Post subject: Returning to SRO - Please help me out
Posted: Wed Aug 11, 2010 1:41 am
Hi, I'm New Here
Joined: Aug 2010 Posts: 7 Location: Tree
Hi everyone, I haven't played since 90 cap and I barely got around euros before I left. I'd love it if all you helpful and kind people here can give me some build suggestions. I don't like int characters really, it's gotta be something that does alright in PvP. And also how do I go about SP, I mean I don't have a higher level character to pfarm myself. So yeah, just throw some ideas out there for me please. It would be massively appreciated.
P.S. What server would you recommend? The newest one Petra maybe? I also did a search but nothing came up that answered my questions.
P.P.S. I'll try and give more info, I'm probably looking at bow, I'd consider blade or glaive to. I would use fire of course and either cold or force, I don't know that much about euro so I can't say where my prefference is there. So yeah, any advice would be massively appreciated.
Post subject: Re: Returning to SRO - Please help me out
Posted: Wed Aug 11, 2010 10:48 am
Banned User
Joined: Jul 2006 Posts: 4737 Location:
well for a pvp character the chinese side would give you any str build while the euro side would give you rogue +cleric/+warrior/+warlock warrior +cleric/+warlock warlock +cleric(i know it is int but it kills chinese and none cleric builds easily)
the pot delay is the main difference with the chinese str builds you need crits to kill and you can tank either... by blocking (blade) by KB/stun (bow) stunning (glaive)
euros on the other hand have a higher damage output, don't need crit that much to kill but depend on their cleric sub's heals or stun/KD/KB to survive the 15 second pot delay.
Most people prefer euros due to the advantage of the cleric sub making them immune to debuffs/bad status' and giving them possibilities to interact in a party with buffs.
however with all this info it would still be helpful to know: - chinese or euro - shall it be a good/ok leveler as well? - what would be the highest gap you'd take(since you can't really farm)
Post subject: Re: Returning to SRO - Please help me out
Posted: Wed Aug 11, 2010 11:32 am
Hi, I'm New Here
Joined: Aug 2010 Posts: 7 Location: Tree
I think I'll go chinese even if the general consensus is that euros are "better". They just don't appeal to me, the lvling isn't as big issue but of course a faster leveler is always better The lower the gap the better, hopefully 3 max.
I was thinking I could go bow (fire of course) and force. Then warlock loses it's advantage doesn't it? Also gives me a big more killing power, as for tanking spamming kb is reasonably proficient isn't it? Mixed with force's stun..
Also having force might allow people to want me in parties? Or not.. Cause you can cure status, I doubt I'd level healing unless that's actually useful, but I suppose that's where some of the party appeal would be..? Also you can debuff the mobs.
What do you think?
And I could always just use SP ticket and maybe 2-3 gap till 96 then farm at 105? I heard you can earn some decent SP there and at least being higher level there's plenty of other alternate things to do when I can't handle more farming and need a break
Last edited by Ruiner on Wed Aug 11, 2010 11:55 am, edited 1 time in total.
Post subject: Re: Returning to SRO - Please help me out
Posted: Wed Aug 11, 2010 5:32 pm
Banned User
Joined: Jul 2006 Posts: 4737 Location:
Ruiner wrote:
I think I'll go chinese even if the general consensus is that euros are "better". They just don't appeal to me, the lvling isn't as big issue but of course a faster leveler is always better The lower the gap the better, hopefully 3 max.
I was thinking I could go bow (fire of course) and force. Then warlock loses it's advantage doesn't it? Also gives me a big more killing power, as for tanking spamming kb is reasonably proficient isn't it? Mixed with force's stun..
warlock would still have an edge with sleep/stun and cleric (cleric till X legend)
Ruiner wrote:
Also having force might allow people to want me in parties? Or not.. Cause you can cure status, I doubt I'd level healing unless that's actually useful, but I suppose that's where some of the party appeal would be..? Also you can debuff the mobs.
