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[ 18 posts ] |
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Konpaku
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Post subject: [Konpaku] Update Stones Posted: Tue May 06, 2008 11:54 pm |
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Joined: Dec 2007 Posts: 202 Location: Brazil
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-.-
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:16 am |
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Joined: Nov 2007 Posts: 1921 Location: http://goo.gl/Lfwa
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nice too bad the elements are broken so i cant tell what mobs to fight 
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DarkJackal
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Post subject: Posted: Wed May 07, 2008 12:17 am |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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=.=, shields get block ratio increase stones..
lol Nice though I guess, we get crit increase >.>.
lol str/int pots too.. And ice immune pots, thats just gay ._., no one even needs fire shield, even if they fixed it so that only bladers or whoever is wearing a shield gets immune, it wouldn't matter lol.
And wth are these skill stones o.o.
_________________
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/Pi
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:19 am |
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Joined: May 2007 Posts: 4592 Location:
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STR and INT drugs? Nice.
But it's those Skill stones that are intriguing me.
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Cresta
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:21 am |
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Joined: Feb 2007 Posts: 558 Location: Done with this game
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I guess thats why we have a limited amount of blues on a item. You gotta choose what you want and what not
_________________ <<banned from SRF for bot admission. -SG>>
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malika69
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:25 am |
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Joined: Mar 2007 Posts: 442 Location:
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ouaww big work ! thx a lot where u find the skill tabz ? thx 
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DZ
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jarrod
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:33 am |
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Joined: Sep 2006 Posts: 708 Location:
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wonder what's that skill tabs.... 
_________________ Hexagon/SUperbanana Oasis QUIT!
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piXie_niXie
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 1:53 am |
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Joined: Feb 2008 Posts: 666 Location:
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i want those int str tabs
_________________ Avalon = Big-Brother
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Ichimaru420
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 2:46 am |
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Banned User |
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Joined: Mar 2007 Posts: 2778 Location: quit
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Awesome, I wonder when we will get these items added to isro.
_________________ <<Banned on request. - Ru>>
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Rainigul
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 2:56 am |
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Joined: Mar 2007 Posts: 4490 Location:
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Wow, very nice...
I wonder how the skill ones are gonna work?
Alchemy sure seems way better now though ^ ^ Those int and str and stuff drugs are awesome.
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malika69
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 11:12 am |
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Joined: Mar 2007 Posts: 442 Location:
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i think is for Islam .. egyptian , see pharaoh* 
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DZ
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CLOT
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:27 pm |
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Active Member |
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Joined: Nov 2007 Posts: 825 Location:
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stone of stupefaction, resistance of dormancy, is that sleep skill of warlock? if it is, warlock seems doomed, disease and sleep resist... and wiz combustion, fear can be resisted too i guess they would be implemented in isro 100 cap (dun expect them to be in the coming 90 cap  )
_________________ found some aim in life, something more important waiting for me
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DarkJackal
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Post subject: Posted: Wed May 07, 2008 12:35 pm |
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Elite Member |
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Joined: Feb 2006 Posts: 6119 Location: A den~
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We got the whole alchemy update after the 70 cap, before the 80, they don't need to come with a cap raise ;d.
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You_Dead_Yet
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 12:41 pm |
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Joined: Mar 2007 Posts: 380 Location: here
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from what i understood from kSRO website, those new jade stones will be dropped only from Roc (or his spawns i'm not sure)
else we would be screwed, i mean crit and blocking ratio increase tabs...
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NuclearSilo
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 1:20 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Ice immune drug is the stupidest thing ever heard. Ice force will become even more useless.
_________________ Playing Age of Wushu, dota IMBA
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Amalie
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 1:41 pm |
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Banned User |
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Joined: Feb 2008 Posts: 390 Location:
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hehe I love these, I so hope we get this in the cap update. Wizard Combustion imunity and some of the Warlock status immunities will rock for me as there the only 2 classes that can kill me with 50% Snowshield on  edit* well also rouge/warlock can to but there rare, and good geared clerics pure offering (never be able to survive that - maybe at 60% ss)
_________________ << banned for proof of botting. -cin >>
Last edited by Amalie on Wed May 07, 2008 1:45 pm, edited 1 time in total.
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Amalie
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 1:44 pm |
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Banned User |
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Joined: Feb 2008 Posts: 390 Location:
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double post
_________________ << banned for proof of botting. -cin >>
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hapnz
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Post subject: Re: [Konpaku] Update Stones Posted: Wed May 07, 2008 2:53 pm |
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Valued Member |
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Joined: Jan 2007 Posts: 493 Location: Arctic Circle
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Some of those stones have been in the pk2 files for a long time already (plus stuff like item mall stat point recall) so it doesn't really mean they'll ever really put those in game. Things like frozen immunity potion could've been something they thought of before they even implemented alchemy.
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