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 Post subject: Should PureInts..
PostPosted: Sat Jun 30, 2007 5:37 am 
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Should PureInts have Weapon skills? Some builds I see only raise the weapon skill to 20, and some builds raise them to 80 for the combo attacks and other neat tricks.. Which one is better? 20 or 80..


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PostPosted: Sat Jun 30, 2007 5:40 am 
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Yessir you should. It pains me greatly to watch pure int usually s/s who just nuke, you'd think it would work but you have nothing to stop your enemy from dealing damage to you such as stun, knockdown, and knock back, which to a pure int is extremely important since your health really sucks and you can't take a lot of hits.


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 Post subject:
PostPosted: Sat Jun 30, 2007 6:02 am 
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ahh thanks for the response, do you think this build would be good enough? http://bobtheveg.dyndns.org/SRO/Char_Bu ... file=32368 it has weapon skills but I dunno if its all I need.


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 Post subject:
PostPosted: Sat Jun 30, 2007 6:06 am 
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Bicheon skills are fine, you might want to up the ice since the new skills are coming out and the new ice buff when maxed converts more than half of the phys damage you take from your hp to your mp. Also the last book of the ice buff and the last book of the passive offer the most def, so if you're going to invest in ice, might as well max it.


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 Post subject:
PostPosted: Sat Jun 30, 2007 6:50 am 
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alright so 80bicheon/70ice/80lightning/70fire
should that be enough for the new ice buff?


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 Post subject:
PostPosted: Sat Jun 30, 2007 6:59 am 
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A lot of people are switching to bicheon 80 ice 80 light 80 and skipping fire altogether since it's not really needed.


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 Post subject:
PostPosted: Sat Jun 30, 2007 6:56 pm 
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Alright, my build is now 80bicheon80ice80lightning, which imbue would be best?

Also, most of the nukers I see use that fire range spell (fireball one), it seems useful considering the damage. What would I use instead of the fireball?


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 Post subject:
PostPosted: Sat Jun 30, 2007 9:13 pm 
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dRaXxXus wrote:
Alright, my build is now 80bicheon80ice80lightning, which imbue would be best?
Lightning of course, since that is the second most damaging imbue
Also, most of the nukers I see use that fire range spell (fireball one), it seems useful considering the damage. What would I use instead of the fireball?
well the only option you have there is the lightning nuke, IMO the ice nuke first book is useless and a waste of sp, but if you have the extra sp go for it =]

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also im not going to stop calling him a cosmic douche, anyone that knows everything about everything, then creates you knowing full you won't end up following the rules he's made up for you, then punishes you for all eternity for it....come on...thats just being a d*ck.


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 Post subject:
PostPosted: Sat Jun 30, 2007 9:39 pm 
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hmm then how high should I put my ice mastery up? I can't master the Flame Wave series unless I get 80mastery on it >_<


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PostPosted: Sun Jul 01, 2007 1:42 am 
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we told you to be more effective (which is what you asked) you need to forget fire exists, you dont need it never will

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also im not going to stop calling him a cosmic douche, anyone that knows everything about everything, then creates you knowing full you won't end up following the rules he's made up for you, then punishes you for all eternity for it....come on...thats just being a d*ck.


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 Post subject:
PostPosted: Sun Jul 01, 2007 1:57 am 
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so never get fire mastery up? not even for the strongest nuker skills?! >_<


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 Post subject:
PostPosted: Sun Jul 01, 2007 3:22 am 
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A nuker without fire is a dead nuker. why the hell would you not get fire?!

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 Post subject:
PostPosted: Sun Jul 01, 2007 5:29 am 
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Because I'm planning to get 80bicheon80cold80lightning if i tried maxing the fire ball, then i would have to sacrafice another element.. I want the new ice buff though.

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 Post subject:
PostPosted: Sun Jul 01, 2007 6:28 am 
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__MagnuS__ wrote:
A nuker without fire is a dead nuker. why the hell would you not get fire?!

Well the new ice buff when maxed is going to give over 50% phys damage transfer from hp to mp, so I think most people will take that over fire protection.


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 Post subject:
PostPosted: Sun Jul 01, 2007 6:44 am 
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but the fire range attack is the best nuker damage they can acquire right?

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 Post subject:
PostPosted: Sun Jul 01, 2007 6:54 am 
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Actually if you look here http://www.janrique.com/~soda/SRF/ksro_70-90_skills.htm you'll see that the lightning storm has the largest possible damage amount.


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 Post subject:
PostPosted: Sun Jul 01, 2007 7:13 am 
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80 bicheon
80 lightning
80 fire
60 cold (40% mana shield)

Best build for int's imo.

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 Post subject:
PostPosted: Sun Jul 01, 2007 7:14 am 
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Ahh that's sweet. I'm still confused on my build. What is the required mastery for the new ice buff?

EDIT : Is Mana Shield the New Ice Buff?

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 Post subject:
PostPosted: Sun Jul 01, 2007 7:20 am 
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Quote:
EDIT : Is Mana Shield the New Ice Buff?

