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PostPosted: Mon Feb 19, 2007 7:22 pm 
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Cheers :)

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PostPosted: Wed Mar 21, 2007 8:33 pm 
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m a full int + fire + pacheon... full farmed at lv 4X
i haf to say... i can kill anyone from my lv whit a crap gear like me...


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PostPosted: Thu May 31, 2007 5:22 pm 
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very nice guide man im doing an int and thanks for the help


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 Post subject: ^^ xD O.o'
PostPosted: Tue Aug 07, 2007 11:50 am 
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i use only light and bicheon.. and dude its perfect ^^
great guide! ;o
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PostPosted: Tue Aug 07, 2007 12:28 pm 
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oi boss :)

I prefer hybrid, hybrid ftw^_^

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PostPosted: Tue Aug 07, 2007 12:46 pm 
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x oi? xD portugal ou brasil?XD
hybrid 1:2??


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PostPosted: Thu Aug 23, 2007 7:49 am 
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My Current build is a:

Lv80, Pure Int S/S:

Cold - 80
Light - 80
Bicheon - 80

http://bobtheveg.dyndns.org/SRO/Char_Bu ... file=38036

I can tank heaps well, Especially with Mana shield and Iron wall.

Also I'm in protector.

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PostPosted: Sat Sep 15, 2007 1:36 pm 
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i wanted to ask why dont u add the spear chain series to it?is there somethin wrong about it that im suppose to know? lol


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PostPosted: Sat Sep 15, 2007 3:34 pm 
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Your gonna need cold for mana shield.


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PostPosted: Wed Sep 19, 2007 9:01 pm 
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I have a couple questions about this guide...

"Annihilating Blade Series- lvl to 1 then delvl with curst heart quest "

Why? Is this for low level leveling? or... is there another reason behind this?

The second would be; is fire imbue better then lightning? I have heard people say lightning is better and others say fire is better.. Hmmm

Thanks for the guide though, major help!!!


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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Wed Oct 24, 2007 10:07 pm 
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xCrazyAzn301 wrote:
Grinding and Sp Farming

Do quests till lvl 35-45, then you will have to get a gold ticket because you will lvl really slow.



What is that supposed to mean? nukers are really fast lvling..

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PostPosted: Wed Oct 24, 2007 11:14 pm 
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start a char

get power farmed by friends at a rate of 40k SP per day

then for pure INT plan for 90 cap go:

90bicheon
90light
90cold
30 heuksal or fire (heuk for a lil passive hp) (fire to get more ice immunity)

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PostPosted: Thu Oct 25, 2007 12:02 am 
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XXXTMANNXXX wrote:
start a char

get power farmed by friends at a rate of 40k SP per day

then for pure INT plan for 90 cap go:

90bicheon
90light
90cold
30 heuksal or fire (heuk for a lil passive hp) (fire to get more ice immunity)


I have no friends!


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 Post subject:
PostPosted: Fri Oct 26, 2007 11:51 am 
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<< EDITED >>

- cin


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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Thu Jan 17, 2008 3:37 pm 
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I think getting the sword skills is more worth it till 90 cap. i think u should get smashin' series for the last skill which causes bleed and also lightning chain which causes bleed impotent and division which makes them take 700hp damage from bleed half the attack power and half there defense which u can take on a pure str glavie and win without using snow sheild so why not lightning chain and last skill in smashin' series


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 Post subject: Re:
PostPosted: Sat Apr 19, 2008 4:25 am 
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MortaLRecoN wrote:
My Current build is a:

Lv80, Pure Int S/S:

Cold - 80
Light - 80
Bicheon - 80

http://bobtheveg.dyndns.org/SRO/Char_Bu ... file=38036

I can tank heaps well, Especially with Mana shield and Iron wall.

