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 Post subject: Weapon attribute changed
PostPosted: Sun Aug 09, 2009 3:00 pm 
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Hello, i have a lvl 52 SoS +3 twohanded sword and I wanted to add Int 7d to the weapon. The weapon already had a str attribute of 1. I applied the Int stone to it and it was succes, Int 5 (100 %), but the STR also increased to 3 (50 %). I was like WTF wth is this xd So could somebody explain please? Thank you :roll:

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 Post subject: Re: Weapon attribute changed
PostPosted: Sun Aug 09, 2009 3:07 pm 
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on any stone, u'll see an assimilation %. this % is basically the chance that the stone you're using will assimilate something other than what its supposed to originally do, in your case the str.

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 Post subject: Re: Weapon attribute changed
PostPosted: Sun Aug 09, 2009 3:13 pm 
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Yes but first of all, this was only a 10 % assimilation probability and i also thought that that assimilation probability could only work in a negative way, for example that it would except for int also woudl change phy. attack power from 44 % to 0 % or something. Thats why i alsways try to pick stones with the lowest assimilation probability :D

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 Post subject: Re: Weapon attribute changed
PostPosted: Sun Aug 09, 2009 4:00 pm 
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Dutch_leon wrote:
Yes but first of all, this was only a 10 % assimilation probability and i also thought that that assimilation probability could only work in a negative way, for example that it would except for int also woudl change phy. attack power from 44 % to 0 % or something. Thats why i alsways try to pick stones with the lowest assimilation probability :D

Good going there. Assimilation indeed has a negative effect 80% of the time. Continue to go with 10% stones, and when stuff like this happens, be happy.

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 Post subject: Re: Weapon attribute changed
PostPosted: Sun Aug 09, 2009 6:25 pm 
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I was happy :D I just wondered what the reason for it was, didn't even know it could work out in a good way xd okay well thanks for the information, I know enough about alchemy for the moment, thanks :D

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