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 Post subject: Euro Buff
PostPosted: Tue Sep 25, 2007 1:38 am 
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Anyone know if there is a euro buff that act's like Fire King shield and Emperor shield? I keep getting frozen and pill are slow. I have reduce on acc's but that only helps a bit. I am a warrior/bard.


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 Post subject:
PostPosted: Tue Sep 25, 2007 5:09 am 
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Cleric skill lvl 10 i guess

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 Post subject:
PostPosted: Tue Sep 25, 2007 7:29 am 
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ice imbue is the bane of euro classes. they simply can't have 100% immunity versus ice. a chinese str hybrid ice archer will terrorize all euro classes.

too bad 99.99% of chinese players are so addicted to fire imbue due to their quest for bigger damage... they still don't realize that chinese damage is much weaker than euro attacks irregardless of imbue.

i hope some chinese players will make use of the ice imbue again. Silkroad has grown, people! we got lower-level euros 1hitting lvl 80 chinese pure str glaive/bladers with sosun sets. fire imbue's damage bonus is lame... rogue normal skill attacks makes a lot more damage than a sosun pure str fire glaiver will ever do. joymax realized this fact, that is why they added the mana shield skill to help the chinese defense-wise. so what about offense versus euro?... nothing. oldtime lvl 80 chinese players had to resort to bot/plevel a new euro account to satisfy their bruised egos. imagine how it hurts to be fully-farmed- lvl 80 sosun- set- wielding- chinese and then comes a lvl 68+++ wizard/cleric/rogue using only npc weapon and yet can 1-hit-kill you!

ice imbue can neutralize the big advantage of euro damage. frozen status cancels out skills. frostbite makes rogue's quick dagger stabs sooo slow, u can piss on their face.

ice imbue>euro.

overpowered damage is useless when skills just gets cancelled/slowed.fire imbue only got famous after alchemy was introduced last year. back at lvl cap 60 and 70, pure str ice archers and bladers were kings of pvp. ice imbue lost its appeal when alchemy came on and made 100% immunity possible for chinese. now every lvl 52++ players on isro are using fire imbue; so sad coz euro update made ice imbue useful again.


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 Post subject:
PostPosted: Tue Sep 25, 2007 7:49 am 
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SanMig wrote:
ice imbue is the bane of euro classes. they simply can't have 100% immunity versus ice. a chinese str hybrid ice archer will terrorize all euro classes.

too bad 99.99% of chinese players are so addicted to fire imbue due to their quest for bigger damage... they still don't realize that chinese damage is much weaker than euro attacks irregardless of imbue.

i hope some chinese players will make use of the ice imbue again. Silkroad has grown, people! we got lower-level euros 1hitting lvl 80 chinese pure str glaive/bladers with sosun sets. fire imbue's damage bonus is lame... rogue normal skill attacks makes a lot more damage than a sosun pure str fire glaiver will ever do. joymax realized this fact, that is why they added the mana shield skill to help the chinese defense-wise. so what about offense versus euro?... nothing. oldtime lvl 80 chinese players had to resort to bot/plevel a new euro account to satisfy their bruised egos. imagine how it hurts to be fully-farmed- lvl 80 sosun- set- wielding- chinese and then comes a lvl 68+++ wizard/cleric/rogue using only npc weapon and yet can 1-hit-kill you!

ice imbue can neutralize the big advantage of euro damage. frozen status cancels out skills. frostbite makes rogue's quick dagger stabs sooo slow, u can piss on their face.

ice imbue>euro.

overpowered damage is useless when skills just gets cancelled/slowed.fire imbue only got famous after alchemy was introduced last year. back at lvl cap 60 and 70, pure str ice archers and bladers were kings of pvp. ice imbue lost its appeal when alchemy came on and made 100% immunity possible for chinese. now every lvl 52++ players on isro are using fire imbue; so sad coz euro update made ice imbue useful again.


