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sharp
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Post subject: [QUESTION ]100 cap pure int spear nuker? Posted: Mon Oct 27, 2008 3:12 pm |
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What is the most ideal skill setup for a lvl 100 cap pure int spear nuker? *I could not find this when I tried searching*
Option 1: 100 heuksal 100 light 100 ice
Option 2: 100 heuksal 100 light 70 ice 30 fire
Option 3: 100 light 100 fire 100 ice
Option 4: Your own personal setup preference
Thanks!
Note: Please stay relevant to the topic. ^^
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Bleed4Me
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Mon Oct 27, 2008 4:18 pm |
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Valued Member |
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Joined: Oct 2008 Posts: 428 Location: Antwerp
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option 1 for sure
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Cyrage
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Mon Oct 27, 2008 5:54 pm |
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Joined: Sep 2007 Posts: 64 Location:
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Option one :]
_________________ Character: DELETED lmao!
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salmissra
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Mon Oct 27, 2008 6:42 pm |
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Joined: Nov 2007 Posts: 1487 Location:
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I'd go with option one too, but it seems to generic lol. Option three is good if you want to be a full nuker...kinda like a chinese wiz =\
Option two is also good (since lvl 70 still gives you a good lvl of snow shield)..plus you could use the 30 fire to get immunity.
but i still vote for option one.
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sharp
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Mon Oct 27, 2008 7:37 pm |
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Joined: Sep 2008 Posts: 24 Location:
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Thanks for the speedy replies. If there is no further discussion, topic can be locked.
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Nellek
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Tue Oct 28, 2008 5:19 am |
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Joined: Oct 2008 Posts: 300 Location:
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jay0303 wrote: fire lvl 30 immunity lol
i pick option 1 i would only pick option 3 if i was sword What he said.
_________________ << banned for proof of botting. -cin >>
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the_wicked
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Tue Oct 28, 2008 5:44 am |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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100 100 100 ice light heuk
or if you like to be diff 100 fire 100 heuk 60 ice 40 light. you still end up with like a 10% ish mag attack buff with 40 light and 40% snow with 60 ice. Extra damage from fire. However this is the hybrid's choice, the heavy hybrid's choice at that
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DeathBeforeDishonor
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Tue Oct 28, 2008 8:14 am |
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Joined: Jun 2007 Posts: 990 Location: Sitting at my computer?
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agentcool5
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Tue Oct 28, 2008 12:32 pm |
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Joined: Apr 2008 Posts: 76 Location: egypt
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option 1 ofcourse option 2 suck option 3 u r not any spearman u can use s/s as u like
but i prefere number 1
_________________ _______________________- SORRY FOR MY BAD ENGLISH _______________________- zaraki kenpachi rulez
 _______________________- lv 100 s/s - lv 100 bow/force lv 96 warrior - lv 86 wizzy redsea no IGN
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ieatpasta
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Tue Oct 28, 2008 10:40 pm |
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Regular Member |
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Joined: May 2007 Posts: 258 Location: silkroad
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If your pure int... Prepare to get 1 hit killed a lot. For that reason you'll need 100 ice for sure, which leaves option 2 out. Everything else is up to you.
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Pan_Raider(`_´)
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Wed Oct 29, 2008 4:45 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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sharp wrote: What is the most ideal skill setup for a lvl 100 cap pure int spear nuker? *I could not find this when I tried searching*
Option 1: 100 heuksal 100 light 100 ice
Option 2: 100 heuksal 100 light 70 ice 30 fire
Option 3: 100 light 100 fire 100 ice
Option 4: Your own personal setup preference
Thanks!
