Silkroad Online Forums

A community forum for the free online game Silkroad Online. Discuss Silkroad Online, read up on guides, and build your character and skills.

Faq Search Members Chat  Register Profile Login

All times are UTC




Post new topic Reply to topic  [ 13 posts ] 
Author Message
 Post subject: What do Guilds need most?
PostPosted: Sat Feb 09, 2008 10:20 pm 
Site Contributor
User avatar
Offline

Joined: Feb 2008
Posts: 3844
Location: ...
I was playing a Chinese character on Rome for a while but have grown tired of solo grinding. I have decided to re-roll and was wondering what European classes do Guilds need most. I am assuming there is an abundance of Rogues and Wizards so what would be useful from a Guild's perspective?

Thanks in advance.
Blindfire


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sat Feb 09, 2008 10:26 pm 
Active Member
User avatar
Offline

Joined: Jan 2008
Posts: 538
Location:
Venus
hmm cleric/bard as sub is good i have 1 and everyone wants me in parties warriors are pretty abundant too i see them every where so go cleric/bard warlock maybe if you want to have fun

_________________
Image
Image


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sat Feb 09, 2008 10:28 pm 
Site Contributor
User avatar
Offline

Joined: Feb 2008
Posts: 3844
Location: ...
Gemini wrote:
hmm cleric/bard as sub is good i have 1 and everyone wants me in parties warriors are pretty abundant too i see them every where so go cleric/bard warlock maybe if you want to have fun



Duely noted, thanks for the help.


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sat Feb 09, 2008 10:42 pm 
Banned User
User avatar
Offline

Joined: Dec 2007
Posts: 1011
Location: I can't play.
Bards

_________________
Image

Wizard/Cleric Guide


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 12:33 am 
Regular Member
User avatar
Offline

Joined: Jan 2008
Posts: 325
Location:
Pacific
BloodOwnzzz wrote:
Bards


Wrong, unless you're playing with a bunch of SRFers or people who actually read anything at all about Euros, they'll just think you're a waste of space, Bard is an extremely underestimated build by the ignorant.

Skilled 1H Warriors are very needed on almost every server.

_________________
Image


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 2:13 am 
Site Contributor
User avatar
Offline

Joined: Feb 2008
Posts: 3844
Location: ...
MrSonic wrote:
BloodOwnzzz wrote:
Bards


Wrong, unless you're playing with a bunch of SRFers or people who actually read anything at all about Euros, they'll just think you're a waste of space, Bard is an extremely underestimated build by the ignorant.

Skilled 1H Warriors are very needed on almost every server.



Any tips on how to play a 1h Warrior?


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 2:55 am 
Valued Member
User avatar
Offline

Joined: Dec 2006
Posts: 449
Location:
Xian
1H Warrior tips in a party?

-Stay put, no KB
-Taunt stuff
-Vital Increase
-Pain Quota
-Physical Fence (both on the INT builds)

_________________
Adv4nc3chao: Level 89 Hybrid Warlock/Cleric
Quit since Jan. 2009


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 3:01 am 
Site Contributor
User avatar
Offline

Joined: Feb 2008
Posts: 3844
Location: ...
Advancechao wrote:
1H Warrior tips in a party?

-Stay put, no KB
-Taunt stuff
-Vital Increase
-Pain Quota
-Physical Fence (both on the INT builds)



Good to know, thanks.


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 3:55 am 
Senior Member
User avatar
Offline

Joined: Mar 2007
Posts: 4757
Location:
Off Topic
yes go either warrior or cleric. I do suggest warrior, its hella more fun that cleric

_________________
Image


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 10:00 am 
Advanced Member
User avatar
Offline

Joined: Apr 2007
Posts: 2241
Location: The parents basement
Cleric, Cleric, Cleric, and another Cleric :D

_________________
Image

Retired from SRO


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 3:42 pm 
Site Contributor
User avatar
Offline

Joined: Feb 2008
Posts: 3844
Location: ...
Jstar1 wrote:
yes go either warrior or cleric. I do suggest warrior, its hella more fun that cleric


I have decided to go with a warrior because of comments posted earlier. Thank you for your help, I don't need anymore replies.


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 4:09 pm 
Active Member
User avatar
Offline

Joined: Jun 2007
Posts: 948
Location:
Alps
Imo any euro is useful for a guild in which Chinese dominate.

Anyway... Cleric/Warlock.

_________________
Image
*Pure INT Spear 90 - Active | * Warrior/Cleric 90 - Active
The ultimate Guide to building a Pure INT Spear!


Top
 Profile  
 
 Post subject: Re: What do Guilds need most?
PostPosted: Sun Feb 10, 2008 4:48 pm 
Banned User
User avatar
Offline

Joined: Dec 2007
Posts: 1011
Location: I can't play.
BloodOwnzzz wrote:
Bards


1H Warrior/Bards who have Bard farmed too.

Every guild who is worth their salt have Clerics. If you don't have any then get some.

_________________
Image

Wizard/Cleric Guide


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group