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 Post subject: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 11:20 am 
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well reason why is couse the amount of time required just to get there is over 1 year and this is why people end up botting and such. i also feel this way couse skills and weapon at this lvl fit nicely. last thing is mastery limit i mean once we go beyond lvl 120 builds will suck, for lack of better word.... at least for the chinease side and i honestly hope we have nice private servers(legit ones...) like in wow by then couse i would like to play more than 1 build

anyways i feel strongly about good private servers as a future for enjoying this game , i think we should be able to make 2 end game characters in 1 year time, just think of the amount of sp required for each character (around 3kk sp by lvl 100.........) gl hf

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 5:21 pm 
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100+ cap will get more bots but thats something we all know about china weak with 2 mastries maxed. do u have a time machine?cause they will make everything EQUAL at last cap which will mean every build will need luck too win any pvp and ye i doubt they will leave china side weak and owned by any euro

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 6:45 pm 
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then people wud get bored and eventually leave if it stopped at 100 :/

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 6:51 pm 
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how selfish :x
be grateful that they are releasing lvl90 cap

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 6:53 pm 
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_Shinigami_ wrote:
how selfish :x
be grateful that they are releasing lvl90 cap


:?

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 8:25 pm 
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dude just sell ur char when u feel like its weak :roll:

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 8:33 pm 
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That or they need to lower both XP and sp requirements by a lot. I don't know who did the calculations, but something like 30mil sp at 150 cap if they get there. Frankly I've only maybe got 350k sp total within all 3 of my chars.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 8:47 pm 
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well reason why is couse the amount of time required just to get there is over 1 year and this is why people end up botting and such. i also feel this way couse skills and weapon at this lvl fit nicely. last thing is mastery limit i mean once we go beyond lvl 120 builds will suck, for lack of better word.... at least for the chinease side and i honestly hope we have nice private servers(legit ones...) like in wow by then couse i would like to play more than 1 build

anyways i feel strongly about good private servers as a future for enjoying this game , i think we should be able to make 2 end game characters in 1 year time, just think of the amount of sp required for each character (around 3kk sp by lvl 100.........) gl hf


You're assuming to much.

Questions to ask:
How do you know what the game will be like at 120 cap? Yes, there will be only two masteries but how do you know how the chinese will preform? Have you tested a 120 cap build with 120 cap skills at 120 cap? Have you tested a two mastery build at 120 cap with 120 cap skills? No, of course not, 120 cap isn't here yet. How do you know the builds will suck without adequate evidence? Don't you think the joymax programmers have compensated for this "loss" with the addition of buffer classes or do you think this game is going to remain a loner's game? This game is now a party game in PvP, and Joymax is putting in much effort to see that it stays the course. How do you know capping at 120 will take more than a year? How do you know the exp/mob ratio? What if Joymax is planning on making grinding easier? Have you noticed that, slowly, joymax has been making grinding easier for players? What makes you think the chinese will be limited in choices? Who said you can't have more than one end game character? Have you heard of Party play? Party Grind a Euro Wiz to 90 then Power Level any build you want to level 72. Then Grind that build to 90. If the build is chinese farm it 300k at ongs then power level it 0 gap to 72 and party grind the rest of the way. Joymax has put in more effort to make this game easy to cap with multiple characters WITHOUT botting.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 8:49 pm 
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Love wrote:
well reason why is couse the amount of time required just to get there is over 1 year and this is why people end up botting and such. i also feel this way couse skills and weapon at this lvl fit nicely. last thing is mastery limit i mean once we go beyond lvl 120 builds will suck, for lack of better word.... at least for the chinease side and i honestly hope we have nice private servers(legit ones...) like in wow by then couse i would like to play more than 1 build

anyways i feel strongly about good private servers as a future for enjoying this game , i think we should be able to make 2 end game characters in 1 year time, just think of the amount of sp required for each character (around 3kk sp by lvl 100.........) gl hf



i completely agree with you bro. +1

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 9:19 pm 
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Love wrote:
well reason why is couse the amount of time required just to get there is over 1 year and this is why people end up botting and such. i also feel this way couse skills and weapon at this lvl fit nicely. last thing is mastery limit i mean once we go beyond lvl 120 builds will suck, for lack of better word.... at least for the chinease side and i honestly hope we have nice private servers(legit ones...) like in wow by then couse i would like to play more than 1 build

anyways i feel strongly about good private servers as a future for enjoying this game , i think we should be able to make 2 end game characters in 1 year time, just think of the amount of sp required for each character (around 3kk sp by lvl 100.........) gl hf

I couldn't disagree with you more!

First of all the claim that SRO should be capped at lvl 100 for it "taking too long to get there so people start botting" is just ridiculous! So what if it takes long? Getting rich takes long too, do you see people pleading that in court when being charged for theft? And nobody asked you to level till cap. It is your own fault (and the real reason people started botting) that you forgot games are about fun and not being capped.

Second thing you hit is the fact once the cap gets closer to 150, you'll have to drop a whole tree of skills (for Chinese chars) and that would make them "suck". No! The Chinese builds were made to take two trees alone. The fact you were spoiled and were let to take more just made you so dependent on them in PvP. Once this happens, you finally realize, that you won't pwn that bad and hey - maybe your advantage against European chars will be gone?! Pure strength without mp shield, nukers without the passive of spear (HP) or s/s (added BR). Interesting how it gets more fair, eh?

And about private servers. The day the private servers draw more people out of iSRO will be the day iSRO closes and the private server operators sued. And the most ridiculous thing is that I see people even complaining about the private servers and not enjoying them! Masochists. Stop doing stuff you DO NOT enjoy!

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 9:23 pm 
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EastWind wrote:
Love wrote:
well reason why is couse the amount of time required just to get there is over 1 year and this is why people end up botting and such. i also feel this way couse skills and weapon at this lvl fit nicely. last thing is mastery limit i mean once we go beyond lvl 120 builds will suck, for lack of better word.... at least for the chinease side and i honestly hope we have nice private servers(legit ones...) like in wow by then couse i would like to play more than 1 build

anyways i feel strongly about good private servers as a future for enjoying this game , i think we should be able to make 2 end game characters in 1 year time, just think of the amount of sp required for each character (around 3kk sp by lvl 100.........) gl hf

I couldn't disagree with you more!

First of all the claim that SRO should be capped at lvl 100 for it "taking too long to get there so people start botting" is just ridiculous! So what if it takes long? Getting rich takes long too, do you see people pleading that in court when being charged for theft? And nobody asked you to level till cap. It is your own fault (and the real reason people started botting) that you forgot games are about fun and not being capped.

Second thing you hit is the fact once the cap gets closer to 150, you'll have to drop a whole tree of skills (for Chinese chars) and that would make them "suck". No! The Chinese builds were made to take two trees alone. The fact you were spoiled and were let to take more just made you so dependent on them in PvP. Once this happens, you finally realize, that you won't pwn that bad and hey - maybe your advantage against European chars will be gone?! Pure strength without mp shield, nukers without the passive of spear (HP) or s/s (added BR). Interesting how it gets more fair, eh?

And about private servers. The day the private servers draw more people out of iSRO will be the day iSRO closes and the private server operators sued. And the most ridiculous thing is that I see people even complaining about the private servers and not enjoying them! Masochists. Stop doing stuff you DO NOT enjoy!


I couldn't have said it better myself. +1

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 11:20 pm 
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EastWind wrote:
Love wrote:
well reason why is couse the amount of time required just to get there is over 1 year and this is why people end up botting and such. i also feel this way couse skills and weapon at this lvl fit nicely. last thing is mastery limit i mean once we go beyond lvl 120 builds will suck, for lack of better word.... at least for the chinease side and i honestly hope we have nice private servers(legit ones...) like in wow by then couse i would like to play more than 1 build

anyways i feel strongly about good private servers as a future for enjoying this game , i think we should be able to make 2 end game characters in 1 year time, just think of the amount of sp required for each character (around 3kk sp by lvl 100.........) gl hf

I couldn't disagree with you more!