Also I'm in protector.


you just get lucky and havent pvp'ed any "real" competition yet

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re:
PostPosted: Sat Apr 19, 2008 4:26 am 
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ArrowAce wrote:
i wanted to ask why dont u add the spear chain series to it?is there somethin wrong about it that im suppose to know? lol


i dunno, its ur choice if you wanna add it or not

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 4:29 am 
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Casey613 wrote:
xCrazyAzn301 wrote:
Grinding and Sp Farming

Do quests till lvl 35-45, then you will have to get a gold ticket because you will lvl really slow.



What is that supposed to mean? nukers are really fast lvling..


yes they are fast leveling but once you hit around 40-50. you start gaining mad low exp. Even with a gold ticked grinding on penon warriors with a 2-3 level gap, i would only be gaining .02 xp per kill approximately. again...WITH A GOLD TICKET. and it would take me about 3-4 days of straight grinding to level. thinking how aggravating it would be without a gold ticket.

you will understand my frustration when you get there.

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re:
PostPosted: Sat Apr 19, 2008 4:31 am 
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XXXTMANNXXX wrote:
start a char

get power farmed by friends at a rate of 40k SP per day

then for pure INT plan for 90 cap go:

90bicheon
90light
90cold
30 heuksal or fire (heuk for a lil passive hp) (fire to get more ice immunity)


this guide is based on 140/150 (whatever the final cap will be) preparation, not 90. and you mastery point are so f'ed. your gonna get raped by anybody that follows my guide any day..
so please gtfo, you know nothing of what you talk about. ( i mean this in the nicest way possible)

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 4:35 am 
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sry these posts are so late. i took a break from playing games to get my life straightened out...heh. soo i might be coming back im still thinking but, im still here to help out the needy.

also, people that are suggesting other builds in replys. MAKE YOU OWN GUIDE AND POST IT THERE. i dont want your crap in here. im not saying my build is the best, but please do a little research before posting/giving advice to people about building their character...then youll probably see how I think.

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 4:56 am 
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xCrazyAzn301 wrote:
Stats

simple, put all your character points into INT. If you don't know why, I should slap you :shock:

Armor

Armor-(recommended when grinding or pvp) good physical defence, lacks magical defence. slows you down in running speed
Protector-(recommended when pvp or grinding) has both physical and magical defence but not great in both. has a small mp bonus, gives faster running speed then armor, less than garment
Garment-(recommended when in caves when fighting nachals) has good magical defence, lacks physical defence. gives a good mp bonus, you run faster than protector and armor

I am wearing armor right now, then I am switching over to garment or protector for 7th degree. then im switching back to armor.

Weapon

You are either going to use a sword + shield or spear. DO NOT I repeat DO NOT use bow when you are making a nuker (except when you are sp farming in the bandit den, but thats another story). Bow nukers just drive me crazy. :banghead: The bow is a ranged weapon and the only ranged attack you need is your nuke and the bow is neither a STR or a INT weapon

The two weapon choices has its pros and cons.

Spear- better for lvling, does more damage then the sword but, you take more damage. Passive gives extra health
Sword- better for pvp, you take on less damage but, you deal less damage. Passive gives more blocking ratio

I say, when you are in the higher lvls, you are eventually gonna get the best gear so staying spear would be a good option. But, if you are gonna get good gear and go sword, it doesnt really matter. If you cant afford good gear, go sword and shield. Sword and Shield is what most nukers choose. But, do not get both sword and spear, only choose one.

Which leads me to my next point.