Note: Please stay relevant to the topic. ^^ much attack, but you will die painfully without the life bonus of heuksal
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Tasdik
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Wed Oct 29, 2008 5:46 pm |
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Forum God |
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Joined: Jan 2007 Posts: 13206 Location: Life
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I've never seen SRF agree on anything unanimously as they have agreed that number 1 is the best option. I vote for option #1 as well 
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willieb3
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sat Nov 01, 2008 1:53 am |
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Joined: Apr 2008 Posts: 338 Location: <<<<<Hi>>>>>
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option 4: heuksal 85 fire 100 cold 80 light 35
IMO this is the best build becuase: 1. you have every type of heuksal chain up to 90 and heuksal isnt really that useful for a pure anyways
2. snow shield 50% absorbtion along with great buffs from cold
3. fire has the best imbue as well as the best nukes IMO lightning isnt as good in damage since 90 cap if you look at stat fire has a 315% and lighting has 300% many people think that becuase lightning has 987~1837 thats its better well the fire nuke is lvl 83 and has 856~1427 and leveld up its better then lighting with an added imbue as well you get burn (unless pvp in which they have pills)+ mag defense buff which a spear needs becuase they dont have much defense
4. light 35 optional unless you want to have both cold and spear maxed but this will be good for like 5% mag attack increase som parry ratio and some moving speed
Once again this is in my opinion just giving some advice^^
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LEVEL 100 FULL SOSUN ALL BUILDS!! << HAHA I PWNZORDDSS YOU ALL!!! unfortuneatly i quit silkroad because they got hacked
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alcoholic
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sat Nov 01, 2008 4:04 am |
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Joined: Jan 2008 Posts: 476 Location:
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willieb3 wrote: option 4: heuksal 85 fire 100 cold 80 light 35
IMO this is the best build becuase: 1. you have every type of heuksal chain up to 90 and heuksal isnt really that useful for a pure anyways
2. snow shield 50% absorbtion along with great buffs from cold
3. fire has the best imbue as well as the best nukes IMO lightning isnt as good in damage since 90 cap if you look at stat fire has a 315% and lighting has 300% many people think that becuase lightning has 987~1837 thats its better well the fire nuke is lvl 83 and has 856~1427 and leveld up its better then lighting with an added imbue as well you get burn (unless pvp in which they have pills)+ mag defense buff which a spear needs becuase they dont have much defense
4. light 35 optional unless you want to have both cold and spear maxed but this will be good for like 5% mag attack increase som parry ratio and some moving speed
Once again this is in my opinion just giving some advice^^ This build damage Fails. You need 100 light for mag buff attack and speed wouldn't hurt. Option 1 does more damage and have a higher surviving ability.. The build u suggested Fails. 100 light more damage 100 ice higher surviving change and 100 hueskal higher hp. If you want immunity Id just decrease ice to 60 for 30 fire. Duhh 
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tedtwilliger
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sat Nov 01, 2008 11:27 am |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Personally i dislike the first option for 1v1 pvp. With no immunity or shield anyone with cold will chew you into pieces. Although in group pvp holy word works wonders, option three is much better. Chances are that in group pvp you will not be using the hek moves much anyway, the masteries could be better spent on fire.
If 20 fire grants immunity, i suggest 80 cold, 100 light 100 hek and 20 fire for a 1v1 build. For a group pvp build i suggest 100 fire/light/cold with both s/s and spear for when needed.