First of all the claim that SRO should be capped at lvl 100 for it "taking too long to get there so people start botting" is just ridiculous! So what if it takes long? Getting rich takes long too, do you see people pleading that in court when being charged for theft? And nobody asked you to level till cap. It is your own fault (and the real reason people started botting) that you forgot games are about fun and not being capped.

Second thing you hit is the fact once the cap gets closer to 150, you'll have to drop a whole tree of skills (for Chinese chars) and that would make them "suck". No! The Chinese builds were made to take two trees alone. The fact you were spoiled and were let to take more just made you so dependent on them in PvP. Once this happens, you finally realize, that you won't pwn that bad and hey - maybe your advantage against European chars will be gone?! Pure strength without mp shield, nukers without the passive of spear (HP) or s/s (added BR). Interesting how it gets more fair, eh?

And about private servers. The day the private servers draw more people out of iSRO will be the day iSRO closes and the private server operators sued. And the most ridiculous thing is that I see people even complaining about the private servers and not enjoying them! Masochists. Stop doing stuff you DO NOT enjoy!


full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp) anyways the point is the fact that to be fully farmed at lvl 100 alone you need over 3 mill sp wish is just ridiculous i think there is more to a game than just grinding for almost 2 years just to reach cap have you ever tried farming 100k sp alone ? it takes over 2 weeks ...at the very least >.> my idea of end game fun would be jobbing and the more high lvls the better, there would be hardcore fights between guilds and very active jobbing unlike now. on my server olympus there are only like 10 high lvls around .... but i know what you are going to say, well dude who toll you you have to be at cap !!! ... well if you enjoy being lvl 60 and getting 1 shotted by some1 lvl 120 that is another issue, i am pretty sure partying for uniques going with your friends thiefing or trading is an small part of the game.

being lvl 60 while others are 100 is much better you can make friends that can stay at lvl 60 forever like you !! awesome .......and why would you ever think of things such as staying at cap helping others sure would be no fun or maybe just chilling after 1 year of hard work...starting another character would another bad idea as well since the game has so little classes and builds to offer and i am sure the one you have is the only build that could provide fun for you 2 years of the same character, yay doesnt get better loving it ! i am sure you couldnt see yourself playing another class.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 11:25 pm 
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bug hood wrote:
100+ cap will get more bots but thats something we all know about china weak with 2 mastries maxed. do u have a time machine?cause they will make everything EQUAL at last cap which will mean every build will need luck too win any pvp and ye i doubt they will leave china side weak and owned by any euro


For str players they just need a few crit to win :)

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Thu May 15, 2008 11:43 pm 
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full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp) anyways the point is the fact that to be fully farmed at lvl 100 alone you need over 3 mill sp wish is just ridiculous i think there is more to a game than just grinding for almost 2 just to reach cap have you ever tried farming 100k sp alone ? it takes over 2 weeks ...at the very least >.> my idea of end game fun would be jobbing and the more high lvls the better, there would be hardcore fights between guilds and very active jobbing unlike now. on my server olympus there are only like 10 high lvls around .... but i know what you are going to say, well dude who toll you you have to be at cap !!! ... well if you enjoy being lvl 60 and getting 1 shotted by some1 lvl 120 that is another issue, i am pretty sure partying for uniques going with your friends thiefing or trading is an small part of the game.

being lvl 60 while others are 100 is much better you can make friends that can stay at lvl 60 forever like you !! awesome .......and why would you ever think of things such as staying at cap helping others sure would be no fun or maybe just chilling after 1 year of hard work...starting another character would another bad idea as well since the game has so little classes and builds to offer and i am sure the one you have is the only build that could provide fun for you 2 years of the same character, yay doesnt get better loving it ! i am sure you couldnt see yourself playing another class.


1]Full int at level 150: Force/Force, Weapon/Force, Force/Force/Force ~ Without Light or Fire maxed an int build will suck. The only reason your physical atks do decent damage is because of your imbue, take away the imbue and you lose damage.

2]The 120 deserved to One-Shot you if he/she was willing to put in the time to grind to that level. Regarding being capped: I stand by that, who said you need to be capped? The majority will be mid-high levels (4x-6xish) with a handful of 80+ chinese. Being level 60 while there are maybe, maybe 10 level 100s on the server and a sea of level 60s. Yes, the level 100s will dominate when they PvP but that doesn't matter. They're the minority, but of course in Isro everyone and their mother thinks they deserve a high level, they think they deserve to be level one, they think you can't have fun at low levels, they think it is only fun at cap, and they make a big deal about dieing. Stop being stupid:

In the Ideal SRO MMO where No1 botted and/or bought gold this would be the demographic of players:

A server of 3500 on peak hours, Ideally would consist of this:

~Changing Number of 1 - 2x players~
~3x-4x: 47%~
~5x-7x: 23%~
~8x-1XX: 1% - .1%~

That translates to:
    Random Number of 1-2x players

    1645: 3x-4x Players
    805: 5x-7x Players
    3 - 35: 8x-1XX

Yeah 3-35 players is so many High Levels. You're not a one man army and the game does not revolve around you. There are other players, and provided the right environment there would be more than enough players near your level to provide the adequate amount of PvP stimulation. You don't deserve anything you don't work for. If you're not willing to work for a 1xx or willing to farm 30 million sp then stop where you're comfortable instead of stressing yourself. When a game becomes a chore you need to stop and think about why you started playing. The chances of all the 8x-1xx players being on at the same time is just low, it will mostly be 7x and below players on the server and Europeans characters change the whole scenario. Using a European Wizard, in a decent party, you can cap in no time. Once you cap all you have to do is power level other characters to 72 then party grind from there. If you don't enjoy the game, then stop playing. If you hate the grind yet want the levels, then stop playing because SRO is not the game for you.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 4:29 am 
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Quote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp) anyways the point is the fact that to be fully farmed at lvl 100 alone you need over 3 mill sp wish is just ridiculous i think there is more to a game than just grinding for almost 2 just to reach cap have you ever tried farming 100k sp alone ? it takes over 2 weeks ...at the very least >.> my idea of end game fun would be jobbing and the more high lvls the better, there would be hardcore fights between guilds and very active jobbing unlike now. on my server olympus there are only like 10 high lvls around .... but i know what you are going to say, well dude who toll you you have to be at cap !!! ... well if you enjoy being lvl 60 and getting 1 shotted by some1 lvl 120 that is another issue, i am pretty sure partying for uniques going with your friends thiefing or trading is an small part of the game.

being lvl 60 while others are 100 is much better you can make friends that can stay at lvl 60 forever like you !! awesome .......and why would you ever think of things such as staying at cap helping others sure would be no fun or maybe just chilling after 1 year of hard work...starting another character would another bad idea as well since the game has so little classes and builds to offer and i am sure the one you have is the only build that could provide fun for you 2 years of the same character, yay doesnt get better loving it ! i am sure you couldnt see yourself playing another class.


1]Full int at level 150: Force/Force, Weapon/Force, Force/Force/Force ~ Without Light or Fire maxed an int build will suck. The only reason your physical atks do decent damage is because of your imbue, take away the imbue and you lose damage.



by that alone you arent worthy of an answer .....

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 5:53 am 
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Love wrote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp)


full int needs to max a force tree (fire, ice or light). that's where all the dmg come from.