What do you think?
as long as their debuffs are at the same degree as the monsters i'd take them in a heartbeat
Spoiler!
people are biased to take a euro over a chinese in their party.. normally its a cleric spamming heal with the str int buffs on the party or 2 bards sitting in a corner with 2 tambours and a dance
i've had a force bower and a force glaiver in a jangan caves party: at least 3-4 pt mobs perma-debuffed, fast res and they hardly died
people prefer being completely immune with holyword than having to be cured the whole time healing...sucks compared to the euro skills, higher cooldown, smaller range, less hp healed, and only 2 transfers
maybe for tight situations, normally it is easier to simply debuff, let everyone do their job and res the unfortunate ones
(oh, self heal is the suckzors, the transfer heal is better but i'm not sure if it can be used on the own character)
Ruiner wrote:
And I could always just use SP ticket and maybe 2-3 gap till 96 then farm at 105? I heard you can earn some decent SP there and at least being higher level there's plenty of other alternate things to do when I can't handle more farming and need a break
you can farm starting at 100 when you get the first repeatable quest for alex. monsters. job cave lvl 105, i am not sure how much you get there.
as for gapping: most builds need about a 4-5 gap to lvl, it's easiest to 9 gap 2-3 lvls, 0 gap till you are out of sp and then 9 gap again
Post subject: Re: Returning to SRO - Please help me out
Posted: Wed Aug 11, 2010 6:51 pm
Banned User
Joined: Jul 2006 Posts: 4737 Location:
Break wrote:
Pan_Raider(`_´) wrote:
you can farm starting at 100 when you get the first repeatable quest for alex. monsters. job cave lvl 105, i am not sure how much you get there.
When I do the repeatable quest, how much SP on average would I get an hour?
Right now at 9 gap and getting plvled by monsters 9-11 monsters higher I get on average around 1500 to 2000 SP an hour which is slow as shit to me.
2.5k an hour is enough to make 60k a day so that isn't so bad
at 100 hm lemme see ...
at lvl 100 you need 300 kills for 250 sp at 12kills per minute-> 720 kills per hour that's about 25 minutes to finish it once, 5 minutes to run back to the spot after repotting: 30 minutes for 250 sp
plus killing a monster your lvl with a 9 gap gets you about 198sp/exp in a 4/4 party think... 198/400= 0.495sp per kill
it is faster at about 15kills per minute-> 900 kills per hour (new weapon+skills, higher spawn) that's about 55 minutes to finish it once, almost 10 minutes to repot and run back to the spot after repotting: 65 minutes for 750sp
plus killing a monsters-> 0.495x 800 monsters so about an additonal 396 sp per finished quest
(SP Quest + SP Kill) (750+396)= 1146sp in 65 minutes= 1051sp in 1 hour-> 25.224k/day
********************************
Conclusion:
Contra
you'd be way below the farming capabilities when ong farming (40-80k a day)
plus that is for mindless 24/7 grinding in a full 4/4 pt
Post subject: Re: Returning to SRO - Please help me out
Posted: Thu Aug 12, 2010 9:32 am
Hi, I'm New Here
Joined: Aug 2010 Posts: 7 Location: Tree
Yeah that's true. I might just prem if I can be bothered paying for it and use a skill ticket and appropriate gaps and farm at a higher level. Even though it will be slow and suck in one way it will still be more fun than 27 years of my life spent at the ongs
Post subject: Re: Returning to SRO - Please help me out
Posted: Thu Aug 12, 2010 5:23 pm
Banned User
Joined: Jul 2006 Posts: 4737 Location:
you were thinking of a force bower omier44 suggested the force glaiver
the difference is the tankability and the damage
Spoiler!
tankability by the hp difference and effects impeding opponents from dealing any more damage to you. bow: knockback, stun glaive: stun, knockback, hp increase (maybe dull as well)
damage differs in range and damage per second
bow:
extremely high/moderate damage
high range
burst damage depending on crit (which is hit quite frequently)
glaive:
extremely high/moderate damage
hand to hand coombat, spear throw being the only exception
consecutive, constant damage, with short spikes when there are occasional crits
so either the more offensive bow , which is a faster lvler and slightly more prone to dying or the pot eating tanker glaive, slower at lvling but enough damage to be dangerous at all times
i'd go bow, since it is a good overall build that does really well at.. well... at about everything
_________________
Last edited by Pan_Raider(`_´) on Fri Aug 13, 2010 6:49 pm, edited 1 time in total.
