1h is mostly for party play, slow to solo.
Dual-axes do ok, more dmg than 1h, can inflict status like bleed and stun.
2h: Turn Rising + triple swing, nuff said

It's very good in PvP but some of the skills aren't useful in parties.
For a slightly easier sp farm take only a couple skills from 2h and 1h. Most warriors take bits from all three skill trees though and that's a lot of SP.
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iSRO - AsparTame 8x - retired
Salvation - Aspar 70