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 Post subject: pk2 edit
PostPosted: Wed May 14, 2008 7:05 am 
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So I saw a video and screenshots of someone who had a different arrow thing than regular iSRO, but it was on iSRO.

Like when you click, instead of the circle, he had a triangle thing.
Also, his XP bar was orange.

Anyone know how to do that?

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 Post subject: Re: pk2 edit
PostPosted: Wed May 14, 2008 7:44 am 
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Image

Like that?


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 Post subject: Re: pk2 edit
PostPosted: Wed May 14, 2008 10:06 am 
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Skayunor wrote:
Like that?


He means the way pointer. It's an edit idd...The xp bar is something from cSRO tho, it's a addiction prevention thing. People under 18 have this, when you play for 3 hours, your bar goes orange and you'll only get the half of the xp/sp, after another 3 hours the bar will go grey and you won't gain anything anymore. To reset it you have to be offline for like 5 hours.

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 Post subject: Re: pk2 edit
PostPosted: Thu May 15, 2008 3:54 am 
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I thought I saw people on iSRO who pk2 edited to have their XP bar be the orange one.

and what is the edit for the pointer?

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 Post subject: Re: pk2 edit
PostPosted: Thu May 15, 2008 11:12 am 
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do you mean kinda like this?
Image

appart from with the exp bar changed? xD gm armor lol

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 Post subject: Re: pk2 edit
PostPosted: Thu May 15, 2008 11:59 am 
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*sigh* He means that green exp bar...I guess you can change it to orange, no clue how and why tho ^_^

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 Post subject: Re: pk2 edit
PostPosted: Thu May 15, 2008 12:41 pm 
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Thats easy just replace ub_exp_bar.ddj(green one) with ub_exp_bar_50.ddj(orange)(extract it from media.pk2 and rename like green one) in media.pk2 \interface\underbar.

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My threads:
CSRO/KSRO fully english(premade) + anySRO fully english
Media.pk2 Revealed [56k Warning]
[Release]DDJ/DDS converter
All europe quest

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 Post subject: Re: pk2 edit
PostPosted: Thu May 15, 2008 10:30 pm 
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JanChlpik wrote:
Thats easy just replace ub_exp_bar.ddj(green one) with ub_exp_bar_50.ddj(orange)(extract it from media.pk2 and rename like green one) in media.pk2 \interface\underbar.


Thank you sir.

After 2 years of playing this game, the green bar gets boring to look at.

Now, anyone know how to pk2 edit the walk circle thing?

Like when you click the ground, it makes a circle and your char goes, there. I saw a screenshot of a guy who's circle thing was a triangle.

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 Post subject: Re: pk2 edit
PostPosted: Fri May 16, 2008 12:25 pm 
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Ownt wrote:
JanChlpik wrote:
Thats easy just replace ub_exp_bar.ddj(green one) with ub_exp_bar_50.ddj(orange)(extract it from media.pk2 and rename like green one) in media.pk2 \interface\underbar.


Thank you sir.

After 2 years of playing this game, the green bar gets boring to look at.

Now, anyone know how to pk2 edit the walk circle thing?

Like when you click the ground, it makes a circle and your char goes, there. I saw a screenshot of a guy who's circle thing was a triangle.


I know what you mean, but I don't know how to edit it. Can't recall a guide on it either or something.
You can try to find the owner of that screen and ask him, or just google it :P

I always have my esc window over my xp/sp so I can't see how fast (or slow) it's going ^_^

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 Post subject: Re: pk2 edit
PostPosted: Fri May 16, 2008 6:14 pm 
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For the circles
Image
(Did not imagine what it is earlier)
the last 4 pictures are(located in media.pk2 directory effect\)
select_01.ddj(walk)
select_02.ddj(NPC select)
select_03.ddj(friendly unit possibly)
select_04.ddj(enemy unit)

Only the circle is coloured(the area around is alpha=invisible color)
You can change it to dds and edit as you like

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CSRO/KSRO fully english(premade) + anySRO fully english
Media.pk2 Revealed [56k Warning]
[Release]DDJ/DDS converter
All europe quest

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 Post subject: Re: pk2 edit
PostPosted: Mon May 19, 2008 4:50 am 
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you probably saw crYstal's pk2 edit and the triangle thing was the EXiT logo


not sure how he changed it but it requires replacing the picture of the circle with a home made one of ur shape

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 Post subject: Re: pk2 edit
PostPosted: Thu Aug 14, 2008 7:52 pm 
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/thread res

I searched and found this thread, and I've been reading it, and I have no idea how to do this.

Can someone like...explain a bit more in depth. I don't get extracting and injecting.

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