Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Alchemy stones
PostPosted: Wed Jan 12, 2011 11:29 am 
Common Member
User avatar
Offline

Joined: Jul 2008
Posts: 165
Location:
Gaia
Image

What does the 0% mean? I used like 10 and nothing happend.. it just said changed from 127 -> 127 every time

_________________
Lvl 65 Wiz/Bard On Azteca INACTIVE
Lvl 87 Warrior/Cleric On ESRO INACTIVE
Lvl 60 Warrior/Cleric On SroR ACTIVE
^IGN: Armino


Top
 Profile  
 
 Post subject: Re: Alchemy stones
PostPosted: Wed Jan 12, 2011 2:16 pm 
Frequent Member
User avatar
Offline

Joined: Apr 2008
Posts: 1347
Location: Netherlands
1337 wrote:
Image

What does the 0% mean? I used like 10 and nothing happend.. it just said changed from 127 -> 127 every time



0% stones mean you have 0% Chance of assimilating the stats so while you use 0% stones you have 0% Chance of changing stats except the stat your working on. and it going from 127 to 127 is just bad luck :)

_________________
Image


Top
 Profile  
 
 Post subject: Re: Alchemy stones
PostPosted: Wed Jan 12, 2011 8:16 pm 
Common Member
User avatar
Offline

Joined: Jul 2008
Posts: 165
Location:
Gaia
I just used about 50 stones on different things and about 2/3 of them failed and the rest just reset it to 0.. WTF?

_________________
Lvl 65 Wiz/Bard On Azteca INACTIVE
Lvl 87 Warrior/Cleric On ESRO INACTIVE
Lvl 60 Warrior/Cleric On SroR ACTIVE
^IGN: Armino


Top
 Profile  
 
 Post subject: Re: Alchemy stones
PostPosted: Wed Jan 12, 2011 11:46 pm 
Ex-Staff
User avatar
Offline

Joined: Apr 2006
Posts: 17293
Location: Ghosting around
1337 wrote:
I just used about 50 stones on different things and about 2/3 of them failed and the rest just reset it to 0.. WTF?


Yep, there are 3 possible outcomes from an alchemy stone.

1. It fails
2. It succeeds and change the value to higher or lower
3. It succeeds but doesn't change the value

Number 3 is the most common one so don't be surprised to have like 60% of your stones changing the stat from 0% to 0% (or which ever % it's at).

_________________
Image
Props to chrisorg for the sig <3


Top
 Profile  
 
 Post subject: Re: Alchemy stones
PostPosted: Thu Jan 13, 2011 12:15 am 
Veteran Member
User avatar
Offline

Joined: Apr 2008
Posts: 3452
Location:
Alps
XMoshe wrote:
1337 wrote:
I just used about 50 stones on different things and about 2/3 of them failed and the rest just reset it to 0.. WTF?


Yep, there are 3 possible outcomes from an alchemy stone.

1. It fails
2. It succeeds and change the value to higher or lower
3. It succeeds but doesn't change the value

Number 3 is the most common one so don't be surprised to have like 60% of your stones changing the stat from 0% to 0% (or which ever % it's at).


I just wanna edit that last one.

It's not so much that it doesn't change, it's just that 0% is the most common result when working with the white stats. Hence you usually get 0-0%.

_________________
.curve wrote:
Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.

Image
Image
Spoiler!


Top
 Profile  
 
 Post subject: Re: Alchemy stones
PostPosted: Thu Jan 13, 2011 11:06 am 
Ex-Staff
User avatar
Offline

Joined: Apr 2006
Posts: 17293
Location: Ghosting around
Goseki wrote:
XMoshe wrote:
1337 wrote:
I just used about 50 stones on different things and about 2/3 of them failed and the rest just reset it to 0.. WTF?


Yep, there are 3 possible outcomes from an alchemy stone.

1. It fails
2. It succeeds and change the value to higher or lower
3. It succeeds but doesn't change the value

Number 3 is the most common one so don't be surprised to have like 60% of your stones changing the stat from 0% to 0% (or which ever % it's at).


I just wanna edit that last one.

It's not so much that it doesn't change, it's just that 0% is the most common result when working with the white stats. Hence you usually get 0-0%.


In my experience it usually changes from the same to the same being it 0 or 22. 41/61 (or 80 if I'm really lucky) will usually result in a dropdown to 22 or 0. But ofcourse this is my experience and it might be different for someone else =p

_________________
Image
Props to chrisorg for the sig <3


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group