Actually Clerics have this Holy World buff which makes them immune for almost everything without the use of reduces on your jewels. (i saw one with 104 reduce)


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 Post subject:
PostPosted: Tue Sep 25, 2007 8:43 am 
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just look at the cleric buffs and de-buffs, it is useful to know them

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 Post subject:
PostPosted: Tue Sep 25, 2007 8:46 am 
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Hellraider wrote:

Actually Clerics have this Holy World buff which makes them immune for almost everything without the use of reduces on your jewels. (i saw one with 104 reduce)


might be true but i think it doesn't make them completely immune like fire shield+jewels does which every chinese have access to nowadays. euro needs a cleric around or has to have cleric submastery.

no test so far have proven if holy word can actually make euros immune from getting frozen/frostbitten. all the euros i have fought with my hybrid glaive at troy dies much easier when i use ice jade force lvl 9 ice imbue to fight them instead of soul fire force. cold wave arrest+frost nova wind always affects them too xD.

that's why IMO ice skill & imbue>euros


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 Post subject:
PostPosted: Tue Sep 25, 2007 8:54 am 
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SanMig wrote:
Hellraider wrote:

Actually Clerics have this Holy World buff which makes them immune for almost everything without the use of reduces on your jewels. (i saw one with 104 reduce)


might be true but i think it doesn't make them completely immune like fire shield+jewels does which every chinese have access to nowadays. euro needs a cleric around or has to have cleric submastery.

no test so far have proven if holy word can actually make euros immune from getting frozen/frostbitten. all the euros i have fought with my hybrid glaive at troy dies much easier when i use ice jade force lvl 9 ice imbue to fight them instead of soul fire force. cold wave arrest+frost nova wind always affects them too xD.

that's why IMO ice skill & imbue>euros

Wouldn't it mean ice skill & imbue > non-fire chinese too?

Its not like chinese are the only ones with access to resist on jewels, so any char with cleric sub (which is like 49% of all euro chars - 49% bard and 2% others) gets immunity to ice.


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 Post subject:
PostPosted: Wed Sep 26, 2007 6:07 pm 
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Well maxing out all acc's 20% each = 80%, tied in with using the big pills, ice attacks isn't that bad now. I am a Warrior/Bard and going through the bard skills I don't see anything that would help become totally immune. I will keep the bard skills since the 90% (swing march lvl2) moving speed to all pt members is amazing :).


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PostPosted: Wed Sep 26, 2007 8:14 pm 
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Yep GlavieGirl's lvl 35 cleric gave me about 64 status reduce. Lvl 32 fire shield gives only 40 ish.


I went from being not ice immune to Immune with one helpful cleric buff on my Chinese bower.

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 Post subject:
PostPosted: Thu Sep 27, 2007 1:28 am 
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i wanna see if maxed out Cleric Holy Word buff can make euro immune to lvl 69 ice cloud imbue:

Magical Attack 286-429 (100%)
Freeze Effect (158)

lvl 67 coldwave shackle (100% frostbite chance):
Frostbite Effect (154)

or frost nova storm (100% frostbite/50% frozen chance):

Frozen Effect (158)

i bet euro will still get frozen inspite of holy word buff+jewels.


:D


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 Post subject:
PostPosted: Thu Sep 27, 2007 2:14 pm 
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Well euro's blues are set up just like chinas, and at cap we can get like 80% immunity just from jewels? so why wouldn't euro be immune as well?

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 Post subject:
PostPosted: Thu Sep 27, 2007 3:24 pm 
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SanMig wrote:
i wanna see if maxed out Cleric Holy Word buff can make euro immune to lvl 69 ice cloud imbue:

Magical Attack 286-429 (100%)
Freeze Effect (158)

lvl 67 coldwave shackle (100% frostbite chance):
Frostbite Effect (154)

or frost nova storm (100% frostbite/50% frozen chance):

Frozen Effect (158)

i bet euro will still get frozen inspite of holy word buff+jewels.


:D

No way .. euro with holy word don't need any attrib in accesories to be immunu

Holy spell lvl 1
Active
Consumed MP : 1284
Used weapon : Cleric Rod
Temporarily protect party members from all bad status attacks excluding stun and petrify , by infusing the energy of heaven through holy spell into the party members ..

