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William-CL
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 1:34 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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otherwise know as ROYALLY SCREWED
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Berto
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 1:46 am |
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Joined: Aug 2007 Posts: 835 Location:
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Those look amazing. I'm surprised theres 9th deg sosun for euros without any repair invalids. Oh and check this out.  Taken from the teaser page. Looks like some 9th degree sox weapons to me, could this mean they will release 9th degree sosun for europe in ISRO? 
_________________ << banned for proof of botting. -cin >>
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BloodOwnzzz
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 1:53 am |
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Joined: Dec 2007 Posts: 1011 Location: I can't play.
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OL_Spongey
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 1:54 am |
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Joined: Aug 2007 Posts: 313 Location:
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Chinese only had lots of sosun at 80 cap because we had 70 skills so there is a possibility
_________________ <<banned from SRF for the sale of digital items. -SG>>
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William-CL
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 1:58 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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Hopefully they release the Guardian weps for euro's
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the_wicked
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 2:05 am |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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wts 76+9 sosun 2h sword full blues pm plyyyys
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Last edited by the_wicked on Sun Apr 06, 2008 2:05 am, edited 1 time in total.
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GodsAngel
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 2:05 am |
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Joined: Oct 2006 Posts: 467 Location:
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OL_Spongey wrote: Chinese only had lots of sosun at 80 cap because we had 70 skills so there is a possibility wasn't it because of the sosun dropping glitch? lol indeed we'd be royally screwed. i barely survive wizards now -.- sosun wizard would kill me twice over.
_________________ Euro- Mob baller * 1hand ign: IAmZeeDevil Guild:-=Avalon=- gonna miss you all but I've officially quit silkroad 
Current ProjectsComprehensive European Party Guide - -15% done(currently setback)Warrior Guide - -45% done(working hard)
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RogueKiller
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 2:36 am |
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Joined: Jan 2008 Posts: 1893 Location:
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Just says they will need them. 80 cap= Chinese needed it bad to defend against good Euros. 90 cap= Maybe much more even giving both suns?
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Evil_Mage
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 2:50 am |
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Joined: Jan 2008 Posts: 316 Location: somewhere
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wtb lvl 76+9 sosun staff plz ^^
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William-CL
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 2:59 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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Evil_Mage wrote: wtb lvl 76+9 sosun staff plz ^^ 5 bil pls 
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wakoo
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 5:16 am |
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Joined: Aug 2006 Posts: 251 Location:
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i would totally not stall those for 999m
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William-CL
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 6:31 am |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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wakoo wrote: i would totally not stall those for 999m In csro suns only go for that. 8thd suns are very rare to see.
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CLOT
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 3:26 pm |
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Joined: Nov 2007 Posts: 825 Location:
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wakoo wrote: i would totally not stall those for 999m cSRO is having 100cap test server closed beta right now  so....
_________________ found some aim in life, something more important waiting for me
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ColourBlind
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 3:27 pm |
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Joined: Nov 2007 Posts: 1389 Location: JRPGs
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Sexy daggers 
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ReBuilding Ima Addicted Like-A Moth To The Flames If The Sky Was Truly Blue, Then I Must Be ColourBlind
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Pietje
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 3:43 pm |
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Joined: Apr 2007 Posts: 281 Location:
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Behemoth wrote: lmao thats 1k more phy atk than 72+7 its x2 cuz there are 2 daggers j/k 
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ramy
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 6:03 pm |
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Joined: Apr 2008 Posts: 167 Location:
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meh I don't wanna be hit by that !
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MixTape
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 7:32 pm |
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Joined: Feb 2008 Posts: 449 Location:
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A wizard with sun is just not fun anymore 
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 ^Thanks Hostage ''Records don't make anybody do nothing. You make yourself do that''Eazy E
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heroo
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 7:35 pm |
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Joined: Sep 2006 Posts: 6618 Location:
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i would feel honoured to be killed by those weapons lol.
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''When I die, make sure they bury me upside down, so that the world can kiss my ass.''
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Stress
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 7:50 pm |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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Overkill.
_________________ Carry your cross, and I'll carry mine.
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NuclearSilo
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 8:03 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Rogue = crit 40k to a lvl 90...
_________________ Playing Age of Wushu, dota IMBA
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chesticles
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Post subject: Re: if 9D euro sun were to be released... Posted: Sun Apr 06, 2008 8:51 pm |
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Joined: May 2007 Posts: 1978 Location:
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I heard somewhere that euro sun dropped but only from uniques and it was repair invalid. Sounded kinda B.S to me. But if they did implement euro suns euros would be unstoppable. Cuz were not just talking about sun wep what about a full euro sun set (armor,garms,light armor) o_O pwnage
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Want to play Jade Dynasty and get a bunch of free stuff? In USA-East, The Billows My Inductor ID is 8390004X080400090002522Z0d21fe Copy that code and paste it in the box when you make a new character.
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Qosta420
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Post subject: Re: if 9D euro sun were to be released... Posted: Mon Apr 07, 2008 3:27 am |
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Joined: Feb 2008 Posts: 434 Location:
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yea it will definatly be released but only after the cap gets way higher. it was the same way wit 8D sos weaps first it was sos only at 70 then at 80 sun came out so (i know this is for the euroes too because they have 8D sun
_________________ 98% of the teenage population put something gay like "98% of the teenage population will try, does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this into your signature.". If you're one of the 2% who hasn't, copy & paste this into your signature.
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Fly_Without_Wings
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Post subject: Re: if 9D euro sun were to be released... Posted: Mon Apr 07, 2008 5:06 am |
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Joined: Feb 2008 Posts: 37 Location:
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damn 3K dam phy att staff, wiz must be da best sic. when I get that sun dagger? my dream.
_________________ 76 - 2h sword - Inactive until get SUN 9D 2h sword 90 - Xbow/Dagger - Retired 19 - Staff - Leveling
To-do list: [x] Kill bots: (2x bots) [x] Kill farker: (killed b1tches that disrespected to other gamers) [x] Help SRO newcomers. [ ] Get Sun 9D 2hand sword. [ ] Reach 100 apprentice
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wakoo
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Post subject: Re: if 9D euro sun were to be released... Posted: Mon Apr 07, 2008 5:13 am |
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Joined: Aug 2006 Posts: 251 Location:
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pure offering with sun rod +9? 200k? lol maybe more??
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ShadowSpell
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Post subject: Re: if 9D euro sun were to be released... Posted: Mon Apr 07, 2008 2:11 pm |
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Joined: Jul 2007 Posts: 884 Location:
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that staff has 1600 more mag attack then my 72+9, there would be noone on any server that you couldnt 1 hit, a little overkill but I'd love to have one.
wouldnt even need to use life turnover for killing a normal person.
_________________ <<banned from SRF for proof of botting. -SG>>
Last edited by ShadowSpell on Mon Apr 07, 2008 2:39 pm, edited 1 time in total.
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iGod
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Post subject: Re: if 9D euro sun were to be released... Posted: Mon Apr 07, 2008 2:18 pm |
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Joined: Oct 2006 Posts: 3728 Location:
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If 9D euro sun were to be released it would be great news for myself :p
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K a R e E m
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Post subject: Re: if 9D euro sun were to be released... Posted: Mon Apr 07, 2008 4:03 pm |
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| Banned User |
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Joined: Jun 2007 Posts: 597 Location:
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no need for euro rouge or wizard to have a sun wep that would be booring , 1 hit anything... no1 can KS and sun wizards always take uniques
_________________ << banned for racism. -cin >>
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