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willieb3
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sat Nov 01, 2008 1:37 pm |
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Joined: Apr 2008 Posts: 338 Location: <<<<<Hi>>>>>
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alcoholic wrote: willieb3 wrote: option 4: heuksal 85 fire 100 cold 80 light 35
IMO this is the best build becuase: 1. you have every type of heuksal chain up to 90 and heuksal isnt really that useful for a pure anyways
2. snow shield 50% absorbtion along with great buffs from cold
3. fire has the best imbue as well as the best nukes IMO lightning isnt as good in damage since 90 cap if you look at stat fire has a 315% and lighting has 300% many people think that becuase lightning has 987~1837 thats its better well the fire nuke is lvl 83 and has 856~1427 and leveld up its better then lighting with an added imbue as well you get burn (unless pvp in which they have pills)+ mag defense buff which a spear needs becuase they dont have much defense
4. light 35 optional unless you want to have both cold and spear maxed but this will be good for like 5% mag attack increase som parry ratio and some moving speed
Once again this is in my opinion just giving some advice^^ This build damage Fails. You need 100 light for mag buff attack and speed wouldn't hurt. Option 1 does more damage and have a higher surviving ability.. The build u suggested Fails. 100 light more damage 100 ice higher surviving change and 100 hueskal higher hp. If you want immunity Id just decrease ice to 60 for 30 fire. Duhh  i dont play csro so i wouldnt know what is in 100 cap i just did it based on 90 cap and this build does not fail its good in pvp...overall you get more damage then light with imbue+nuke and you get mag defense which is very useful for spears
_________________

LEVEL 100 FULL SOSUN ALL BUILDS!! << HAHA I PWNZORDDSS YOU ALL!!! unfortuneatly i quit silkroad because they got hacked
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alcoholic
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sat Nov 01, 2008 5:41 pm |
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Valued Member |
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Joined: Jan 2008 Posts: 476 Location:
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willieb3 wrote: alcoholic wrote: willieb3 wrote: option 4: heuksal 85 fire 100 cold 80 light 35
IMO this is the best build becuase: 1. you have every type of heuksal chain up to 90 and heuksal isnt really that useful for a pure anyways
2. snow shield 50% absorbtion along with great buffs from cold
3. fire has the best imbue as well as the best nukes IMO lightning isnt as good in damage since 90 cap if you look at stat fire has a 315% and lighting has 300% many people think that becuase lightning has 987~1837 thats its better well the fire nuke is lvl 83 and has 856~1427 and leveld up its better then lighting with an added imbue as well you get burn (unless pvp in which they have pills)+ mag defense buff which a spear needs becuase they dont have much defense
4. light 35 optional unless you want to have both cold and spear maxed but this will be good for like 5% mag attack increase som parry ratio and some moving speed
Once again this is in my opinion just giving some advice^^ This build damage Fails. You need 100 light for mag buff attack and speed wouldn't hurt. Option 1 does more damage and have a higher surviving ability.. The build u suggested Fails. 100 light more damage 100 ice higher surviving change and 100 hueskal higher hp. If you want immunity Id just decrease ice to 60 for 30 fire. Duhh  i dont play csro so i wouldnt know what is in 100 cap i just did it based on 90 cap and this build does not fail its good in pvp...overall you get more damage then light with imbue+nuke and you get mag defense which is very useful for spears if you did it based on 90 cap why did you suggest 100 fire? and the 90 cap build 90 spear 90 light 90 ice 30 fire This build would still do more damage and have a higher survival rate. so yes your build fails big time ._.
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JKMB
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sun Nov 02, 2008 7:09 am |
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Joined: Apr 2008 Posts: 822 Location:
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Just before the topic gets locked, there is also 100 fire/ice/spear, it has great defense and packs a real punch with the spear's already strong phy atks, and the fire nukes arnt a push over either. 
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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alcoholic
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sun Nov 02, 2008 8:20 am |
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Joined: Jan 2008 Posts: 476 Location:
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JKMB wrote: Just before the topic gets locked, there is also 100 fire/ice/spear, it has great defense and packs a real punch with the spear's already strong phy atks, and the fire nukes arnt a push over either.  90 fire < 90 light
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JKMB
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Post subject: Re: [QUESTION ]100 cap pure int spear nuker? Posted: Sun Nov 02, 2008 10:00 am |
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Joined: Apr 2008 Posts: 822 Location:
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Old argument that i'm not going to get dragged into, they are balanced, and there are 100 other topics discussing this already, its a matter of prefrence.
_________________ * Zeus: JKMD - lvl 77 INT S/S - PvP / inactive Guild: UnitedLegion * Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired Guild: N/A * Venus: JKMB - lvl 27 INT S/S - Grinding / inactive Guild: PureEntity * Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active Guild: PureEntity
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