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 Post subject: warrior/warlock vs int pvp
PostPosted: Sun Aug 30, 2009 5:33 pm 
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without debuffing them, wondering if they could just use vital increase+advanced reflect+2h reflect
and just tank ints until they kill themselves

i mean with a 100%+ damage return 20% and 35% of the time, wouldnt a int not have the hp to take damage if they happen to hit warrior with a nuke/strong attack?

just wondering if this would be a good snow shield counter for the build


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 Post subject: Re: warrior/warlock vs int pvp
PostPosted: Sun Aug 30, 2009 6:02 pm 
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If they hit you over ~17k with a nuke, then yes.
You could remove a bit of your armor.

It would take approx 5 nukes, to it to work, if you could tank 5 nukes (you should use vigor grains & hp grains), then it could be success.

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 Post subject: Re: warrior/warlock vs int pvp
PostPosted: Mon Aug 31, 2009 12:43 am 
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Well, the the dmg return thing from warrior wouldn't be that helpfull sice it only works with phy damage.
It might work but my guess is: you'd be dead before you could kill him with dmg return.
Reflect is better used against euros. They hit higher and have a pot delay.

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 Post subject: Re: warrior/warlock vs int pvp
PostPosted: Mon Aug 31, 2009 12:56 am 
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o thanks, i didnt know it was phy only for 2h

well i can still debuff/stun since on tsro holyword is 50% :D


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 Post subject: Re: warrior/warlock vs int pvp
PostPosted: Mon Aug 31, 2009 11:58 am 
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Yes its a decent counter if you can tank them and they hit you for like 17k. Another decent counter is just tanking them till snowshield runs out ( really boring and I dont consider it as a real option xD). Which can be done by 1hand + vital tanking ( grains ofcourse).


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 Post subject: Re: warrior/warlock vs int pvp
PostPosted: Wed Sep 02, 2009 12:54 am 
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damage return is physical damage only.


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