Post subject: Re: Returning to SRO - Please help me out
Posted: Fri Aug 13, 2010 4:23 am
Hi, I'm New Here
Joined: Aug 2010 Posts: 7 Location: Tree
Thanks buddy, your massively helpful! One more thing haha, force or ice? I havent leveled either yet just to keep it open. Obviously ice comes into its own vsing str builds, with really only snow shield being useful in other areas, that's correct yeah? And force gives you some party benefit skills, offensive wise you get the debuffs which are useful vs everyone/thing except clerics? I'm not sure what's more useful but force kinda does sound more handy to me. What's your opinions?
Post subject: Re: Returning to SRO - Please help me out
Posted: Sun Aug 15, 2010 3:17 am
Veteran Member
Joined: Jul 2008 Posts: 3083 Location: nyc
Ruiner wrote:
Thanks buddy, your massively helpful! One more thing haha, force or ice? I havent leveled either yet just to keep it open. Obviously ice comes into its own vsing str builds, with really only snow shield being useful in other areas, that's correct yeah? And force gives you some party benefit skills, offensive wise you get the debuffs which are useful vs everyone/thing except clerics? I'm not sure what's more useful but force kinda does sound more handy to me. What's your opinions?
If your int, use ice, if you are str, you can choose. But, most of the time, someone is gonna have cleric buffs and force is not gonna do a single thing that can hurt them.
Post subject: Re: Returning to SRO - Please help me out
Posted: Mon Aug 16, 2010 9:43 am
Banned User
Joined: Jul 2006 Posts: 4737 Location:
Ruiner wrote:
I see, how useful is force in PvE? Be of much benefit?
against general/champ monsters it is not really necessary. it is most noticable vs high hp monsters (party/party champ/giant/party giant) since you will spend more time attacking than debuffing. you debuff them 2-3 times and bash them till they are dead, getting you an estimated -30% of needed killing time if all debuffs are successful those few times.
Ruiner wrote:
And yeah so basically is the general idea that force is better than ice for PvP?
against none immune people yes.
In a chinses vs chinese match, full str vs full str, force vs ice, the force user will deal less damage than the ice user because of the ice user's higher phys. defence .
But using a debuff will amplify the damage dealt and taken by a certain amount (i think 25% for each) meaning that 3 debuffs for more damage and 1 debuff to decrease the opponent's damage on you will get you 25% more mag. damage (weak)(as full str that's a small amount) 25% more phys damage (decay) 25% total damage (division)
and 25% less damage taken (impotent)
(parry/attack rating debuffs don't seem worth it since they are only for 10 seconds and the other debuffs are surely enough)
assuming that the multiplier really is for 25%, some say it is 20%
Post subject: Re: Returning to SRO - Please help me out
Posted: Mon Aug 16, 2010 10:57 am
Active Member
Joined: Jun 2010 Posts: 859 Location:
if u want a STR char that has debuffs, (like force) pick warlock....its better then force, and ye i have a warrior/warlock, it pwns, well so far only 41, and the only person that killed me was a 42 rogue/cleric, cause at 40 you have everything you rlly need for cleric, plus he had som daggers and sos xbow, i only had sos+3 2H, and ye he was 6D i only 5D, so im pretty much enjoying this build
ONtopic, if u choose chinese char, i recommend Wep/fire/cold....force isnt worth it imo
Post subject: Re: Returning to SRO - Please help me out
Posted: Fri Aug 20, 2010 8:46 pm
Banned User
Joined: Jul 2006 Posts: 4737 Location:
Pan_Raider(`_´) wrote:
hm, the warrior/warlocks are really a decent build to play with, especially because it requires skill.
But since chinese are more in his favour, i'll just ask joymin if they are planning to nerf holyword anytime soon.
answer: no comment
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