: 71 Pure Str Glavie / 74 Pure Int Sword Quit New Char Isro Iris Battle Bard/wizard 4x Quit SwSro next possibly? quit another attemp at Iris.. quit lvl 60..
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Tokughavita
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 9:40 pm |
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Joined: Apr 2006 Posts: 789 Location:
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or find a way to make the game less dependent on a gold-based economy.
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BladeSkillz wrote: Don't farm. I don't foresee you getting very far in this game. Just enjoy for now.
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San
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 10:06 pm |
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Joined: Dec 2006 Posts: 1562 Location:
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sure, each MMORPG has their gold seller/bots, but there are the ones with less a next to none, while others (u know what im talking about) is fully infested with them
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 fena
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Rush4Life
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 10:06 pm |
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Joined: Jan 2008 Posts: 408 Location:
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gold companies are the same like all companies. the public has to suffer in one or another way so they can make their product.
_________________ IGN: _H_ Level: 54 Status:Inactive Server:Persia
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ThisIsAvalon
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 10:08 pm |
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Joined: Nov 2007 Posts: 1163 Location:
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Theres two simple ways to kill goldbot companies. First, is to ban them. This costs the company money, and most companies are greedier then the goldbot companies. (example: Joymax) Second way is to make it so the players can kill the goldbots. This way, the company doesnt have to do anything, and if they players want a game without goldbots, its their choice.
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Leon
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 10:20 pm |
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Joined: Jan 2008 Posts: 273 Location: OTL
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If you want an example of a company that got rid of the goldbot problem(yes, also an MMORPG) you should probably look at Jagex. It has killed all goldbots, they barely had a loss of money, but had lost a couple of thousand members. They solved it by releasing new skills and interesting features, so yes, there is a way to save MMORPGS. (Go to http://www.runescape.com if you want to see how they did it. If this link is not allowed, be free to remove or tell me so and I will remove it.)
_________________ I'm Me
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foudre
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Sun Feb 24, 2008 11:54 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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Hunt down all the gold bot companies, actual location thrash their gear and shot everyone invovled, people would be too scared to start again.
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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DarkJackal
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 12:10 am |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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Leon wrote: If you want an example of a company that got rid of the goldbot problem(yes, also an MMORPG) you should probably look at Jagex. It has killed all goldbots, they barely had a loss of money, but had lost a couple of thousand members. They solved it by releasing new skills and interesting features, so yes, there is a way to save MMORPGS. (Go to http://www.runescape.com if you want to see how they did it. If this link is not allowed, be free to remove or tell me so and I will remove it.) whats the exact link, dun feel like searching =x, but would like to know what you mean.
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BloodOwnzzz
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 12:13 am |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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All mmorpg's have gold bots. Whether they have them now or not they will have them eventually. It won't be the reason any of the games ever shutdown though. It is a problem but not a big enough one to actually stop massive amounts of people form playing.
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Wizard/Cleric Guide
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Airbeat
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 1:30 am |
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Joined: Mar 2007 Posts: 942
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I once heard a suggestion, like... After 3 hours of grinding, gold drop and xp rate will decrease with 50%.. After 5 hours of grinding, gold wont drop anymore, then next day, starts over again, and when u've grinded for 5 hours, youre xp bar turn Grey.
Someone said kSro has this, is that true?
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InsertName
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 1:55 am |
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Joined: Feb 2007 Posts: 2188 Location: Canada
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Airbeat wrote: I once heard a suggestion, like... After 3 hours of grinding, gold drop and xp rate will decrease with 50%.. After 5 hours of grinding, gold wont drop anymore, then next day, starts over again, and when u've grinded for 5 hours, youre xp bar turn Grey.
