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Disconn3cted
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Post subject: December update ! Posted: Sat Jul 12, 2008 2:16 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changes
Dual Axe - Damage increased 15%
2H sword - Damage reduced 15%
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED
Chinese/Europeans get the same exp in a party
Exp permanently increased 20%
Warrior Knockdown bug fixed
Ice imbue Knockdown bug fixed
Ice imbue knockback bug fixed
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro
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Last edited by Disconn3cted on Sat Jul 12, 2008 2:33 pm, edited 1 time in total.
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TOloseGT
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:19 pm |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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no botting should be put in there as well
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Twist
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:30 pm |
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Joined: Sep 2007 Posts: 1496 Location: BEEN DERPIN ALL DAY DERP DERP
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TOloseGT wrote: no botting should be put in there as well /facepalm OT:Woah,50%perm exp would be nice.
_________________ <<Account shut down to prevent sockpuppeting. New user accountname "hey">>
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JoyFax
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:33 pm |
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Joined: May 2008 Posts: 1095 Location: PORTUGAL
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Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changesDual Axe - Damage increased 15% Agree, such a sexy weapons and moves but not such a great build :s2H sword - Damage reduced 15% Agree! A tanker shouldn't be doing all that damage...Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends No, just NO... Then the chinese wouldn't have any "special" thing against euros anymoreRogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED Sounds like someone just hates plvl Chinese/Europeans get the same exp in a party Exp permanently increased 20% Not gonna happen Warrior Knockdown bug fixed Ice imbue Knockdown bug fixed Ice imbue knockback bug fixed New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro
_________________ Currently on EliteSRO
Rogue lvl 5x Warlock lvl 1x
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XMoshe
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:40 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changes
Dual Axe - Damage increased 15% Agreed
2H sword - Damage reduced 15% Agreed
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends. Nice idea, dunno if it'll work.
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation. No, never.
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not. Agreed
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED. Plvl is not a bug.
Chinese/Europeans get the same exp in a party. Agreed
Exp permanently increased 20%. Fo' sho
Warrior Knockdown bug fixed. Plox
Ice imbue Knockdown bug fixed. Plox
Ice imbue knockback bug fixed. Plox
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible. Bullshit
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro Most idea's are nice, but some are, in my opinion, just for your own sake. (And the plvl because you can't have it)
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Props to chrisorg for the sig <3
Last edited by XMoshe on Sat Jul 12, 2008 2:43 pm, edited 1 time in total.
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oKim4tsuL
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:42 pm |
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Joined: Jun 2008 Posts: 105 Location:
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Disconn3cted wrote: Character can no longer buff/heal someone who is wearing job suits/capes when they are not
+1 i Farking hate it when people bring clerics into jobbing. i usually end up pking the cleric then getting away w/ the loot. =3
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oKim4tsuL
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:42 pm |
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Joined: Jun 2008 Posts: 105 Location:
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my bad.
Last edited by oKim4tsuL on Tue Jul 15, 2008 6:14 pm, edited 1 time in total.
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 2:50 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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[SW]XMoshe wrote: Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changes
Dual Axe - Damage increased 15% Agreed
2H sword - Damage reduced 15% Agreed
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends. Nice idea, dunno if it'll work.
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation. No, never.
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not. Agreed
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED. Plvl is not a bug.
Chinese/Europeans get the same exp in a party. Agreed
Exp permanently increased 20%. Fo' sho
Warrior Knockdown bug fixed. Plox
Ice imbue Knockdown bug fixed. Plox
Ice imbue knockback bug fixed. Plox
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible. Bullshit
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro Most idea's are nice, but some are, in my opinion, just for your own sake. (And the plvl because you can't have it) Powerlvl isn't because I can't have it, because of powerlvl the end bugs at low lvl since there aren't enough players, no one sells low lvl equips, and there are 4 times as many 8X players as there are supposed to be. I could have it if I wanted it enough btw
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Troy_FTW
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:22 pm |
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Joined: Jun 2008 Posts: 114 Location:
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the plvl one is just plan stupid
im lvl 90.. and i want to help some noobs out that are level 20 (plvl)
oh wait i cant....