Continous hours 300 second
Surroounding range Radius 30.0 m
( Simultaneous attack 8 )
Weakening SeriesReduce (effect 172)
Restriction seriesReduce (effect 172)
Curse seriesReduce (effect 172)
Weakening Series probability 100%
Reduce (8 level)
Restriction series probability 100%
Reduce (8 level)
Curse series probability 100%
Reduce (8 level)

Mastery level : Cleric Lv 76
Required skill1 : Charity Lv 12
Required skillpoint : 2164



No way .. euro roles :P

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 Post subject:
PostPosted: Thu Sep 27, 2007 3:54 pm 
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I went looking for that same info and couldnt find it. is there a listing of the skills and their properties?

With that and rings is euro double immune? xD

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 Post subject:
PostPosted: Thu Sep 27, 2007 5:11 pm 
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SanMig wrote:
ice imbue is the bane of euro classes. they simply can't have 100% immunity versus ice. a chinese str hybrid ice archer will terrorize all euro classes.

too bad 99.99% of chinese players are so addicted to fire imbue due to their quest for bigger damage... they still don't realize that chinese damage is much weaker than euro attacks irregardless of imbue.

i hope some chinese players will make use of the ice imbue again. Silkroad has grown, people! we got lower-level euros 1hitting lvl 80 chinese purestr glaive/bladers with sosun sets. fire imbue's damage bonus is lame... rogue normal skill attacks makes a lot more damage than a sosun pure str fire glaiver will ever do. joymax realized this fact, that is why they added the mana shield skill to help the chinese defense-wise. so what about offense versus euro?... nothing. oldtime lvl 80 chinese players had to resort to bot/plevel a new euro account to satisfy their bruised egos. imagine how it hurts to be fully-farmed- lvl 80 sosun- set- wielding- chinese and then comes a lvl 68+++ wizard/cleric/rogue using only npc weapon and yet can 1-hit-kill you!

ice imbue can neutralize the big advantage of euro damage. frozen status cancels out skills. frostbite makes rogue's quick dagger stabs sooo slow, u can piss on their face.

ice imbue>euro.

overpowered damage is useless when skills just gets cancelled/slowed.fire imbue only got famous after alchemy was introduced last year. back at lvl cap 60 and 70, pure str ice archers and bladers were kings of pvp. ice imbue lost its appeal when alchemy came on and made 100% immunity possible for chinese. now every lvl 52++ players on isro are using fire imbue; so sad coz euro update made ice imbue useful again.

That may not necessarily be true.

I'm currently playing a Warlock/Cleric (Lv 59), and I'm immune to status effects up to my level by using the Holy Word skill (and NPC jewelry). I don't get frozen, slowed down, burn, shocked, or any of the status effects you're supposed to get without immunity or partial immunity. Ice is by far any issue euros would have to worry about, especially at level 76+. A single cleric can make their whole party immune at the same time using a single skill (Holy Spell).

In fact, ice is more of an advantage for me than a disadvantage. Whenever an ice blader decides they want to fight me, it's usually a very short fight. The ice blader usually begins with a imbued chain, frost nova, or cold wave thinking they'll freeze me. After seeing a couple of "Resist"s on me, they arrive to the conclusion that any more attempts will prove futile and begin the usual array of bicheon skills (KD, stab, chain, repeat). But since they chose to fight me with ice imbue,

1- Their attacks have slightly less damage than another imbue would
2- By the time they finish attempting to freeze me, I would already debuffed them and cursed them, so by the time they begin actually fighting their HP is about halfway gone, if not slightly less.

This is my current level of Holy Word:

Image

This is the first level book of Holy Spell:

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 Post subject:
PostPosted: Thu Sep 27, 2007 5:30 pm 
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The holy spell has a cool down time, so you have to cast it on one person then wait and cast it again on another.

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 Post subject:
PostPosted: Thu Sep 27, 2007 5:51 pm 
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Glavie's Girl wrote:
The holy spell has a cool down time, so you have to cast it on one person then wait and cast it again on another.

Holy Word has a cool down time of ~1 min. Holy Spell also has a cool down time but it can be casted to the whole party at once, so it's more effective than Holy Word.


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PostPosted: Thu Sep 27, 2007 7:08 pm 
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Oh I didn't see the part about the party. but that isn't till lvl 76 though, that kinda bites. :(

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