Masteries and Skills

Lets start off with masteries.

when you get the the 90-100 cap, your gonna have to choose two-three masteries and delvling one. I would choose not to get cold. Plus, lvling cold anything above 60 is a waste of sp. So choosing lightning, fire and weapon tree, it should look like this at the final cap(assuming the final cap is 140)

weapon tree-90
light-70
fire-140

you could play around with that to your liking.

another thing, your lightning mastery is just your sub, you are getting it for the buffs. So, you would lvl your mastery tree higher then your lightning because for every mastery lvl you put into your weapon tree, makes your weapon 1% stronger. For example, a person with a weapon tree at 60 and another person at 70. The person with 70 in his weapon tree, his weapon will be 10% stronger than the person with his at 60(assuming they have about equal weapons)

also, in ksro many nukers at the 90 cap have just lightning and the weapon tree. And, here is a little secret not many ppl know(credit to Fly) when you use all 3 lion shouts one after the other. It does the same dmg as a nuke but, it casts faster. So, you would still be ok if you just went lightning and weapon tree. The masteries should look like this.

Weapon- 140
Lightning- 140

you can do anything you want with the extra 20 mastery points you have.

Now the skills.

Your main skills should be fire and light or just light if you choose to.

Fire

Fire Force Series(Imbue)- Max
Fire Shield Series- Max
Flame Body Series- Max(for your spear moves)
Fire Protection Series- Max
Fire Wall Series-optional
Flame Wave Series(your fire nukes)- Max
Flame Devil Force Series(passive)- Max

Lightning

Lightning Force Series(imbue)- Skip
Piercing Force Series- Max
Wind Walk Series- Max
Lion Shout Series- Max
Concentration Series- Max
Thunderbolt Force Series(your lightning nukes)- Max
Heaven's Force Series(passive)- Max

If you plan to go sword.

Bicheon

Smashing Series- lvl to 1 then delvl with curst heart quest.
Chain Sword Attack Series- optional
Shield Technique Series- Max books 1 and 3
Blade Force Series- Skip
Hidden Blade Series(knockdown)- Max
Killing Heaven Blade Series(stab)- Max
Sword Dance Series- Optional
Shield Protection Series(passive)- Max

If you plan to go spear.

Heuksal

Annihilating Blade Series- lvl to 1 then delvl with curst heart quest
Fanning Spear Series- Max books 1 and 3
Heuksal Spear Series- Skip
Soul Departs Spear Series- Max
Ghost Spear Attack Series- Max
Chain Spear Attack Series- Skip
Flying Dragon Spear Series- Optional
Cheolsam Force Series(passive)- Max

Grinding and Sp Farming

Do quests till lvl 35-45, then you will have to get a gold ticket because you will lvl really slow. When you are finished grinding your gold ticket for the day, go ahead and do your quests if you wish.

You will basically grind on mobs the highest lvl mobs you can 1 or 2 hit. (after you get your nukes at lvl 30).

When sp farming you will want to grind on green mobs (when sp farming at the bandit den at 16). I farmed 10k sp there. Then I closed my gap and started to lvl. When you reach the lvl cap, all you are doing is finding new gear, job runs, and sp farming. So, I will sp farm then. When you get there, you will want to farm on monsters you can 1 hit or nuke and lion shout.

I hope this guide helped you make your nuker. I do not claim to know everything but this is what I have by observation and data collection. Please feel free to correct or add anything by posting a reply.


for the final cap at 140
100 bicheon
140 light
60 ice

this is if only you go bicheon instead of hueskal

this seems better in my opinon becasue at cap 100 bicheon get new chains with fear and some other stuff.
140 lightning is a must for putting out high damage with nukes and mag buff.
60 ice for 40% snow.


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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 5:06 am 
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alcoholic wrote:
xCrazyAzn301 wrote:
Stats

simple, put all your character points into INT. If you don't know why, I should slap you :shock:

Armor

Armor-(recommended when grinding or pvp) good physical defence, lacks magical defence. slows you down in running speed
Protector-(recommended when pvp or grinding) has both physical and magical defence but not great in both. has a small mp bonus, gives faster running speed then armor, less than garment
Garment-(recommended when in caves when fighting nachals) has good magical defence, lacks physical defence. gives a good mp bonus, you run faster than protector and armor

I am wearing armor right now, then I am switching over to garment or protector for 7th degree. then im switching back to armor.

