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 Post subject: new char?
PostPosted: Sun Aug 26, 2007 11:45 am 
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hello.

im planning to make a new char and i would like to hear some opinions
it's going to be a wizard/bard char :P what psychical/magical balance is the best for me?? im not planning to die so much xD (thats why i take bard ;) for noise skill xD)

and what skills should i take from wizard?

water, earth, fire, lightning?

(maybe someone has a other suggestion for new char :P i would like to hear that to xD but with good reasons why i should make sutch a char)

1. im not going to do a axe, or swords
2. i use doggie
3. i dont use often pimped weapons (so its quite basic)


have another question :P

daggers have a skill +75% magical/physical att? is that nice skill?

hope for some nice replys xD

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WTS,,

water elements D3/4
fire elements D3/4
earth elements D3/4
wind elements D3/4

and a few sos´es,, look at topic
http://www.silkroadforums.com/viewtopic.php?f=7&t=91081


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 Post subject:
PostPosted: Sun Aug 26, 2007 12:07 pm 
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daggers skill lowers ur hp for half.. and wizards already got low hp so ull die in half hit if u use that skill

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Mercury
Lvl: 6x Pure str bow
Status: Inactive
going on WoW never thought ill say this ahahahah


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 Post subject:
PostPosted: Sun Aug 26, 2007 1:11 pm 
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Location: dasfsss
with noise skill i should die less as usual xD

_________________
WTS,,

water elements D3/4
fire elements D3/4
earth elements D3/4
wind elements D3/4

and a few sos´es,, look at topic
http://www.silkroadforums.com/viewtopic.php?f=7&t=91081


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 Post subject:
PostPosted: Sun Aug 26, 2007 3:43 pm 
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Sethzor wrote:
daggers skill lowers ur hp for half.. and wizards already got low hp so ull die in half hit if u use that skill

That's what euro chars are meant to be, especially for those DD. They are implemented for a sure damage dealer, but def and hp is tremendously low. Depends on your playstyle, however.


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