Someone said kSro has this, is that true? csro but it only works if your id is under 18 age but gold bots wont mind all they care is the gold they get
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Airbeat
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 7:46 am |
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Joined: Mar 2007 Posts: 942
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InsertName wrote: Airbeat wrote: I once heard a suggestion, like... After 3 hours of grinding, gold drop and xp rate will decrease with 50%.. After 5 hours of grinding, gold wont drop anymore, then next day, starts over again, and when u've grinded for 5 hours, youre xp bar turn Grey.
Someone said kSro has this, is that true? csro but it only works if your id is under 18 age but gold bots wont mind all they care is the gold they get Well, they'd get alot less gold, and the gold company doesnt wanna run the goldbots 24/7 when they get gold for like 5 hours.. But they'd probably find a way xD Like, log in with new ones after 5 hours T_T
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tedtwilliger
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 7:55 am |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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A few ways.
1st of all make a game where not much gold is acquired by killing mobs, or make earning gold fun. Take ff11 for an example. The game is run by a player driven economy, you will not gain much gold by simply going out and killing mobs. To get gold you need to do other things, such as gold smithing, buy / re sell, make potions, party with a group of people and do raids.. etc
Getting this gold can be fun, making people want to do it.
Way number 2, active gms. P2P games can afford to chuck a few gm's in game, ban any gold bots, ban via ip address, make accounts only acquirable by buying the game outright ( such as ff11 for an example, buy the game cd and u get an account as far as my knowledge knows ).
Simply, its easy to do. Though in a free mmo, it doesn't happen often. The best example really is ff11, if it wasn't so slow i would actually play it.
In the next 20 years, gaming and new firewalls will only enhance the mmo experience. Mmo's are the wave of the future.
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grejac
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 8:37 am |
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Joined: Feb 2008 Posts: 49 Location: sdf
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elixir of youth as you play your char ages. when he reaches age of 80 he can die with every new year,his death is real and he cant be played again.ageing proces is calculated only by time u hunt mobs so u can stall and idle without worries. only way to save yourself is misterious elixir of youth. witch reverse your age by 5 years. elixirs can be obtained very easy by compliting simple yet long distanced quests. example. kill 10 manygans and 20 grasep to recive elixir of youth.quests shoud be as simple as that. no real player will lose therir char this way. but all goldbits will DIE by the time they reach donwhang coz they cant complete any of those quests. so ther u go simple as that.
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mahumps
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 11:40 am |
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Joined: Feb 2007 Posts: 1715 Location:
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grejac wrote: elixir of youth as you play your char ages. when he reaches age of 80 he can die with every new year,his death is real and he cant be played again.ageing proces is calculated only by time u hunt mobs so u can stall and idle without worries. only way to save yourself is misterious elixir of youth. witch reverse your age by 5 years. elixirs can be obtained very easy by compliting simple yet long distanced quests. example. kill 10 manygans and 20 grasep to recive elixir of youth.quests shoud be as simple as that. no real player will lose therir char this way. but all goldbits will DIE by the time they reach donwhang coz they cant complete any of those quests. so ther u go simple as that. well this idea is unique and i don't think gold companies will actually do the quest, so it might work.
_________________

Please click and help me with my little game. Don't worry it's not a link to a virus filled site or anything harmful. It's just like those links to help a little dragon grow thingie.
http://s4.bitefight.org/c.php?uid=184584
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BloodyBlade
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 11:46 am |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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InsertName wrote: Airbeat wrote: I once heard a suggestion, like... After 3 hours of grinding, gold drop and xp rate will decrease with 50%.. After 5 hours of grinding, gold wont drop anymore, then next day, starts over again, and when u've grinded for 5 hours, youre xp bar turn Grey.
Someone said kSro has this, is that true? csro but it only works if your id is under 18 age but gold bots wont mind all they care is the gold they get Oh really, does cSRO have it? =/
_________________ My sig died
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Deacon
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 12:14 pm |
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Joined: May 2006 Posts: 4377 Location: De Dutch
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If they can make money they will do it in any game..
