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 Post subject: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 4:55 am 
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For this test I have used Ze_bron's Int buff to fake pure int using Disconn3cted DO NOT TELL ME IT ISN"T A REAL PURE INT BECAUSE WE ALL KNOW :roll:

This is Disconn3cted's original dmg on the lvl 78 mob "Wing Tribe"

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and This is her dmg with the Int Buff (27 Int) It puts Disconn3cteds magic balance at 112% which is close to what it would be if she was pure wearing the same equips (maybe 1-3% off)

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From this test we see her dmg would be about 2k more if she was pure int on Wing Tribe (would be less than a 2k difference on a player), which happens to be very close to the amount of hp she gained from being hybrid. I wanted to test the difference between Str skill dmg but couldn't figure out a way too...

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:07 am 
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Can you post a screen with the stats as a pure int(I wanna see tha magic damage)
get a pure int your lvl and nuke it both naked with the same weapon.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:08 am 
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meh, did you count the 11 str/int that the cleric gives you because of the charity passive?
if not, you gave yourself more like 38 int and not 27.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:12 am 
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MrFudge wrote:
meh, did you count the 11 str/int that the cleric gives you because of the charity passive?
if not, you gave yourself more like 38 int and not 27.


I didn't know of charity passive, since europe update I haven't play too much so I have no idea what you are talking about lol. If I did have it I didn't count it.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:16 am 
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did you count the int increase you received from the buff? check the stats before and after.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:19 am 
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Well I know the magic balance before was 102% which is Disconn3cted's balance with no buffs and with the buffs it was 112%. I don't know how much Int was added but I do know that with Disconn3cted's equips a pure int would have about 112%-115% magic balance.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:19 am 
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MrFudge wrote:
meh, did you count the 11 str/int that the cleric gives you because of the charity passive?
if not, you gave yourself more like 38 int and not 27.

only works if the cleric is in light armor, i can't see them in the pictures though, if they are in robes then its the int the buff says, if light armor its the extra from passive

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:20 am 
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she wears light armor

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 5:22 am 
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tell her to take off a piece of light armor and buff you again, and post ur results wit ur int stats before and after.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 9:20 am 
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i just noticed your skill bar is so repetitive :S
TOloseGT wrote:
tell her to take off a piece of light armor and buff you again, and post ur results wit ur int stats before and after.

on the money.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 3:02 pm 
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MrFudge wrote:
i just noticed your skill bar is so repetitive :S
TOloseGT wrote:
tell her to take off a piece of light armor and buff you again, and post ur results wit ur int stats before and after.

on the money.


ok I took screens, she does have a passive which gives me more int than just that buff

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and this is my stats with nothing on
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Extra hotkey bar has 5 phantoms at the beginning and 4 snows at the end so I don't press the wrong key in an emergency, there is an imbue on my middle mouse so I don't miss my imbue when someone in knocked down.

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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 6:18 pm 
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wow holy crap your gear must be amazing, increasing your mag balance by so much...
in any case i think the best way to solve this would be you and another char (pure int) both going naked or npc gear with npc wep and then imbue normal attacking mobs and imbue nuking mobs.


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 Post subject: Re: dmg comparasion between pure int and hybrid 56k warning
PostPosted: Fri Jun 13, 2008 6:45 pm 
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Hybrids ROX MY SOX!!!

:love: :twisted: :love:

My friend in Sparta keeps his balance at about 80% I believe and his damage tends to only be a few thousand lower than a pure int. He also seems to have a higher overall balance of damage.

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