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 Post subject: Pure INT fire vs light nuke
PostPosted: Thu Nov 11, 2010 8:08 pm 
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so word is that fire does more damage than light nukes, however my question is taking into account of the light piercing series with the increase in magical damage, is the difference still alot? or is it quite minimal

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Thu Nov 11, 2010 8:26 pm 
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Not really big but nor really small you get it :) if the difference without it is 2k now its going to be 1k difference ( just example )

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 12, 2010 5:41 am 
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FlameWrathH wrote:
Not really big but nor really small you get it :) if the difference without it is 2k now its going to be 1k difference ( just example )

o rlly?

Goseki proved a while ago that light hits more then fire, cant find the thread tho....


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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 12, 2010 7:39 am 
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http://www.silkroadforums.com/viewtopic.php?f=2&t=122914&hilit=Fire+Light+damage

Yay search! ; )


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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 12, 2010 3:21 pm 
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Thats a great thread Thanks guys. So I def like light better coz of the speed. I was just wondering if the mag buff outweighs the physical buff and the damage increase.

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 12, 2010 10:56 pm 
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devilti wrote:
Thats a great thread Thanks guys. So I def like light better coz of the speed. I was just wondering if the mag buff outweighs the physical buff and the damage increase.


Err, didn't you read the thread... if you're a pure int, the phy dmg buff doesn't do much at all. The mag dmg buff increases your imbue which increases your dmg when using phy attacks.

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sun Nov 14, 2010 2:25 am 
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Goseki wrote:
devilti wrote:
Thats a great thread Thanks guys. So I def like light better coz of the speed. I was just wondering if the mag buff outweighs the physical buff and the damage increase.


Err, didn't you read the thread... if you're a pure int, the phy dmg buff doesn't do much at all. The mag dmg buff increases your imbue which increases your dmg when using phy attacks.


Doesn't your imbue make nukes more powerful as well??


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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sun Nov 14, 2010 4:48 am 
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TheKramers wrote:
Goseki wrote:
devilti wrote:
Thats a great thread Thanks guys. So I def like light better coz of the speed. I was just wondering if the mag buff outweighs the physical buff and the damage increase.


Err, didn't you read the thread... if you're a pure int, the phy dmg buff doesn't do much at all. The mag dmg buff increases your imbue which increases your dmg when using phy attacks.


Doesn't your imbue make nukes more powerful as well??


Yea. That's why the light buff is soooo much better for pure int. Fire buff has barely noticeable effects. The mag dmg increases works with imbues and nukes. So it makes your nukes hit harder, imbue hit harder, aka phy attacks benefit more.

Ppl that say fire is better are fire nukers comparing builds when they are pvping a light nuker. Against each other, the fire nuker will hit more since he has the mag def increase buff. If both nukers attack the same opponent, then light will hit harder.

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sun Nov 14, 2010 4:56 am 
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Yes, I knew all that.

Why choose between the 2? A real nuker is ice/light/fire. Use light nukes and fire imbue.


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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sun Nov 14, 2010 6:16 am 
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TheKramers wrote:
Yes, I knew all that.

Why choose between the 2? A real nuker is ice/light/fire. Use light nukes and fire imbue.


If you're going to do pure force, might as well go euro wiz. A pure china force char loses so much for what he gains, it's better to just go wiz. Ice light fire = cast wall, nuke, hope they die before wall or snow runs out.

Wiz can use fear, kb, root, or even cleric sub skills to defend themselves. A china pure force has walls... that's IT. You gain like an extra 5k dmg and sacrifice ALL the wep skills and effects...

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 19, 2010 12:38 am 
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i did read the thread, I was saying prior to that/and the purpose of making this thread was to ask if light does more dmg than fire. Since everyone says fire does more dmg, and suggest alot of nukers get it

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 19, 2010 12:51 am 
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Goseki wrote:
If you're going to do pure force, might as well go euro wiz. A pure china force char loses so much for what he gains, it's better to just go wiz. Ice light fire = cast wall, nuke, hope they die before wall or snow runs out.

Wiz can use fear, kb, root, or even cleric sub skills to defend themselves. A china pure force has walls... that's IT. You gain like an extra 5k dmg and sacrifice ALL the wep skills and effects...


Lol, don't forget that Chinese chars can use potions more than once every 15 seconds =p In a fight between any chinese char and a wiz, as long as they're similarly equipped, the chinese will always win.


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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 19, 2010 1:05 am 
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TheKramers wrote:
Lol, don't forget that Chinese chars can use potions more than once every 15 seconds =p In a fight between any chinese char and a wiz, as long as they're similarly equipped, the chinese will always win.

You forget that an overwhelming majority of chinese chars have weapon skills. If they didn't the euro would always win. Pots or no pots.


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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 19, 2010 2:13 am 
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TheKramers wrote:
Goseki wrote:
If you're going to do pure force, might as well go euro wiz. A pure china force char loses so much for what he gains, it's better to just go wiz. Ice light fire = cast wall, nuke, hope they die before wall or snow runs out.

Wiz can use fear, kb, root, or even cleric sub skills to defend themselves. A china pure force has walls... that's IT. You gain like an extra 5k dmg and sacrifice ALL the wep skills and effects...


Lol, don't forget that Chinese chars can use potions more than once every 15 seconds =p In a fight between any chinese char and a wiz, as long as they're similarly equipped, the chinese will always win.



Mana Drought, Lightning Impact, Dull, Bind, Abs Dmg of Cleric.

Faster pots doesn't seem that amazing anymore. If Mana Drought lands and you can't pill it off in time, you're screwed. Since Chinese pure force nuker has no interruption skills, and abs dmg goes through walls, Cleric passive, healing orbit, 2 abs dmg = dead nuker. I have 100% str on all my gear and hp maxed for a pure int s/s. 2 abs dmg will kill me unless I get lucky with vigors. You need Devil SPirit or a Prem+ to be able to take the hit.

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Fri Nov 19, 2010 11:59 am 
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As s/s char I'd go for light/ice. Spear ice/fire.

Well in all honesty I would go max bich/fire and remaining 110 shared between ice/light for s/s but that's just me.

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sat Nov 20, 2010 5:36 am 
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XMoshe wrote:
As s/s char I'd go for light/ice. Spear ice/fire.

Well in all honesty I would go max bich/fire and remaining 110 shared between ice/light for s/s but that's just me.


thats exactly my question why fire for spear instead of light?

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sat Nov 20, 2010 6:04 am 
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devilti wrote:
XMoshe wrote:
As s/s char I'd go for light/ice. Spear ice/fire.

Well in all honesty I would go max bich/fire and remaining 110 shared between ice/light for s/s but that's just me.


thats exactly my question why fire for spear instead of light?


More Defense. Fire would help Spear tank more, and since it already has higher base dmg, it can sacrifice some dmg for survival. S/S has the shield for tanking and low dmg, so choosing light for s/s gives higher dmg with less def.

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 Post subject: Re: Pure INT fire vs light nuke
PostPosted: Sat Nov 20, 2010 12:16 pm 
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Goseki wrote:
devilti wrote:
XMoshe wrote:
As s/s char I'd go for light/ice. Spear ice/fire.

Well in all honesty I would go max bich/fire and remaining 110 shared between ice/light for s/s but that's just me.


thats exactly my question why fire for spear instead of light?


More Defense. Fire would help Spear tank more, and since it already has higher base dmg, it can sacrifice some dmg for survival. S/S has the shield for tanking and low dmg, so choosing light for s/s gives higher dmg with less def.


Bingo =p and I just love the immunity/fire nukes/fire wall.

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