aishsharma wrote:
im thinking u mean using 2 light nukes? this wont be much of a concern since i will probbly farm all the cold nukes along with light if i go pure int ice/light
i went pure int ice/light with a test char..
the ice nukes where not really necessary even though they were faster and had more range than light, the damage was low.
i ended up taking light nukes only with shouts to bridge cooldown gaps or just to finish the mobs off.
aishsharma wrote:
but that result is kinda sad if there isnt any damage difference then the only other reasons to go fire is mag def+immunity(inadequete for me really) so i guess i should stay with standard build.
well we tried to hit a unique (taking turns) hitting 20 times in a row
fire has 2 very strong nukes and 1 fast but weak nuke (which hit around 16.5-18k)
light cannot overpower the 2 strong ones without a maximal attack rating and a weapon at least two "+" higher than the fire users weapon
aishsharma wrote:
btw are the sword dance/throw skills useful for a light nuker?
(very) slightly slower than shouts, but higher damage (with imbue of course)
and a chance to crit
( maybe +5-15% more damage then..as a full int)
blade force and sword dance are like strong
mini nukes (sword dance are the AoE mini n.'s)
all in all:
fast damage:
lion shout > sword dance/bicheon force
good damage and good attack speed
sword dance/bicheon force > lion shout