Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 3:53 pm
Banned User
Joined: Aug 2007 Posts: 835 Location:
If the wizards are 87+ then the warlock setup is so much better. Specially when it comes to PTG's they drop in a blink. But if your going to level up some 80 ~ 85 wizards the first setup is better imo. That's how I see it happening in Odin.
_________________ << banned for proof of botting. -cin >>
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 4:05 pm
Forum Legend
Joined: Nov 2006 Posts: 6816 Location: Anything goes
GOD DAMN YOU! You just... bah...
Like i'm not commenting on the videos i mean i love them, its just gets me memories of grinding, and i feel like grinding like a madman again! Anyways, sweet videos, i think the best one is with the warlock tbh Can you tell me wich artists do you listen to please?
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 4:16 pm
Frequent Member
Joined: Dec 2006 Posts: 1187 Location:
Absolutely no rogues.
Replace a wiz for a rogue = Way low overall dmg. Less AOE attacks. Replace a tank for a rogue = Lost 2 quota, 2 magical fence, 2 physical fence. Replace a bard for a rogue = Lost Dance of Wizardry, 1 tambour. Replace a warlock for a rogue = Way low DPS, no Zerk Machine, no 30 seconds PTG down. :p Replace a cleric for a rogue = Stupid.
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 4:21 pm
Ex-Staff
Joined: Jul 2007 Posts: 9250 Location: Sand
I didn't replace anything. If everyone does their job properly stray mobs will rarely go after the ints. Technically speaking warriors should only be "vulnerable" for about 30 seconds. Who said a rogue has to KB and KD? Just lure, it's their purpose. Sub Classes play a role here. Cast holy recovery division and there won't be a need for rampant spamming especially if a warrior uses skins and everyone has their quota/fence. With 2 Wizard/Clerics and a Wizard/Warlock you'll never lack bless. Your tanks would be able to tank and chasing mobs all over the place while overwhelming one warrior with mobs will be a thing of the past. You mean str+int? Unnecessary.
>You. =] I guess you need a video. It doesn't include a warlock but it is the same method I described above.
Code: Select all
Just a third option for people that see a reason for using rogues. I have done a party with a rogue luring in the past and it worked much better than the cluster-**** where people die a few times before everything is going perfectly.
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 4:23 pm
Banned User
Joined: Aug 2007 Posts: 835 Location:
Barotix wrote:
I didn't replace anything. If everyone does their job properly stray mobs will rarely go after the ints. Technically speaking warriors should only be "vulnerable" for about 30 seconds. Who said a rogue has to KB and KD? Just lure, it's their purpose. Sub Classes play a role here. Cast holy recovery division and there won't be a need for rampant spamming especially if a warrior uses skins and everyone has their quota/fence. With 2 Wizard/Clerics and a Wizard/Warlock you'll never lack bless. Your tanks would be able to tank and chasing mobs all over the place while overwhelming one warrior with mobs will be a thing of the past.
>You. =] I guess you need a video. It doesn't include a warlock but it is the same method I described above.
I don't know if you knew already but Warlocks can act as some amazing lurers. Just give me Pain quota and I will go fetch a stampede of freshly debuffed mobs to the party. Much more efficient than having a rogue in the party.
_________________ << banned for proof of botting. -cin >>
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 4:35 pm
Ex-Staff
Joined: Jul 2007 Posts: 9250 Location: Sand
I did (have a euro), in the past. I have a new character (chinese) but I'm focusing on school atm, no more time for leisure. Wasted 18 days of ticket time. >_>
I was willing to let anyone in my parties that could play a role until the character that does it better wanted to join. Then again, being uber close to the mobs actual level isn't what I would call a true test environment. Meh, random ramblings of a former SRO player.
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 4:50 pm
Banned User
Joined: Aug 2007 Posts: 1108 Location:
Rogues are still better than having no damage dealer. This is just the 'perfect' setup, but may be replaced by other builds if there is none of these available.
_________________ << banned for proof of botting. -cin >>
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 5:26 pm
Frequent Member
Joined: Dec 2006 Posts: 1187 Location:
zzz.. 4-5 wizards? Sux to be one of the 2 wizards with no fence/quota. And all the wiz and cleric will cry for mp. And for Barotix. U're talking about theories and low lvl mobs video. We're talking from real time experience. With our own char and our own party.
Post subject: Re: Two of the best Euro Party setup.
Posted: Sun Sep 21, 2008 6:07 pm
Senior Member
Joined: Feb 2008 Posts: 4222 Location: Nowhere
Okay then i'll get video later this week of lv 80s~90s grinding on 85/87s, but first I gotta get my own internet back zz. Mobile modem is sweet, but fail since it has no stable connection.
You can grind without a bard.
@Above Amelie I'm not wrong they aren't casting 10k nukes every 2 seconds.
_________________ If being a loser means not playing Silkroad all day.. lulwut?
How do they survive? not enough warrior buffs for all ur wizard
The cleric keeps casting orbit and a fence/pain on everyone else, but obviously the warriors and cleric.
Warriors are pullers not tankers and the wizards deal way to much damage to keep a monster alive and even allow an attack to go off.
MP Comes from their pots..? You don't need a bard to help with their mana if theyre in robe with their passive reduce.
Wow, so very wrong. 15sec duration for next pot isnt even close to enough. a bard is a must. Why would ther e be any if didnt fill any purpose? All builds have a puprose.
_________________ << banned for being a constant problem. -cin >>
Users browsing this forum: No registered users and 18 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum