... think about it, for gear, you take whatever bonuses you can add.
The blues are:
Gear: Int = add int, more mp, more int dmg. Str = add str, more hp, more str dmg. (head, chest, leg ONLY) Magic = add mp, yay more mp to use. (head, chest, leg ONLY) Stamina = add hp, yay more hp to tank. Master = more durability, yay i can grind longer. Dodging = much higher parry, yay i take lower overall dmg. Steady, Astral, Immortal, Lucky aren't necessary unless you plan on going past +5 with elixir pimping.
Wep: Int, Str, Master, Strikes = makes attk/hit ratio higher, yay hit overall higher dmg, Discipline = Blocking ratio = opponents block less Shield: Int, Str, Master, Penetration = Critical = Opponents will crit less on you.
All blues are necessary, unless you're broke. If you can afford it, add all that you can. It helps a lot. With white npc gear, I have like 8k hp on my pure int. With fb 100% set, I have 15k hp. Much easier to pvp and grind.
_________________
.curve wrote: Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


|