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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 5:57 am 
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alZen wrote:
Love wrote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp)


full int needs to max a force tree (fire, ice or light). that's where all the dmg come from.

heh... which is why chinese should go hybrid... if it's weapon/force both maxed, they'll lack def for weapon skills and if it is force/force and they can only nuke, strs will have kb/kd/stun/faster skills to kill ints


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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 6:20 am 
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Judge wrote:
Quote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp) anyways the point is the fact that to be fully farmed at lvl 100 alone you need over 3 mill sp wish is just ridiculous i think there is more to a game than just grinding for almost 2 just to reach cap have you ever tried farming 100k sp alone ? it takes over 2 weeks ...at the very least >.> my idea of end game fun would be jobbing and the more high lvls the better, there would be hardcore fights between guilds and very active jobbing unlike now. on my server olympus there are only like 10 high lvls around .... but i know what you are going to say, well dude who toll you you have to be at cap !!! ... well if you enjoy being lvl 60 and getting 1 shotted by some1 lvl 120 that is another issue, i am pretty sure partying for uniques going with your friends thiefing or trading is an small part of the game.

being lvl 60 while others are 100 is much better you can make friends that can stay at lvl 60 forever like you !! awesome .......and why would you ever think of things such as staying at cap helping others sure would be no fun or maybe just chilling after 1 year of hard work...starting another character would another bad idea as well since the game has so little classes and builds to offer and i am sure the one you have is the only build that could provide fun for you 2 years of the same character, yay doesnt get better loving it ! i am sure you couldnt see yourself playing another class.


1]Full int at level 150: Force/Force, Weapon/Force, Force/Force/Force ~ Without Light or Fire maxed an int build will suck. The only reason your physical atks do decent damage is because of your imbue, take away the imbue and you lose damage.

2]The 120 deserved to One-Shot you if he/she was willing to put in the time to grind to that level. Regarding being capped: I stand by that, who said you need to be capped? The majority will be mid-high levels (4x-6xish) with a handful of 80+ chinese. Being level 60 while there are maybe, maybe 10 level 100s on the server and a sea of level 60s. Yes, the level 100s will dominate when they PvP but that doesn't matter. They're the minority, but of course in Isro everyone and their mother thinks they deserve a high level, they think they deserve to be level one, they think you can't have fun at low levels, they think it is only fun at cap, and they make a big deal about dieing. Stop being stupid:

In the Ideal SRO MMO where No1 botted and/or bought gold this would be the demographic of players:

A server of 3500 on peak hours, Ideally would consist of this:

~Changing Number of 1 - 2x players~
~3x-4x: 47%~
~5x-7x: 23%~
~8x-1XX: 1% - .1%~

That translates to:
    Random Number of 1-2x players

    1645: 3x-4x Players
    805: 5x-7x Players
    3 - 35: 8x-1XX

Yeah 3-35 players is so many High Levels. You're not a one man army and the game does not revolve around you. There are other players, and provided the right environment there would be more than enough players near your level to provide the adequate amount of PvP stimulation. You don't deserve anything you don't work for. If you're not willing to work for a 1xx or willing to farm 30 million sp then stop where you're comfortable instead of stressing yourself. When a game becomes a chore you need to stop and think about why you started playing. The chances of all the 8x-1xx players being on at the same time is just low, it will mostly be 7x and below players on the server and Europeans characters change the whole scenario. Using a European Wizard, in a decent party, you can cap in no time. Once you cap all you have to do is power level other characters to 72 then party grind from there. If you don't enjoy the game, then stop playing. If you hate the grind yet want the levels, then stop playing because SRO is not the game for you.

I wrote this before on another thread too. This is EXACTLY why the game could have been fun without being capped, if none botted.

And Love, I am level 48 in cSRO while all the Chinese people are 90+ and going forward towards 100. I enjoy the game A LOT! Why? They're not asshole, scammers, rude etc like the local population in iSRO. I can do 5* trades, I can level quietly and pt with my friends. I can hunt (I do hunt!) and thief (a little more challenging, but do able).