Yes, and look on the chart I posted


Level SP % absorption
SKILL_CH_COLD_SHIELD_A_01 20 53 20
SKILL_CH_COLD_SHIELD_A_02 23 80 21
SKILL_CH_COLD_SHIELD_A_03 26 108 22
SKILL_CH_COLD_SHIELD_A_04 29 135 23
SKILL_CH_COLD_SHIELD_A_05 32 172 24
SKILL_CH_COLD_SHIELD_A_06 35 212 25


SKILL_CH_COLD_SHIELD_B_01 40 280 30
SKILL_CH_COLD_SHIELD_B_02 43 336 31
SKILL_CH_COLD_SHIELD_B_03 46 393 32
SKILL_CH_COLD_SHIELD_B_04 49 449 33
SKILL_CH_COLD_SHIELD_B_05 52 520 34
SKILL_CH_COLD_SHIELD_B_06 55 597 35


SKILL_CH_COLD_SHIELD_C_01 60 726 40
SKILL_CH_COLD_SHIELD_C_02 63 856 41
SKILL_CH_COLD_SHIELD_C_03 66 1420 42
SKILL_CH_COLD_SHIELD_C_04 69 1607 43
SKILL_CH_COLD_SHIELD_C_05 72 1834 44
SKILL_CH_COLD_SHIELD_C_06 75 2082 45


SKILL_CH_COLD_SHIELD_D_01 80 2494 50
SKILL_CH_COLD_SHIELD_D_02 83 3091 51
SKILL_CH_COLD_SHIELD_D_03 86 4689 52
SKILL_CH_COLD_SHIELD_D_04 89 5507 53


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 Post subject:
PostPosted: Sun Jul 01, 2007 7:25 am 
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The Cold Shield skill is good, i'm going to go with a Bicheon80/Cold60/Light80/Fire80, I can get Cold Shield at 40% absorb that should good enough right?

http://bobtheveg.dyndns.org/SRO/Char_Bu ... file=32522

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 Post subject:
PostPosted: Sun Jul 01, 2007 7:59 am 
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Now at 80cap best for ints will be 80 light / fire / bicheon and 60 cold. At 90 u`ll have to choose or more dmg/nukes and stick with fire, or defense and go with cold. 90 light fire bicheon 30cold or 90light cold bicheon 30 fire or something else. As an Int S/S u cant drop light or bicheon.

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 Post subject:
PostPosted: Sun Jul 01, 2007 10:10 am 
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Ell wrote:
Actually if you look here http://www.janrique.com/~soda/SRF/ksro_70-90_skills.htm you'll see that the lightning storm has the largest possible damage amount.


yeah true but it variates a lot.. so generally it's gonna do less dmg unless you have a high AR.
But I notice it now too. My second book of light does more dmg then my second book of fire. And i'm not keeping fire just for the stronger nukes, I might for the def and stuff, still doubting fire or cold.

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 Post subject:
PostPosted: Sun Jul 01, 2007 5:09 pm 
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Thanks guys for the responses, i've made up my mind. I like the Bicheon80/Cold60/Light80/Fire80, and at 90 I will probably go with Fire for more damage.

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 Post subject:
PostPosted: Mon Jul 02, 2007 9:09 am 
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pure int are meant to deal dmg, not to tank...with euro coming & the game ever going towards group warfare than 1v1...you might as well pick fire over ice


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 Post subject:
PostPosted: Mon Jul 02, 2007 9:39 am 
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HBblade wrote:
pure int are meant to deal dmg, not to tank...with euro coming & the game ever going towards group warfare than 1v1...you might as well pick fire over ice

yeah but still... you can't do much dmg if you are dead.. now can you?? ;) lol

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 Post subject:
PostPosted: Mon Jul 02, 2007 11:48 am 
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only choose 2 trees, that has been said since sro started years before...
the max u could consider is 3 trees at the moment and 80 or 90 or 100 cap

100cap and onwards should be years and years later so you can forgo 1 of the skill tree and slowly delevel abit at every cap increase...

i myself only took light and cold and fire.. i have no problem using light imbue, light nukes and lion shouts and 3 quick lion shout takes just 1 more seconds than normal nuking and3 shouts can add up to 1 nuke power

so thunderbolt nuke+3 shouts and repetitively
cold for the mana shield, can expect more % defense from it when sro hits higher than 100cap, thus is must have, so i won't die and able to keep nuking and do shouts :)


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 Post subject:
PostPosted: Mon Jul 02, 2007 3:48 pm 
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Well we could survive with mana shield then why not use heuksal skils ? while the enemy is stuned or pushed back it can be easely nuked not like with knockdown. Do you think this would work ?:o


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 Post subject:
PostPosted: Mon Jul 02, 2007 3:58 pm 
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i think the ur solution is much easier than u though . drop weapon skills or get pacheon as passive and use s/s also get force lvled up as a nuker u will pwn every str's ass and funy thing is. they will not know what hit em!

IMO TBH : for 90 cap <+new skills, max force max light max cold and dont get weapon skills :) lol.

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 Post subject:
PostPosted: Tue Jul 03, 2007 1:41 am 
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I think dropping weapon skills be the worst idea... Just go with one weapon mastery and 2 elemental masteries. You'll be set until lvl 100 and you'll probably quit by then anyways. If you are that worried about the 150 cap, go with lightning and one weapon mastery. [That is, once we get up there.]

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 Post subject:
PostPosted: Tue Jul 03, 2007 2:53 am 
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if no more immunity ... use ice imbue and drop weapon skills if u want fire/light/ice goodies.


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