-thats just a dumb idea ...................... -.-
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 sun set? maybe?
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JustaDude
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:26 pm |
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Joined: Apr 2008 Posts: 686 Location:
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The plvl one and the fact that you cant wear a shield alone is just pointless.. how does that affects you? when someone is using a shield only? :S
_________________ << banned for racism. -cin >>
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huejas
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:29 pm |
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JustaDude wrote: The plvl one and the fact that you cant wear a shield alone is just pointless.. how does that affects you? when someone is using a shield only? :S He probably means like when a blader kd's you or when yu get stunned and you whip out shield. As for the plvl, just deal with it already...
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:31 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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Quote: Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends No, just NO... Then the chinese wouldn't have any "special" thing against euros anymore
this doesn't really help anyone but bards who are completely useless since there are never 2 in your party
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!Blessed!
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:33 pm |
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Joined: Jun 2008 Posts: 27 Location:
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The 20% exp would be appreciated.
_________________ <<banned from SRF for bot support. -SG>>
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Axeoo7
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:35 pm |
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Joined: Oct 2006 Posts: 1078 Location: Somewhere Fun
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I would like to see the removal of the job update and back to the old system
_________________ Playing GW1 Rarely
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:37 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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Axeoo7 wrote: I would like to see the removal of the job update and back to the old system The job system is fine, its only broken because there are too many 70+ players
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_Creep_
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:39 pm |
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Joined: Jul 2008 Posts: 1031 Location: Far away from humans..............................further the better.
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Troy_FTW wrote: the plvl one is just plan stupid
im lvl 90.. and i want to help some noobs out that are level 20 (plvl)
oh wait i cant....
-thats just a dumb idea ...................... -.- I agree with you, when im caped I wanna make new character and pwl it.I wanna one more character and dont wanna grind again that long. -2hand should be reduced damage and axe increased. -They should make elixirs stackable to 50 and add some quest to increase storage. -Rouge should get some new skills. -Add a new pet that you can buy with ingame gold. -Add at least one avatar that you can buy with gold. -To fix jobing, before euro update was much better so you can switch jobs.
_________________ Characters: 90 lvl rogue xbow/dagger/cleric 72 lvl bower pacheon/fire/light 79 lvl spear hybrid
  Missing TG with this character lol
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Mango
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:45 pm |
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Joined: Jul 2007 Posts: 171 Location:
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I would like Holy Spell to be reduced to 50%, so that the only people who can be fully immune are dual axe warriors (and clerics can be immune to either curse or weakening series depending on what they are wearing). This way dual axes would have an advantage over the other two warrior types, warlocks wouldn't be quite so useless in wars and it would help seperate the average clerics from the good clerics, since good clerics would keep track of who is being debuffed and cure them.
Although all this is wishful thinking, none of these suggestions will ever happen. Ever.
_________________ Apricot!
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JustaDude
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:50 pm |
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Joined: Apr 2008 Posts: 686 Location:
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_Creep_ wrote: I agree with you, when im caped I wanna make new character and pwl it.I wanna one more character and dont wanna grind again that long.
-2hand should be reduced damage and axe increased.It is like this for some reason -They should make elixirs stackable to 50 and add some quest to increase storage.Absolutely -Rouge should get some new skills.Maybe, they're good like they're though -Add a new pet that you can buy with ingame gold.This means less profit for JM, unless it last a day only or something -Add at least one avatar that you can buy with gold.Same answer for this, there is GDF in older servers though -To fix jobing, before euro update was much better so you can switch jobs.They did this because people used to complain about how someone came and rob loot as thief then came selling it as trader and lots more things
_________________ << banned for racism. -cin >>
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:52 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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Mango wrote: I would like Holy Spell to be reduced to 50%, so that the only people who can be fully immune are dual axe warriors (and clerics can be immune to either curse or weakening series depending on what they are wearing). This way dual axes would have an advantage over the other two warrior types, warlocks wouldn't be quite so useless in wars and it would help seperate the average clerics from the good clerics, since good clerics would keep track of who is being debuffed and cure them.