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 7:30 am 
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alZen wrote:
Love wrote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp)


full int needs to max a force tree (fire, ice or light). that's where all the dmg come from.


hmm ok ill explain myself lets say hp at lvl 150 for full int is 20k even if you have only 80 light you can still hit 15+ with nukes couse weapons will change while fighting another full int if you have ice at 70 you take 50% less dmg so now your opponent will need to do 40k in order to kill you also sword combos that add major debuffs increasing your dmg so you are at 40k hp doing more dmg than str builds but not as much as a pure force/sword person or force/force hope you get it

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 7:40 am 
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Love wrote:
alZen wrote:
Love wrote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp)


full int needs to max a force tree (fire, ice or light). that's where all the dmg come from.


hmm ok ill explain myself lets say hp at lvl 150 for full int is 20k even if you have only 80 light you can still hit 15+ with nukes couse weapons will change while fighting another full int if you have ice at 70 you take 50% less dmg so now your opponent will need to do 40k in order to kill you also sword combos that add major debuffs increasing your dmg so you are at 40k hp doing more dmg than str builds but not as much as a pure force/sword person or force/force hope you get it

Good luck with that build :roll:

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 10:20 am 
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Love wrote:
Judge wrote:
Quote:
full int at lvl 150 will be 150 sword/70 ice/80 light oh no i can see the future lol ...( nukes at 80, ice shield for 70 and sword for debuffs at lvl 150= strong pvp) anyways the point is the fact that to be fully farmed at lvl 100 alone you need over 3 mill sp wish is just ridiculous i think there is more to a game than just grinding for almost 2 just to reach cap have you ever tried farming 100k sp alone ? it takes over 2 weeks ...at the very least >.> my idea of end game fun would be jobbing and the more high lvls the better, there would be hardcore fights between guilds and very active jobbing unlike now. on my server olympus there are only like 10 high lvls around .... but i know what you are going to say, well dude who toll you you have to be at cap !!! ... well if you enjoy being lvl 60 and getting 1 shotted by some1 lvl 120 that is another issue, i am pretty sure partying for uniques going with your friends thiefing or trading is an small part of the game.

being lvl 60 while others are 100 is much better you can make friends that can stay at lvl 60 forever like you !! awesome .......and why would you ever think of things such as staying at cap helping others sure would be no fun or maybe just chilling after 1 year of hard work...starting another character would another bad idea as well since the game has so little classes and builds to offer and i am sure the one you have is the only build that could provide fun for you 2 years of the same character, yay doesnt get better loving it ! i am sure you couldnt see yourself playing another class.


1]Full int at level 150: Force/Force, Weapon/Force, Force/Force/Force ~ Without Light or Fire maxed an int build will suck. The only reason your physical atks do decent damage is because of your imbue, take away the imbue and you lose damage.



by that alone you arent worthy of an answer .....


Yes, and because you're incapable of understanding the mechanics of an int build you're not worthy of a true answer.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Fri May 16, 2008 12:39 pm 
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The longer the game last, the more money for JM.
Beside, u dont need to max any force.

Have item mall + money u'll have no handicap:
- Avatar bonus stat
- PT
- dmg scroll
- resistance scroll
- drug of typhoon

Sum up all these things u have at least +30% phy/mag absorption , +30% phy/mag. So all the buff from fire and light are resolved. The only thing is left is 80% mana shield absorption.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 4:41 am 
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They should have stopped at the 60 cap. But people (and JM) are so Farking dumb that they are thinking progress = higher level. JM should have added actual content like randomly generated quests and areas that would actually challenge players (which is what "RPG" used to imply). If the game wasn't so extremely repetitive/predictable, people wouldn't be botting so much.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 4:47 am 
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When you have a lvl 100 nuker powerlevling you, you'll see how fast it is just getting from 1-90 or so.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 4:53 am 
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Judge wrote:
Don't you think the joymax programmers have compensated for this "loss" with the addition of buffer classes or do you think this game is going to remain a loner's game?
JM have designers, everything else seems to be outsourced in some kind of way.
Quote:
This game is now a party game in PvP, and Joymax is putting in much effort to see that it stays the course.
**** no.
Quote:
How do you know capping at 120 will take more than a year?
Extrapolation?
Quote:
How do you know the exp/mob ratio? What if Joymax is planning on making grinding easier?
Because quite frankly, JM dont give a shit about time. There is absolutely nothing to indicate (so far) that the relative balance will ever change.