Weapon

You are either going to use a sword + shield or spear. DO NOT I repeat DO NOT use bow when you are making a nuker (except when you are sp farming in the bandit den, but thats another story). Bow nukers just drive me crazy. :banghead: The bow is a ranged weapon and the only ranged attack you need is your nuke and the bow is neither a STR or a INT weapon

The two weapon choices has its pros and cons.

Spear- better for lvling, does more damage then the sword but, you take more damage. Passive gives extra health
Sword- better for pvp, you take on less damage but, you deal less damage. Passive gives more blocking ratio

I say, when you are in the higher lvls, you are eventually gonna get the best gear so staying spear would be a good option. But, if you are gonna get good gear and go sword, it doesnt really matter. If you cant afford good gear, go sword and shield. Sword and Shield is what most nukers choose. But, do not get both sword and spear, only choose one.

Which leads me to my next point.

Masteries and Skills

Lets start off with masteries.

when you get the the 90-100 cap, your gonna have to choose two-three masteries and delvling one. I would choose not to get cold. Plus, lvling cold anything above 60 is a waste of sp. So choosing lightning, fire and weapon tree, it should look like this at the final cap(assuming the final cap is 140)

weapon tree-90
light-70
fire-140

you could play around with that to your liking.

another thing, your lightning mastery is just your sub, you are getting it for the buffs. So, you would lvl your mastery tree higher then your lightning because for every mastery lvl you put into your weapon tree, makes your weapon 1% stronger. For example, a person with a weapon tree at 60 and another person at 70. The person with 70 in his weapon tree, his weapon will be 10% stronger than the person with his at 60(assuming they have about equal weapons)

also, in ksro many nukers at the 90 cap have just lightning and the weapon tree. And, here is a little secret not many ppl know(credit to Fly) when you use all 3 lion shouts one after the other. It does the same dmg as a nuke but, it casts faster. So, you would still be ok if you just went lightning and weapon tree. The masteries should look like this.

Weapon- 140
Lightning- 140

you can do anything you want with the extra 20 mastery points you have.

Now the skills.

Your main skills should be fire and light or just light if you choose to.

Fire

Fire Force Series(Imbue)- Max
Fire Shield Series- Max
Flame Body Series- Max(for your spear moves)
Fire Protection Series- Max
Fire Wall Series-optional
Flame Wave Series(your fire nukes)- Max
Flame Devil Force Series(passive)- Max

Lightning

Lightning Force Series(imbue)- Skip
Piercing Force Series- Max
Wind Walk Series- Max
Lion Shout Series- Max
Concentration Series- Max
Thunderbolt Force Series(your lightning nukes)- Max
Heaven's Force Series(passive)- Max

If you plan to go sword.

Bicheon

Smashing Series- lvl to 1 then delvl with curst heart quest.
Chain Sword Attack Series- optional
Shield Technique Series- Max books 1 and 3
Blade Force Series- Skip
Hidden Blade Series(knockdown)- Max
Killing Heaven Blade Series(stab)- Max
Sword Dance Series- Optional
Shield Protection Series(passive)- Max

If you plan to go spear.

Heuksal

Annihilating Blade Series- lvl to 1 then delvl with curst heart quest
Fanning Spear Series- Max books 1 and 3
Heuksal Spear Series- Skip
Soul Departs Spear Series- Max
Ghost Spear Attack Series- Max
Chain Spear Attack Series- Skip
Flying Dragon Spear Series- Optional
Cheolsam Force Series(passive)- Max

Grinding and Sp Farming

Do quests till lvl 35-45, then you will have to get a gold ticket because you will lvl really slow. When you are finished grinding your gold ticket for the day, go ahead and do your quests if you wish.

You will basically grind on mobs the highest lvl mobs you can 1 or 2 hit. (after you get your nukes at lvl 30).

