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 Post subject: Force Nuker?
PostPosted: Wed Sep 26, 2007 2:43 am 
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I've got an odd build I wan't to try...

80 Force
80 Blade
80 Light
60 Ice

Force for weaken, impotent, party heals from far away, etc.. Lets face it, I dont solo play anymore, this these debuffs can seriously kill off chinese and euros.

Blade for last chain series, block/defense 15 second buffs, KD and Stab. Vital for my survival

Light for mag buff, parry, nukes, imbue, speed, + shouts. Im a nuker, right?

Ice for phys defense, mana shield, and frost nova ( pvp ) Need to stay alive, and 120 seconds of 40% absorb + blocking is god like.


Thoughts everyone?


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 Post subject:
PostPosted: Wed Sep 26, 2007 4:01 am 
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what balance are you looking at?

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 Post subject:
PostPosted: Wed Sep 26, 2007 5:06 am 
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takes so long to train and max that. and all the hardwork for those effect spells, healing/rezzing others? i'd say keep it simple and fun.


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 Post subject:
PostPosted: Wed Sep 26, 2007 9:12 am 
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rezzz plz :(

If people know you have res, they will abuse it :D


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 Post subject:
PostPosted: Mon Oct 01, 2007 4:23 am 
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destructionmama wrote:
what balance are you looking at?


Not sure.. so far pure int at 109% mag balance.

I think Ill just keep it at 3 trees, excluding force... Too much sp to even comprehend! :)


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 Post subject:
PostPosted: Mon Oct 01, 2007 5:25 am 
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andrejat wrote:
destructionmama wrote:
what balance are you looking at?


Not sure.. so far pure int at 109% mag balance.

I think Ill just keep it at 3 trees, excluding force... Too much sp to even comprehend! :)


AND you'll be screwed at the 90 cap :)

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 Post subject:
PostPosted: Mon Oct 01, 2007 5:48 am 
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That's the problem I'm facing as well. I'd like to hold on to force, but I see no way to combine that with a reasonably effective level of cold and/or fire. If you want to do something useful with your vital spots, you'll need force at level 90. With regards to the res, healing, etc., the clerics are already out there being much more effective with that than a Chinese character with force will ever be.

That does however leave me with 106 skills/masteries to delevel unless someone can come up with an effective way to hold on to force as the cap rises. The only thing I can think of would be combining force with lightning, and a little bit of cold, and forget about weapon masteries. Still, I doubt it would be very effective in the long run.

Does anyone in kSRO still use force at the level 100 cap, and if so: what is his/her build?

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[88] Vivace
Pure INT Bard/Cleric, Bard 88, Cleric 88

[83] Pinokkio
Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60

[81] Sybian
Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60


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 Post subject:
PostPosted: Mon Oct 01, 2007 12:16 pm 
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no

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 Post subject:
PostPosted: Mon Oct 01, 2007 12:55 pm 
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Got the same idea with my blader but fire 80, light 60, weap 80 and force 80.. If you don't want to heal others vital spot is the only thing you need..

ya i like your build though, after 90 i suggest weap 90, light 90, cold 60 and force 60.

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 Post subject:
PostPosted: Mon Oct 01, 2007 2:13 pm 
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I always think how to make a good force user charecter ...

Nuker will be very good to use force .. but I have a big problem of masteries to have ... nuker need fire , cold , light ... that's a problem for cap 90 to have force too ..

I still thinking about it and when have good build I will tell you

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 Post subject:
PostPosted: Mon Oct 01, 2007 2:33 pm 
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elnawawi wrote:
I always think how to make a good force user charecter ...

Nuker will be very good to use force .. but I have a big problem of masteries to have ... nuker need fire , cold , light ... that's a problem for cap 90 to have force too ..

I still thinking about it and when have good build I will tell you


i would not recommend to take fire as a nuker. u dont need any buff, and wasting all ur masteries for just one nuke?


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 Post subject:
PostPosted: Wed Oct 03, 2007 2:58 pm 
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TerenceChill wrote:
elnawawi wrote:
I always think how to make a good force user charecter ...

Nuker will be very good to use force .. but I have a big problem of masteries to have ... nuker need fire , cold , light ... that's a problem for cap 90 to have force too ..

I still thinking about it and when have good build I will tell you


i would not recommend to take fire as a nuker. u dont need any buff, and wasting all ur masteries for just one nuke?


Fire have the best imbue , best 3 nukes , and make you immune to abnormal effects ..

What's the point of de-buff enemy def and then attack with weak nuke ?

force user need to do the highest damge ever by de-buff + fire nuke+fire imbue .. that's the point for me

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 Post subject:
PostPosted: Wed Oct 03, 2007 8:39 pm 
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elnawawi wrote:
Fire have the best imbue , best 3 nukes , and make you immune to abnormal effects ..
What's the point of de-buff enemy def and then attack with weak nuke ?
force user need to do the highest damge ever by de-buff + fire nuke+fire imbue .. that's the point for me


1. The parry reduction from lightning, and the added splash damage makes the damage between fire and lightning imbue about even.
2. The lightning nukes are more effective in damage dealing (splash), and at the higher levels deal more damage per second than the fire nukes.

I'll give you your immunity point, but if you have a choice between fire and lightning: see how much damage you deal with that fire nuke without your piercing force series.

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[88] Vivace
Pure INT Bard/Cleric, Bard 88, Cleric 88

[83] Pinokkio
Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60

[81] Sybian
Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60


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 Post subject:
PostPosted: Sun Oct 07, 2007 6:18 pm 
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I tried a lot of possiblties and find that 90 cold , 90 light . 90 force , 30 sword is the best mastries to make ...

you will use both : spear and s/s , spear for PVE and s/s fpr PVP ..

And you kill anything too easy by :
1- freeze/forst him
2- de-buff and curse
3- nuke

you can do great damge and 1 hit a lot of people when de-buff them

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