Also, grinding isn't hard or easy, it just takes a shitload of time.
Quote:
Have you noticed that, slowly, joymax has been making grinding easier for players?
No.
Quote:
Have you heard of Party play?
Not in relation to silkroad.
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Joymax has put in more effort to make this game easy to cap with multiple characters WITHOUT botting.
You're funny.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 4:54 am 
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MrFudge wrote:
When you have a lvl 100 nuker powerlevling you, you'll see how fast it is just getting from 1-90 or so.
This better be sarcasm.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 5:00 am 
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Progress wrote:
MrFudge wrote:
When you have a lvl 100 nuker powerlevling you, you'll see how fast it is just getting from 1-90 or so.
This better be sarcasm.


u fail
or just get in a euro party.
or try out the euro race.
or even, just start playing the game.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 5:20 am 
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EastWind wrote:
First of all the claim that SRO should be capped at lvl 100 for it "taking too long to get there so people start botting" is just ridiculous! So what if it takes long?
Why is that ridiculous? If it wasn't so Farking repetitive, people wouldnt be botting.

Quote:
Getting rich takes long too, do you see people pleading that in court when being charged for theft?
What?

Quote:
And nobody asked you to level till cap. It is your own fault (and the real reason people started botting) that you forgot games are about fun and not being capped.
What the **** else is he supposed to do? "games are about fun"? Why dont you tell that to the 50000 botters who dont think silkroad is fun enough to waste time on?

Quote:
Second thing you hit is the fact once the cap gets closer to 150, you'll have to drop a whole tree of skills (for Chinese chars) and that would make them "suck". No!
Yes.

Quote:
The Chinese builds were made to take two trees alone.
The chinese were intended to have one weapon skill and ALL FOUR "magical" trees. Thats why the cap was 60 and the skill cap was 300. 60*5 = 300. Get it? That is why force is nearly useless when it comes to offense. It could be that way because you were supposed to have all the other trees to make up for it. But then JM farked up everything with the extreme amount of advantage you gained by leveling up (a chinese will never beat another chinese that is 10 levels higher). So they just started increasing the cap because thats what people wanted (idiots).

Quote:
The fact you were spoiled and were let to take more just made you so dependent on them in PvP. Once this happens, you finally realize, that you won't pwn that bad and hey - maybe your advantage against European chars will be gone?! Pure strength without mp shield, nukers without the passive of spear (HP) or s/s (added BR). Interesting how it gets more fair, eh?
What the ****? Chinese have an advantage against euro?

Quote:
And about private servers. The day the private servers draw more people out of iSRO will be the day iSRO closes and the private server operators sued.
Thats not so bad. Once the cat is out the bag though, it won't matter if they sue.

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 5:27 am 
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MrFudge wrote:
Progress wrote:
MrFudge wrote:
When you have a lvl 100 nuker powerlevling you, you'll see how fast it is just getting from 1-90 or so.
This better be sarcasm.


u fail
or just get in a euro party.
or try out the euro race.
or even, just start playing the game.


Amazing, how the **** did you manage to contradict yourself like that? (playing the game and getting powerleveled?) Yah that makes sense. Why don't you just come out of the closet about botting? There is no one in this game that will EVER powerlevel ANYBODY to level 90 without a bot!

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 Post subject: Re: i think this game should cap at lvl 100
PostPosted: Sat May 17, 2008 6:02 am 
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Progress wrote:

Amazing, how the **** did you manage to contradict yourself like that? (playing the game and getting powerleveled?) Yah that makes sense. Why don't you just come out of the closet about botting? There is no one in this game that will EVER powerlevel ANYBODY to level 90 without a bot!


Then you have no friends, make em and be happy.

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