You know how 1*'s can't be robbed below level 40? I think that's alittle unfair, because under lv 40 thiefs and hunters can still be easily destroyed by higher level hunters and thiefs, I think joymax should make it so that there are different classes of pvp, but this isn't the traditional view.
Some people are like 'Make it so you can't attack people 9 levels above or below you!'
ok, that sucks, because then everyone will have the same enemies all the time and it'll be boring, and you can't rob anyone 'cause they're out of your level range or some crap, plus parties would probably be screwed over, they'd look something like "lv 80, lv 71, lv 62, lv 53, etc".
Howabout this though:
At level 20, jobbing starts, but it's "low tier" jobbing, and you can only attack people from level 20-40, assuming you're doing a 1*, or have no goods. However, if you have 2*'s or more, then you can be attacked by all levels.
What do I mean by this?
Lv 27 trader is going with his lv 35 hunter buddy, they're doing a 1*. A lv 37 thief comes by, and starts to attack and fight the hunter, a lv 50 hunter comes by, but he can't do anything, the thief has no goods. The thief kills the hunter and trader, and takes their goods. Better luck next time my buddies.
Ok, what if they did a 2*? The lv 37 thief comes by, and starts to attack and fight the hunter, the lv 50 hunter comes by, but he can't do anything, the thief kills the hunter and trader and takes their goods. He now has a 2* load, and the hunter comes back because he's a lil' suspicious, and kills the thief.
Let's assume now that the lv 35 hunter zerked the lv 37 thief, and now the thief is dead and says "ahh well, I'll get 'em next time". The trade now continues, but a lv 45 thief comes by now "damn" says the hunter, "no zerk". The trader is brave and does a zerk assault on the thief, but is easily taken out in one blow, the hunter tries to save the trade by doing his strongest move, and praying for a crit, but he is quickly overpowered.
Next time, I guess they'll decide to do a 1*, eh?
You may be questioning how the whole hunter thing gets decided, when and when can't the low tier hunter be attacked by high tier thiefs? If the hunter is lone wolfing, then he cannot be attacked by higher level thiefs. If he is in a 1* trade party with a low tier trader, he cannot be attacked by higher level thiefs. However, if he is in a 2* trade or higher party with a low tier trader, he is free to be attacked.
What are your thoughts on all of this? This would make the game REALLY fun in my opinion, because this way, you don't have to be capped to have fun! Simply get your char to lv 39 and you can have the time of your life

. Of course, once they hit lv 40 they might be alittle sore, but they can always make a second char for fun, because it only takes a little while to get to lv 39

So when they get bored of grinding, they can go pvp on their super noob.