When sp farming you will want to grind on green mobs (when sp farming at the bandit den at 16). I farmed 10k sp there. Then I closed my gap and started to lvl. When you reach the lvl cap, all you are doing is finding new gear, job runs, and sp farming. So, I will sp farm then. When you get there, you will want to farm on monsters you can 1 hit or nuke and lion shout.

I hope this guide helped you make your nuker. I do not claim to know everything but this is what I have by observation and data collection. Please feel free to correct or add anything by posting a reply.


for the final cap at 140
100 bicheon
140 light
60 ice

this is if only you go bicheon instead of hueskal

this seems better in my opinon becasue at cap 100 bicheon get new chains with fear and some other stuff.
140 lightning is a must for putting out high damage with nukes and mag buff.
60 ice for 40% snow.


yeah again, i just got back so im probably not aware of all the changes that will be occuring in the higher levels. I like you build...everything but the ice part. sorry but id just rather have fire.

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 5:14 am 
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lol why would you need fire your pure int 60 fire is useless at 140 cap
1. nukes suc with lvl 60 fire.
2. mag deff buff is useless since your pure int.
3. the phy buff is useless since your pure int.

thats pretty much everything in the fire mastery...


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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 10:11 am 
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another thing, your lightning mastery is just your sub, you are getting it for the buffs. So, you would lvl your mastery tree higher then your lightning because for every mastery lvl you put into your weapon tree, makes your weapon 1% stronger. For example, a person with a weapon tree at 60 and another person at 70. The person with 70 in his weapon tree, his weapon will be 10% stronger than the person with his at 60(assuming they have about equal weapons)


Are you sure that the weapon mastery also pimp your magical damage? I heared that it get only for physical damage in use.

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 12:07 pm 
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alcoholic wrote:
lol why would you need fire your pure int 60 fire is useless at 140 cap
1. nukes suc with lvl 60 fire.
2. mag deff buff is useless since your pure int.
3. the phy buff is useless since your pure int.

thats pretty much everything in the fire mastery...


fire is your main mastery....duhhh

did you read they way i put the mastery points?
at the final cap...

weapon tree - 90
lightning - 70
fire - 140

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CrazyAzn301- Pure Int Spear Fire/Light Nuker
Level- 5X
Server- Xian
Guild- pWn lvl 5

crazy301- Pure Str Dual Axe/ Sword and Shield
Level- 1X
Server- Xian
no guild

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 3:07 pm 
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xCrazyAzn301 wrote:
alcoholic wrote:
lol why would you need fire your pure int 60 fire is useless at 140 cap
1. nukes suc with lvl 60 fire.
2. mag deff buff is useless since your pure int.
3. the phy buff is useless since your pure int.

thats pretty much everything in the fire mastery...


fire is your main mastery....duhhh

did you read they way i put the mastery points?
at the final cap...

weapon tree - 90
lightning - 70
fire - 140


i think it works alot better the other way around lol.
140 lightning
you'll do soooo much more damage with mag buff.


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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sat Apr 19, 2008 10:59 pm 
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Amazing guide;
Only I wonder,does Pure Int Nuker only use there "kamehameha" skills?No Weapon?
Cuz looks boring to join shoot some kamehameha thingy xD

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sun Apr 20, 2008 1:43 am 
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*cough* drop fire >_> fire will be useless to pure int at higher lvls. Seeing as you get narrowed down to 2 trees.... Light and Wep. All wep will be given stuns and effects, so it is needed, force-wise ice or light. Light will max your attacks while ice will give you crazy defense. One or the other.

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sun May 24, 2009 8:33 am 
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So how come you don't need Ice force for phy. def and mana shield? ice wall helps too if you're fighting against a giant or a warrior/blader/glaiver

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 Post subject: Re: [GUIDE]: Building a Pure Int Nuker
PostPosted: Sun May 24, 2009 9:36 am 
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it drops with stun, and recasting the wall isnt fun if it falls after 10 hits again

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