Although all this is wishful thinking, none of these suggestions will ever happen. Ever. Stun and knock back on chinese bow was a players idea that no one thought would actually happen too and it did
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Sharp324
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:53 pm |
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_Creep_ wrote: -To fix jobing, before euro update was much better so you can switch jobs. What job you choose now is great, better than having douche bags change suits on you. But i say put in some kind of lvl cap on who can attack who...like a ranking. Cause who wants to get gimped by lv 90 euros when your 45
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JustaDude
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:56 pm |
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Joined: Apr 2008 Posts: 686 Location:
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It is a fact that they do need to do something to either improve or change the current job system but i think it is better now than it was before.
_________________ << banned for racism. -cin >>
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_Creep_
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 3:56 pm |
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Joined: Jul 2008 Posts: 1031 Location: Far away from humans..............................further the better.
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Disconn3cted wrote: Mango wrote: I would like Holy Spell to be reduced to 50%, so that the only people who can be fully immune are dual axe warriors (and clerics can be immune to either curse or weakening series depending on what they are wearing). This way dual axes would have an advantage over the other two warrior types, warlocks wouldn't be quite so useless in wars and it would help seperate the average clerics from the good clerics, since good clerics would keep track of who is being debuffed and cure them.
Although all this is wishful thinking, none of these suggestions will ever happen. Ever. Stun and knock back on chinese bow was a players idea that no one thought would actually happen too and it did lol, who would know that they actually care what players think.
_________________ Characters: 90 lvl rogue xbow/dagger/cleric 72 lvl bower pacheon/fire/light 79 lvl spear hybrid
  Missing TG with this character lol
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Makaveli
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:25 pm |
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Disconn3cted wrote: [SW]XMoshe wrote: Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changesDual Axe - Damage increased 15% Agreed2H sword - Damage reduced 15% DissagreeBard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends. Nice idea, dunno if it'll work.Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation. No, never. Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not. DissagreeIf someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED. Plvl is not a bug.Chinese/Europeans get the same exp in a party. AgreedExp permanently increased 20%. Fo' shoWarrior Knockdown bug fixed. PloxIce imbue Knockdown bug fixed. PloxIce imbue knockback bug fixed. PloxEquipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible. BullshitNew Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro Most idea's are nice, but some are, in my opinion, just for your own sake. (And the plvl because you can't have it) Powerlvl isn't because I can't have it, because of powerlvl the end bugs at low lvl since there aren't enough players, no one sells low lvl equips, and there are 4 times as many 8X players as there are supposed to be. I could have it if I wanted it enough btw
_________________ There is a difference between knowing the path and walking the path.
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Pham
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:27 pm |
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Disconn3cted wrote:
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation
retarded, then rogues and wiz will be weak as shit, have u play against a rogue that has ce or dd on? if they dont have a first hit they will probaly die, so that invisible stealth delay is retarded
_________________ <<banned from SRF for bot support. -SG>>
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:28 pm |
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Pham wrote: Disconn3cted wrote:
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation
retarded, then rogues and wiz will be weak as shit, have u play against a rogue that has ce or dd on? if they dont have a first hit they will probaly die, so that invisible stealth delay is retarded that doesn't make them useless  they will almost always kill their target in one hit too. It only stops them from using it in 1v1 and makes them use it for its real purpose which is jobbing, while doing a trade even with an invisible delay you won't have much time to react, its not like you were expecting them to come out of nowhere.