_________________ I cannot sing the blues...
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sama98b
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 12:24 pm |
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Joined: Feb 2007 Posts: 1428 Location:
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I don't consider it a problem. Just in isro it's out of control, too many company doing it in a big scale. If it's not gold based but trading/items than they will sell that for real world money.
_________________ Be straight be proud of it, don't end up like them:
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Leon
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 2:15 pm |
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Joined: Jan 2008 Posts: 273 Location: OTL
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DarkJackal wrote: Leon wrote: If you want an example of a company that got rid of the goldbot problem(yes, also an MMORPG) you should probably look at Jagex. It has killed all goldbots, they barely had a loss of money, but had lost a couple of thousand members. They solved it by releasing new skills and interesting features, so yes, there is a way to save MMORPGS. (Go to http://www.runescape.com if you want to see how they did it. If this link is not allowed, be free to remove or tell me so and I will remove it.) whats the exact link, dun feel like searching =x, but would like to know what you mean. http://news.runescape.com/newsitem.ws?id=1019 http://news.runescape.com/newsitem.ws?id=1008Thats basicly the most important information, also in the last link, theres another link to their website about how they will solve the problem of Real world trading(which they already have now)
_________________ I'm Me
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ShadowReaver
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 4:43 pm |
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Joined: Jan 2008 Posts: 335 Location:
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Gold companies would diminish only if people wont buy gold, and that's it. u cant ban them. cause they will come again, in bigger numbers. for every defence built by a human there's a hack. and people in the gold companies are getting paid to hack those, so trust them they'll succeed.
_________________ ___________________________________________________
LVL 5x Heavy INT S/S Server: Saturn(Bah) Status: Not Active LVL 80 Wizard/Cleric. Not Pure. Server: Odin Status: Active
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Aeiou
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 7:16 pm |
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Joined: Feb 2008 Posts: 74 Location:
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Play FLYFF... No bots, no gold bots, and when there ARE gold bots, there gone within 2mins.
Ive been playing for about 2 years now, up to 120. Sooo give it a shot, very good game.. and fun.
_________________ <<banned from SRF for rules violations and moderator disrespect. -SG>>
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BankaiPwn
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Mon Feb 25, 2008 8:50 pm |
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Joined: Jan 2008 Posts: 115 Location: Alberta
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I wonder if any here understands that gold bots aren't ever going to leave. I know, I'm a legit player who hates goldbots my self, but think of it from a company's prespective. The chance that a protest is really going to get rid of EVERY player from the game is slim to zero, and by removing gold bots (especailly from Silkroad) they'd be losing thousands if not more money daily. I wish they were gone, but it wont ever happen.
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Leon
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Tue Feb 26, 2008 4:11 pm |
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Joined: Jan 2008 Posts: 273 Location: OTL
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Zero_Doom wrote: I haven't seen a single bot or bot like character in WoW since I switched. You should come to WoW, we have cookies. Liar, my mate at school said there are dozens of player bots in WoW...
_________________ I'm Me
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justaskphil
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Post subject: Re: Is their anyway to save MMORPG's? Posted: Tue Feb 26, 2008 6:30 pm |
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Joined: Dec 2006 Posts: 734 Location:
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1- p2p. Kills just about all goldbots, especially when the cost to play is greater than the gold gathered/items collected resale value. 2 - don't really think there is much of a solution in f2p. You can greatly reduce goldbots if you have good security measures and a staff that supports the game fully and actively works to ban bots and make it harder for them to log in and grind. It all starts from the top end of management for the changes needed in an f2p game, and if the top brass aren't behind it, changes won't happen. I'm pretty sure that the best botspotters are the ones that are playing the game, so they (game companies) could enlist the support of volunteers to aid with the ID and banning of bots... Best way - if no one bought gold, the companies would give up trying to bot up their gold inventories. When someone does buy gold, trace the gold transfers, and ban both parties. Other games utilize this and it works well. Then again, this goes back to the point about a company CARING for their game. 
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