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JustaDude
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:31 pm |
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Pham wrote: Disconn3cted wrote:
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation
retarded, then rogues and wiz will be weak as shit, have u play against a rogue that has ce or dd on? if they dont have a first hit they will probably die, so that invisible stealth delay is retarded Dont get mad dude, some people just think about themself or what would be great for them instead of everyone else.. -.- I bet that if this dude were a wiz he would have proposed something like "When you attack in invisible mode you still stay invisible only pills and some skills can detect you" lolz.. P.S: Dont take it personal Disconnected but this is the truth not only apply to you, i have fall into this many times also, but you have to think about others too sometimes.
_________________ << banned for racism. -cin >>
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Barotix
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:34 pm |
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Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changes
Dual Axe - Damage increased 15% axes are fine, but I like what fly suggested on SRA. Giver them a magical defense passive
2H sword - Damage reduced 15% Instead reduce 2h defense by 15%
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends we have them, they're called tambours
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation disagree, defeats the purpose of assassination and forces them to only scout
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not agreed
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED you don't gain exp or sp when you're 20 levels higher
Chinese/Europeans get the same exp in a party no, that is fail and isn't a bug.
Exp permanently increased 20% then it becomes the normal exp and you'll want another boost
Warrior Knockdown bug fixed agreed
Ice imbue Knockdown bug fixed agreed
Ice imbue knockback bug fixed agreed
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible disagree, equipping a shield before a big hit is a strategic advantage and most players don't even do it.
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon agreed
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro
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Maddening
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:40 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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Quote: Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends we have them, they're called tambours
unless you play on venus there will never be 2 bards in the party in fact there will probably never 1 bard in your party so tambours are useless
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foudre
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:45 pm |
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Disconn3cted wrote: [SW]XMoshe wrote: Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changes
Dual Axe - Damage increased 15% Agreed
2H sword - Damage reduced 15% Agreed
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends. Nice idea, dunno if it'll work.
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation. No, never.
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not. Agreed
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED. Plvl is not a bug.
Chinese/Europeans get the same exp in a party. Agreed
Exp permanently increased 20%. Fo' sho
Warrior Knockdown bug fixed. Plox
Ice imbue Knockdown bug fixed. Plox
Ice imbue knockback bug fixed. Plox
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible. Bullshit
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro Most idea's are nice, but some are, in my opinion, just for your own sake. (And the plvl because you can't have it) Powerlvl isn't because I can't have it, because of powerlvl the end bugs at low lvl since there aren't enough players, no one sells low lvl equips, and there are 4 times as many 8X players as there are supposed to be. I could have it if I wanted it enough btw if low lvl lvling wasn't a almost universal plvl then there would be low lvl gear for sale, like it once was, but now people just skip past those lvls, and the euro teaser mentioned that parties coudln't have people that much higher in them like that
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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Disconn3cted
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Post subject: Re: December update ! Posted: Sat Jul 12, 2008 4:46 pm |
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Joined: Mar 2007 Posts: 3293 Location: WV, USA
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foudre wrote: [SW]XMoshe wrote: Disconn3cted wrote: what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas. Balance changes
Dual Axe - Damage increased 15% Agreed
2H sword - Damage reduced 15% Agreed
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends. Nice idea, dunno if it'll work.
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation. No, never.
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not. Agreed
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED. Plvl is not a bug.
Chinese/Europeans get the same exp in a party. Agreed
Exp permanently increased 20%. Fo' sho
Warrior Knockdown bug fixed. Plox
Ice imbue Knockdown bug fixed. Plox
Ice imbue knockback bug fixed. Plox
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible. Bullshit
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro Most idea's are nice, but some are, in my opinion, just for your own sake. (And the plvl because you can't have it) Powerlvl isn't because I can't have it, because of powerlvl the end bugs at low lvl since there aren't enough players, no one sells low lvl equips, and there are 4 times as many 8X players as there are supposed to be. I could have it if I wanted it enough btw if low lvl lvling wasn't a almost universal plvl then there would be low lvl gear for sale, like it once was, but now people just skip past those lvls, and the euro teaser mentioned that parties coudln't have people that much higher in them like that[/quote] yep joymax never wanted plvl, there is already a penalty it just isn't big enough
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